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<blockquote data-quote="Faolyn" data-source="post: 8375129" data-attributes="member: 6915329"><p>A week of <em>food</em>, sure. That's easy to get. A week of food is going to be many loaves of bread, several pounds of fresh meat, wheels of cheese, bunches of carrots or beets, sacks of potatoes, bushels of apples, maybe some herbs and spices if you're all fancy. You know, <em>food.</em> You can get that in any village. (Barring, of course, famine conditions. Considering the typical D&D world is beset by raiding monsters, eldritch weather, vengeful spellcasters, and disgruntled gods, I'm surprised that more worlds aren't suffering famine conditions.)</p><p></p><p>A week of preserved rations that only adventurers eat? If you're in a city, sure. And maybe if you have a setting where NPCs exist solely to help adventurers out in between their adventures, yeah. But why assume that every village or town is going to have 300 pounds worth of iron rations for sale?</p><p></p><p>And if you're so adamant that exploration is borked, why would you have villages stock all those rations instead of making the PCs hunt and forage?</p><p></p><p>(Also, you can't math: 1 ration/day x 5 people x 7 days = 35 rations, or x 10 for 50 rations if you use the Realms' "tendays" instead. Neither 35 nor 50--even doubled for two weeks of iron rations--isn't 150.)</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8375129, member: 6915329"] A week of [I]food[/I], sure. That's easy to get. A week of food is going to be many loaves of bread, several pounds of fresh meat, wheels of cheese, bunches of carrots or beets, sacks of potatoes, bushels of apples, maybe some herbs and spices if you're all fancy. You know, [I]food.[/I] You can get that in any village. (Barring, of course, famine conditions. Considering the typical D&D world is beset by raiding monsters, eldritch weather, vengeful spellcasters, and disgruntled gods, I'm surprised that more worlds aren't suffering famine conditions.) A week of preserved rations that only adventurers eat? If you're in a city, sure. And maybe if you have a setting where NPCs exist solely to help adventurers out in between their adventures, yeah. But why assume that every village or town is going to have 300 pounds worth of iron rations for sale? And if you're so adamant that exploration is borked, why would you have villages stock all those rations instead of making the PCs hunt and forage? (Also, you can't math: 1 ration/day x 5 people x 7 days = 35 rations, or x 10 for 50 rations if you use the Realms' "tendays" instead. Neither 35 nor 50--even doubled for two weeks of iron rations--isn't 150.) [/QUOTE]
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