Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Rewarding the Pcs: Land and Rulership
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aholibamah" data-source="post: 4122643" data-attributes="member: 53031"><p>Ydars: That's very encouraging, thank you. I was thinking of not making the area that highly populated at first, to see if the pcs are able to attract more people to it for trade and work and so on--maybe 300 at the trading center itself, maybe four or five manors of 100-150 people surrounding it. As well as that I thought one of the villages could be focused on a mine, while the others would be mostly for agriculture. One of the pcs was awarded a bunch of livestock that were captured in the war they won and so I think she wants to have her followers keep them for profit. </p><p></p><p>What I'd figured out for the area surrounding were the following things:</p><p>- a marshy area to the north that has a few lizardfolk villages as well as some dangerous monsters.</p><p>- There is a small riverine port to the west--since my pc group jointly own a small trading vessel which they want to use to trade whatever goods they want to sell. </p><p>- South of that is a rather gloomy dangerous forest--I'm not sure what I want to have in it but I thought of a small elvish settlement that is trying to reclaim a ruin, some grimlocks and some tribesmen. </p><p>- to the east I wanted to have both some border settlements that don't want to bend the knee to anyone (yet) as well as a gathering incursion of a hobgoblin warlord who at the moment is busy dominating other humanoids with the help of giant mercenaries. </p><p></p><p>I had thought that in the face of potential trouble from the hobgoblins that the pcs would be ordered to build a strong keep in the area and garrison it. One reason why such heroes as the pcs are being sent to the area I figured is to prevent outright war--the idea being that if their reputations precede them and they make it a pain in the neck to consider invading the hobgoblins will simply back off. </p><p></p><p></p><p>Menexenus: thanks, I like having options for resources. BTW--can anyone give me a vote on what would be easiest to use for both my players and I?</p><p>Birthright?</p><p>Pendragon?</p><p>Harnmaster?</p><p>Fields of Blood?</p></blockquote><p></p>
[QUOTE="Aholibamah, post: 4122643, member: 53031"] Ydars: That's very encouraging, thank you. I was thinking of not making the area that highly populated at first, to see if the pcs are able to attract more people to it for trade and work and so on--maybe 300 at the trading center itself, maybe four or five manors of 100-150 people surrounding it. As well as that I thought one of the villages could be focused on a mine, while the others would be mostly for agriculture. One of the pcs was awarded a bunch of livestock that were captured in the war they won and so I think she wants to have her followers keep them for profit. What I'd figured out for the area surrounding were the following things: - a marshy area to the north that has a few lizardfolk villages as well as some dangerous monsters. - There is a small riverine port to the west--since my pc group jointly own a small trading vessel which they want to use to trade whatever goods they want to sell. - South of that is a rather gloomy dangerous forest--I'm not sure what I want to have in it but I thought of a small elvish settlement that is trying to reclaim a ruin, some grimlocks and some tribesmen. - to the east I wanted to have both some border settlements that don't want to bend the knee to anyone (yet) as well as a gathering incursion of a hobgoblin warlord who at the moment is busy dominating other humanoids with the help of giant mercenaries. I had thought that in the face of potential trouble from the hobgoblins that the pcs would be ordered to build a strong keep in the area and garrison it. One reason why such heroes as the pcs are being sent to the area I figured is to prevent outright war--the idea being that if their reputations precede them and they make it a pain in the neck to consider invading the hobgoblins will simply back off. Menexenus: thanks, I like having options for resources. BTW--can anyone give me a vote on what would be easiest to use for both my players and I? Birthright? Pendragon? Harnmaster? Fields of Blood? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Rewarding the Pcs: Land and Rulership
Top