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Rewarding Overland Travel
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8376733" data-attributes="member: 82106"><p>I think that is the HALLMARK of good SCs! If your SCs are just the PCs standing around in one place doing the same stuff for a bunch of checks in a row, then don't bother! Every check in an SC may not be an entirely different scene, but it should AT LEAST address a unique situation. </p><p></p><p>So, an SC covering a journey in my book would definitely have multiple scenes. You'd encounter some sort of terrain challenge, then maybe an environmental challenge, and then maybe address a specific instance of potentially getting lost, etc. So it would almost definitionally be a bunch of scenes. What would, IME, be missing would be the sort of 'daily routine'. </p><p></p><p>Now, if, for some reason, there was a strong desire to portray a journey in terms of the plodding, grinding routine of crossing distances on foot, then you probably would not use an SC for the whole thing. Instead specific scenes would be SCs. In this case maybe a random generator would work, but I would think a list of SCs/encounters could simply be followed in order too, the effect is not really different...</p><p></p><p>You could also have a large scale 'controlling SC' for the whole journey who's 'checks' were individual encounters. I think there's a brief mention of this sort of possibility in one of the DMGs, but I could be remembering other discussions of the possibility.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8376733, member: 82106"] I think that is the HALLMARK of good SCs! If your SCs are just the PCs standing around in one place doing the same stuff for a bunch of checks in a row, then don't bother! Every check in an SC may not be an entirely different scene, but it should AT LEAST address a unique situation. So, an SC covering a journey in my book would definitely have multiple scenes. You'd encounter some sort of terrain challenge, then maybe an environmental challenge, and then maybe address a specific instance of potentially getting lost, etc. So it would almost definitionally be a bunch of scenes. What would, IME, be missing would be the sort of 'daily routine'. Now, if, for some reason, there was a strong desire to portray a journey in terms of the plodding, grinding routine of crossing distances on foot, then you probably would not use an SC for the whole thing. Instead specific scenes would be SCs. In this case maybe a random generator would work, but I would think a list of SCs/encounters could simply be followed in order too, the effect is not really different... You could also have a large scale 'controlling SC' for the whole journey who's 'checks' were individual encounters. I think there's a brief mention of this sort of possibility in one of the DMGs, but I could be remembering other discussions of the possibility. [/QUOTE]
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