Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reworking the Adventuring Day, OR Alternate Daily Resources - ideas appriciated
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fba827" data-source="post: 5999841" data-attributes="member: 807"><p>addendum to my last post --</p><p>looking over your list of suggested fixes more closely...</p><p></p><p>a) as an outsider, it seems like a lot of house rules to potentially have to reference during the game and something i might consider a bit too much. but obviously my opinion doesn't matter on that part since that is a personal feeling sort of thing that you and your group should decied what is too much</p><p></p><p>b) in general you do seem to be hitting it... need to find a way to convert existing daily resources (surges, daily powers) in to things like skill checks or story elements since that is what your PCs are more involved in</p><p></p><p>c) if you didn't go with the healing surge options you listed, you could try halving each PC's number of surges</p><p></p><p>d) one that gives me pause is the whip something up. just seems like getting an item for a daily power is a bit much. particularly since some items will have daily powers and properties of their own</p><p></p><p>e) spontaneity might need to take in to account the number of daily powers (or combined total of levels of daily powers expended). of course i don't know much about the purple card method so i don't know what to suggest, but maybe something like 'expend all daily powers. for each daily power expended this way, you can pick one card and of those cards pick one' thus allowing a player some choice for being willing to sacrifice more daily powers at the start rather than sacrificing one much later on.</p><p></p><p>f) expedited travel may be unnecessary as it is very similar to a bardic ritual in phb2. if you have a bard with rituals a very similar thing could be achieved using the ritual options rather than needing a whole separate rule just for that</p></blockquote><p></p>
[QUOTE="fba827, post: 5999841, member: 807"] addendum to my last post -- looking over your list of suggested fixes more closely... a) as an outsider, it seems like a lot of house rules to potentially have to reference during the game and something i might consider a bit too much. but obviously my opinion doesn't matter on that part since that is a personal feeling sort of thing that you and your group should decied what is too much b) in general you do seem to be hitting it... need to find a way to convert existing daily resources (surges, daily powers) in to things like skill checks or story elements since that is what your PCs are more involved in c) if you didn't go with the healing surge options you listed, you could try halving each PC's number of surges d) one that gives me pause is the whip something up. just seems like getting an item for a daily power is a bit much. particularly since some items will have daily powers and properties of their own e) spontaneity might need to take in to account the number of daily powers (or combined total of levels of daily powers expended). of course i don't know much about the purple card method so i don't know what to suggest, but maybe something like 'expend all daily powers. for each daily power expended this way, you can pick one card and of those cards pick one' thus allowing a player some choice for being willing to sacrifice more daily powers at the start rather than sacrificing one much later on. f) expedited travel may be unnecessary as it is very similar to a bardic ritual in phb2. if you have a bard with rituals a very similar thing could be achieved using the ritual options rather than needing a whole separate rule just for that [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reworking the Adventuring Day, OR Alternate Daily Resources - ideas appriciated
Top