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Revolutions are Always Verbose: Effecting Change in the TTRPG Industry
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<blockquote data-quote="Neonchameleon" data-source="post: 8362651" data-attributes="member: 87792"><p>That was part of my point with the ridiculous value you get out of an RPG book and using Apocalypse World as an example. I genuinely do not think that an RPG industry (as opposed to a couple of companies and a few people with a side hustle) is viable, especially in 2021. There's more material out there and even out there for free than anyone can reasonably use.</p><p></p><p>Here's Fred Hicks of Evil Hat <a href="http://www.deadlyfredly.com/2018/06/how-i-got-a-full-time-job-in-tabletop-games/" target="_blank">saying how much he earned running Evil Hat full time</a> (mostly below minimum wage), and in 2015 at 5 cents a word <a href="https://www.enworld.org/threads/whats-a-freelance-rpg-writer-worth.662811/" target="_blank">Evil Hat paid over the industry norms and was known to be behind only WotC, Paizo, and Pinnacle (Deadlands)</a>. Evil Hat (Fate, Dresden Files, and others) are pretty successful by the standards of RPG publishers. When Fred was paying himself $450/month as a full time job he wasn't ripping off people he wasn't paying very much. If anything he was subsidising them.</p><p></p><p>Both referring to it and thinking of it as an industry rather than a monetised hobby with a few whales in the water are deceptive IMO. Now holding e.g. WotC, Paizo, and Asmodee/FFG to higher standards is IMO 100% justified. But outside WotC and the rest of the top division (whatever it is) it's not so much ripping people off as there simply not being much money and there being a lot of people, including publishers, who will take trivial wages because they love their hobby.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8362651, member: 87792"] That was part of my point with the ridiculous value you get out of an RPG book and using Apocalypse World as an example. I genuinely do not think that an RPG industry (as opposed to a couple of companies and a few people with a side hustle) is viable, especially in 2021. There's more material out there and even out there for free than anyone can reasonably use. Here's Fred Hicks of Evil Hat [URL='http://www.deadlyfredly.com/2018/06/how-i-got-a-full-time-job-in-tabletop-games/']saying how much he earned running Evil Hat full time[/URL] (mostly below minimum wage), and in 2015 at 5 cents a word [URL='https://www.enworld.org/threads/whats-a-freelance-rpg-writer-worth.662811/']Evil Hat paid over the industry norms and was known to be behind only WotC, Paizo, and Pinnacle (Deadlands)[/URL]. Evil Hat (Fate, Dresden Files, and others) are pretty successful by the standards of RPG publishers. When Fred was paying himself $450/month as a full time job he wasn't ripping off people he wasn't paying very much. If anything he was subsidising them. Both referring to it and thinking of it as an industry rather than a monetised hobby with a few whales in the water are deceptive IMO. Now holding e.g. WotC, Paizo, and Asmodee/FFG to higher standards is IMO 100% justified. But outside WotC and the rest of the top division (whatever it is) it's not so much ripping people off as there simply not being much money and there being a lot of people, including publishers, who will take trivial wages because they love their hobby. [/QUOTE]
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