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RG [DW] From the Outside
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<blockquote data-quote="GlassEye" data-source="post: 6296809" data-attributes="member: 40413"><p>[section][align=left]http://imageshack.com/a/img843/2397/959t.png[/align]<p style="margin-left: 100px"><strong><span style="color: orange">Trickle</span></strong></p> <p style="margin-left: 100px">Human Thief (level 1; 0 xp)</p> <p style="margin-left: 100px">Shifty Eyes, Cropped Hair, Fancy Clothes, Lithe Body</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px"><strong>STR</strong> 9 <strong>DEX</strong> 16 (+2) <strong>CON</strong> 12 <strong>INT</strong> 15 (+1) <strong>WIS</strong> 13 (+1) <strong>CHA</strong> 8 (-1)</p> <p style="margin-left: 100px"><strong>Max. hp: </strong> 18 <strong>Current hp: </strong> 18</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px">Alignment: Neutral: Avoid detection or infiltrate a location.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px">Gear: (Load 6/9) – Base Dmg: d8</p> <p style="margin-left: 100px">Dagger (hand, 1 wt.) and Short sword (close, 1 wt.)</p> <p style="margin-left: 100px">Ragged bow (near, 2 wt.) and bundle of arrows (3 ammo, 1 wt.)</p> <p style="margin-left: 100px">Adventuring gear (1 wt.)</p> <p style="margin-left: 100px">Bloodweed poison (touch, 3 uses): target deals -1d4 damage ongoing until cured</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px">[sblock=Thief Moves]<strong>Human:</strong> When you spout lore or discern realities about criminal activities take +1</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px"><strong>Trap Expert:</strong> When you spend a moment to survey a dangerous area, roll+Dex (2d6+2)</p> <p style="margin-left: 100px">10+: hold 3</p> <p style="margin-left: 100px">7-9: hold 1</p> <p style="margin-left: 100px">Spend hold as you walk through area to ask questions: <ul> <li data-xf-list-type="ul">Is there a trap here and if so, what activates it?</li> <li data-xf-list-type="ul">What does the trap do when activated?</li> <li data-xf-list-type="ul">What else is hidden here?</li> </ul></p> <p style="margin-left: 100px"><strong>Tricks of the Trade:</strong> When you pick locks or disable traps, roll+Dex</p> <p style="margin-left: 100px">10+: you do it, no problem</p> <p style="margin-left: 100px">7-9: you do it, but GM offers two options between suspicion, danger, or cost.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px"><strong>Backstab:</strong> When you attack a surprised or defenseless enemy with a melee weapon, you can choose to roll your damage or roll+Dex</p> <p style="margin-left: 100px">10+: choose two</p> <p style="margin-left: 100px">7-9: choose one <ul> <li data-xf-list-type="ul">You don’t get into melee with them</li> <li data-xf-list-type="ul">You deal your damage +1d6</li> <li data-xf-list-type="ul">You create an advantage, +1 forward to you or an ally acting on it</li> <li data-xf-list-type="ul">Reduce their armor by 1 until they repair it</li> </ul></p> <p style="margin-left: 100px"><strong>Flexible Morals:</strong> When someone tries to detect your alignment you can tell them any alignment you like</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px"><strong>Poisoner:</strong> Bloodweed (touch) is no longer dangerous for you to use. When you have time to gather materials and a safe place to brew you can make three uses of Bloodweed for free.</p> <p style="margin-left: 100px">[/sblock][sblock=Bonds and Backgrounds]</p> <p style="margin-left: 100px">I stole something from <strong><u>Needles</u></strong>.</p> <p style="margin-left: 100px"><strong><u>Slice</u></strong> has my back when something goes wrong.</p> <p style="margin-left: 100px"><strong><u>Artur</u></strong> knows incriminating details about me.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px">After a year and a day of service the <strong><u>Witching Troll</u></strong> will teach Trickle the secret of Witch's Tears.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px">In the course of his work Trickle came across a poisoner’s tome (no longer in his possession) that described a potent poison called Witch’s Tears. The poisoner learned the formula for the poison (frustratingly <strong>not</strong> written down in the book) from a powerful unseelie sorcerer, a troll…</p> <p style="margin-left: 100px">[/sblock]</p><p>[/section]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6296809, member: 40413"] [section][align=left]http://imageshack.com/a/img843/2397/959t.png[/align][indent=5][b][color=orange]Trickle[/color][/b] Human Thief (level 1; 0 xp) Shifty Eyes, Cropped Hair, Fancy Clothes, Lithe Body [b]STR[/b] 9 [b]DEX[/b] 16 (+2) [b]CON[/b] 12 [b]INT[/b] 15 (+1) [b]WIS[/b] 13 (+1) [b]CHA[/b] 8 (-1) [b]Max. hp: [/b] 18 [b]Current hp: [/b] 18 Alignment: Neutral: Avoid detection or infiltrate a location. Gear: (Load 6/9) – Base Dmg: d8 Dagger (hand, 1 wt.) and Short sword (close, 1 wt.) Ragged bow (near, 2 wt.) and bundle of arrows (3 ammo, 1 wt.) Adventuring gear (1 wt.) Bloodweed poison (touch, 3 uses): target deals -1d4 damage ongoing until cured [sblock=Thief Moves][b]Human:[/b] When you spout lore or discern realities about criminal activities take +1 [b]Trap Expert:[/b] When you spend a moment to survey a dangerous area, roll+Dex (2d6+2) 10+: hold 3 7-9: hold 1 Spend hold as you walk through area to ask questions:[list] [*]Is there a trap here and if so, what activates it? [*]What does the trap do when activated? [*]What else is hidden here?[/list] [b]Tricks of the Trade:[/b] When you pick locks or disable traps, roll+Dex 10+: you do it, no problem 7-9: you do it, but GM offers two options between suspicion, danger, or cost. [b]Backstab:[/b] When you attack a surprised or defenseless enemy with a melee weapon, you can choose to roll your damage or roll+Dex 10+: choose two 7-9: choose one[list] [*]You don’t get into melee with them [*]You deal your damage +1d6 [*]You create an advantage, +1 forward to you or an ally acting on it [*]Reduce their armor by 1 until they repair it[/list] [b]Flexible Morals:[/b] When someone tries to detect your alignment you can tell them any alignment you like [b]Poisoner:[/b] Bloodweed (touch) is no longer dangerous for you to use. When you have time to gather materials and a safe place to brew you can make three uses of Bloodweed for free. [/sblock][sblock=Bonds and Backgrounds] I stole something from [b][u]Needles[/u][/b]. [b][u]Slice[/u][/b][u][/u] has my back when something goes wrong. [b][u]Artur[/u][/b][u][/u] knows incriminating details about me. After a year and a day of service the [b][u]Witching Troll[/u][/b] will teach Trickle the secret of Witch's Tears. In the course of his work Trickle came across a poisoner’s tome (no longer in his possession) that described a potent poison called Witch’s Tears. The poisoner learned the formula for the poison (frustratingly [b]not[/b] written down in the book) from a powerful unseelie sorcerer, a troll… [/sblock][/indent][/section] [/QUOTE]
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