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General Tabletop Discussion
*Pathfinder & Starfinder
Reworking of Weapon Focus
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<blockquote data-quote="Orichin" data-source="post: 1873711" data-attributes="member: 25226"><p>Weapon focus ala UA seems like a much more balanced idea that would still entice much more weapon variation. If weapon focus and specialization worked with 5 different kinds of swords instead of longsword in general, that +3 bastard sword from the example above becomes a better option against fire elementals and red dragons without the character feeling like he's taking penalties by using it. By applying weapon-specific feats to one of the 14 subcategories instead of a specific weapon, I don't see any real balance issues aside from fighters having 'the right tool for the job' more often and the possability of arms-stockpiling.</p><p>you'd have to find a spot for rays and touch attacks too I believe, in addition to unarmed. I'd be tempted to say that improved unarmed strike gives the benefit of weapon focus: unarmed when BA reaches the prerequisite with this variant.</p></blockquote><p></p>
[QUOTE="Orichin, post: 1873711, member: 25226"] Weapon focus ala UA seems like a much more balanced idea that would still entice much more weapon variation. If weapon focus and specialization worked with 5 different kinds of swords instead of longsword in general, that +3 bastard sword from the example above becomes a better option against fire elementals and red dragons without the character feeling like he's taking penalties by using it. By applying weapon-specific feats to one of the 14 subcategories instead of a specific weapon, I don't see any real balance issues aside from fighters having 'the right tool for the job' more often and the possability of arms-stockpiling. you'd have to find a spot for rays and touch attacks too I believe, in addition to unarmed. I'd be tempted to say that improved unarmed strike gives the benefit of weapon focus: unarmed when BA reaches the prerequisite with this variant. [/QUOTE]
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Reworking of Weapon Focus
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