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Reworking Favored Enemy and 'Precision' damage
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<blockquote data-quote="Folly" data-source="post: 4163085" data-attributes="member: 62919"><p>On the ranger that I played (LG as well), I found favored enemy to be incredible useful as it currently is. I say this, but my character had some settings advantages. Since I live in the Bandit Kingdoms area, I have a solid knowledge of the type of enemies I will face. Having 11 levels of rangers and 4 common enemies to pick from (undead, human, orc, and evil outsider), I am able to use FE in most encounters and at least once per module. I also took the Improved FE feat to get a bit more effect. So I gain a bonus of 9, 5, 5 against evil outsiders, humans, undead. This is a fairly significant swing for a ranged combatant. </p><p></p><p>This is all well and good if you have a lot of information about the campaign your character is going to be in, and can rely on it remaining the same flavor through the life of the character. My experience with most home game dms is that they rarely like to stick with a consistent type of monsters, and often campaigns shift due to story arcs ending. This creates a very difficult environment for rangers. Especially since the fluff really suggests that they wouldn't use the retraining rules for FE.</p></blockquote><p></p>
[QUOTE="Folly, post: 4163085, member: 62919"] On the ranger that I played (LG as well), I found favored enemy to be incredible useful as it currently is. I say this, but my character had some settings advantages. Since I live in the Bandit Kingdoms area, I have a solid knowledge of the type of enemies I will face. Having 11 levels of rangers and 4 common enemies to pick from (undead, human, orc, and evil outsider), I am able to use FE in most encounters and at least once per module. I also took the Improved FE feat to get a bit more effect. So I gain a bonus of 9, 5, 5 against evil outsiders, humans, undead. This is a fairly significant swing for a ranged combatant. This is all well and good if you have a lot of information about the campaign your character is going to be in, and can rely on it remaining the same flavor through the life of the character. My experience with most home game dms is that they rarely like to stick with a consistent type of monsters, and often campaigns shift due to story arcs ending. This creates a very difficult environment for rangers. Especially since the fluff really suggests that they wouldn't use the retraining rules for FE. [/QUOTE]
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Reworking Favored Enemy and 'Precision' damage
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