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General Tabletop Discussion
*Pathfinder & Starfinder
Reworking of Weapon Focus
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<blockquote data-quote="The Madhatter" data-source="post: 1873877" data-attributes="member: 19865"><p>I like the idea of Weapon Focus Melee and Weapon Focus Ranged. I think that might work well. There have been some What I meant about the Player saying he would never take weapon focus is that he considered a poor feat choice when there were so many other (feat) trees to climb and if you weren't going for Weapon Specialization, why bother. I agree with him in some respects on this. </p><p> I was just using the absence of lances as an example that a lot DnD PCs get too wrapped up in one weapon that something as obvious as using a lance instead of their focused short swords has never occured to them. It's a poor example.</p><p> We don't want to force anyone to use any weapon. We are looking for ways to make it an attractive option. I haven't really seen anything to convince me that blanket weapon focus would be terribly unbalanced. It would apply to all NPCs too, so it's not a unique player advantage. It's still more in the player's favor because they use more weapons where as most NPCs/monsters just live to die and use only one attack.</p></blockquote><p></p>
[QUOTE="The Madhatter, post: 1873877, member: 19865"] I like the idea of Weapon Focus Melee and Weapon Focus Ranged. I think that might work well. There have been some What I meant about the Player saying he would never take weapon focus is that he considered a poor feat choice when there were so many other (feat) trees to climb and if you weren't going for Weapon Specialization, why bother. I agree with him in some respects on this. I was just using the absence of lances as an example that a lot DnD PCs get too wrapped up in one weapon that something as obvious as using a lance instead of their focused short swords has never occured to them. It's a poor example. We don't want to force anyone to use any weapon. We are looking for ways to make it an attractive option. I haven't really seen anything to convince me that blanket weapon focus would be terribly unbalanced. It would apply to all NPCs too, so it's not a unique player advantage. It's still more in the player's favor because they use more weapons where as most NPCs/monsters just live to die and use only one attack. [/QUOTE]
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Reworking of Weapon Focus
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