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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reworking Dailies into something more Inspired
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<blockquote data-quote="Blue" data-source="post: 5094346" data-attributes="member: 20564"><p>Allowing dailies to recharge would change the balance of them. This isn't a bad thing, but is something to be considered.</p><p></p><p>I often see many characters with "standard" dailies keep a hefty number of them for hard fights, which commonly come near the end of an adventure. If dailies recharged, there would be a lot more early use of them, hoping to get two or more uses out of each daily.</p><p></p><p>I say "standard" dailies because some classes like the warden (guardian forms), barbarian (rages, though less so with rage strike) and such have dailies that work until end of encounter and only work one at a time, naturally speading daily usage. This different usage pattern would mean recharging would have a different effect on them. Many classes have this to a lesser extent as well, with stances, polymorphs, or other one-at-a-time powers.</p><p></p><p>This isn't saying "don't do it" at all - I'm saying go into it with your eyes open and see how it works out.</p><p></p><p>To get back to the "weirdly predicatable" part of this, another possible direction would be not to replace dailies at paragon and epic levels, but still keep the number of dailies per extended rest. So you have more choices, but same number of uses and a daily still can only be used once. It's minor power creep - allows taking more situational dailies, but it breaks up the "these are what I do every day".</p><p></p><p>I had a lot of conceptual issues with one use per day of powers from martial and other sources when 4e first came out. A friend told me not to think of them as "this is what my character can do", but "this is a dramatic moment that'll come up only once in a day, and you'll know how to take advantage of it". Same exact mechanical result, but helps justify powers mentally as daily and encounter.</p></blockquote><p></p>
[QUOTE="Blue, post: 5094346, member: 20564"] Allowing dailies to recharge would change the balance of them. This isn't a bad thing, but is something to be considered. I often see many characters with "standard" dailies keep a hefty number of them for hard fights, which commonly come near the end of an adventure. If dailies recharged, there would be a lot more early use of them, hoping to get two or more uses out of each daily. I say "standard" dailies because some classes like the warden (guardian forms), barbarian (rages, though less so with rage strike) and such have dailies that work until end of encounter and only work one at a time, naturally speading daily usage. This different usage pattern would mean recharging would have a different effect on them. Many classes have this to a lesser extent as well, with stances, polymorphs, or other one-at-a-time powers. This isn't saying "don't do it" at all - I'm saying go into it with your eyes open and see how it works out. To get back to the "weirdly predicatable" part of this, another possible direction would be not to replace dailies at paragon and epic levels, but still keep the number of dailies per extended rest. So you have more choices, but same number of uses and a daily still can only be used once. It's minor power creep - allows taking more situational dailies, but it breaks up the "these are what I do every day". I had a lot of conceptual issues with one use per day of powers from martial and other sources when 4e first came out. A friend told me not to think of them as "this is what my character can do", but "this is a dramatic moment that'll come up only once in a day, and you'll know how to take advantage of it". Same exact mechanical result, but helps justify powers mentally as daily and encounter. [/QUOTE]
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Reworking Dailies into something more Inspired
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