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(RG) Fitz's Folly
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<blockquote data-quote="Ancalagon" data-source="post: 7210316" data-attributes="member: 23"><p>Rodrigo Di Castalone</p><p>Fighter - battlemaster (level 5)</p><p>Background: Criminal (spy)</p><p></p><p>[spoiler=character concept]The rule-wise concept, pretty simple: Human Dex-based melee fighter (will be battlemaster) using a rapier and buckler. Background is criminal (the spy variety). This character can therefore fight and use stealth pretty well.</p><p></p><p>Story:</p><p></p><p>My character, Rodrigo di Castalone, is the son of a swordmaster, and like his father he learned the art of dueling and swordsmanship. He's not quite a commoner, but not quite a noble either.</p><p></p><p>Anyway, Tashalar is in negotiations to join the Lord's alliance, and this has been dragging on for some time. A young noble is to be sent to Waterdeep as a part of this process and to learn more about "how things are done in the north". Rodrigo is to be sent with him as a companion, a guard, and a spy. Rodrigo was rigorously trained for this... but is no match for the sophistication and skills of the Waterdeep counterintelligence. They decided that instead of getting rid of him, they would <em>turn</em> him instead. Rodrigo, over the next two years, becomes a strong believer in the cause of the Lords' Alliance and, while remaining loyal to his homeland, genuinely believes that Tashalar should join.</p><p></p><p>However this shift of beliefs soured the relationship with his patron, and by the time the delegation is to return to Tashalar, Rodrigo is effectively unemployed. The Lord's Alliance, having a lead pointing south but unwilling to extend too much resources, sends Rodrigo to investigate...[/spoiler]</p><p></p><p>[spoiler=Early history] Tashalar is relatively at peace, but has a warrior tradition in the form of mercenary companies that fight abroad. They are known for their skill at swordsmanship, crossbows and resourcefulness. When Rodrigo was 5 years old, his father left to go on campaign, and did not return for 7 years. During that time, Rodrigo lived with his uncle, where he started learning his trade - armorer. However, upon his father's return, Rodrigo devoted himself to mastering the art of the blade and sought to emulate his father.</p><p></p><p>His father's company traveled far and wide, and a number of those years were spent campaigning in Chult. Rodrigo has heard many tales about Chult, and part of him is very curious to see it for himself. Given the nature of his father's experience, and the vagaries of story-telling, Rodrigo is quite knowledgeable about certain aspect of Chult's geography and culture, and very ignorant of others.[/spoiler]</p><p></p><p>[spoiler=minisheet]Rodrigo Di Castalone, Human Fighter (battlemaster, criminal(spy)), level 4</p><p>HP: 44/44, Hit dice: 5/5</p><p>AC: 18</p><p>Passive Perception 15</p><p>Rapier: +7 to hit, 1d8+6 dmg, 2 attacks</p><p>Main Gauche (if used main-handed and not to parry) +7 to hit, 1d4+4 or +6 dmg</p><p>Crossbow: +7 to hit, 1d8+4 dmg, range 80/320</p><p>Darts: +7 to hit, 1d4+4 dmg, range 20/60</p><p>Saves: Str: +4, Dex: +4, Con: +5, Int: +1, Wis: +2, Cha: 0</p><p>Superiority dice: 4/4, Action surge: free, Second wind: free</p><p>Maneuvres: Riposte, Parry, Trip (DC 14)</p><p>Potions of healing remaining: 1[/spoiler]</p><p></p><p>[spoiler=Character sheet]</p><p>Fighter - battlemaster</p><p>Background: Criminal (spy)</p><p>Level: 4</p><p>XP:</p><p>Race: Human (Standard)</p><p>Alignment: Lawful Neutral</p><p></p><p>Abilities:</p><p><strong>Str</strong>: 12 (+1), <strong>Dex</strong>: 18 (+4), <strong>Con</strong>: 14 (+2)</p><p><strong>Int</strong>: 12 (+1), <strong>Wis</strong>: 14 (+2), <strong>Cha</strong>:11 (0)</p><p>(Base roll generated with Redrick Roller (wich generates random 27 point stat sets))</p><p></p><p>AC: 18 (studded leather, dex, main-gauche (+2AC, a "shield"))</p><p>Initiative: +4</p><p>Speed: 30</p><p>HP: 36 (10+2X4+6X3)</p><p>Hit Dice: 4d10</p><p>Proficiency Bonus: 2</p><p>Passive Perception: 14</p><p></p><p>OFFENCE: (2 attacks)</p><p>Rapier: +7 to hit, 1d8+6 dmg</p><p>Main Gauche (if used main-handed and not to parry) +7 to hit, 1d4+4 or +6 dmg</p><p>Crossbow: +7 to hit, 1d8+4 dmg, range 80/320</p><p>Darts: +7 to hit, 1d4+4 dmg, range 20/60</p><p></p><p>SAVES (* = proficiency)</p><p>*Strength: +4</p><p>Dexterity: +4</p><p>*Constitution: +5</p><p>Intelligence: +1</p><p>Wisdom: +2</p><p>Charisma: 0</p><p></p><p>SKILLS (*=proficiency)</p><p>Acrobatics: +4</p><p>Animal Handling: +2</p><p>Arcana: +1</p><p>Athletics: +1</p><p>*Deception: +3</p><p>History: +1</p><p>*Insight: +5</p><p>Intimidation: 0</p><p>Investigation: +1</p><p>Medicine: +2</p><p>Nature: +1</p><p>*Perception: +5</p><p>Performance: 0</p><p>Persuasion: 0</p><p>Religion: +1</p><p>Sleight of Hand: +4</p><p>*Stealth: +7</p><p>Survival: +2</p><p></p><p>PROFICIENCIES AND LANGUAGES</p><p>Tools: Thieve's tools, dice, armorer's tools (or smith's? there doesn't seem to be a distinction in the PHB...?)</p><p>Language: Common, ???</p><p>Weapons: simple, martial</p><p>Armor: all, shields</p><p></p><p>FIGHTER ABILITIES:</p><ul> <li data-xf-list-type="ul">Fighting style: Duelist (+2 to damage if single weapon is used)</li> <li data-xf-list-type="ul">Second Wind: bonus action to regain 1d10+level hp, 1/short rest.</li> <li data-xf-list-type="ul">Action Surge, 1/short rest</li> <li data-xf-list-type="ul">Superiority Dice: 4/4</li> <li data-xf-list-type="ul">Maneuvres: Riposte, Parry, Trip (DC 14)</li> <li data-xf-list-type="ul">2 attacks</li> </ul><p></p><p>FEATS: None, level 4 ASI = dex[/spoiler]</p><p></p><p>[Spoiler=Equipment]</p><p>Healing potion: 1</p><p>Rapier <img src="http://arms-n-armor.com/images/rapier164a_s.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />, credits <a href="http://arms-n-armor.com" target="_blank">Arms & Armor</a></p><p>Main Gauche (see <a href="http://arms-n-armor.com/dagg048.html" target="_blank">http://arms-n-armor.com/dagg048.html</a> )</p><p><em>Rodrigo uses weapons that are a bit sturdier than some of the duel-optimized narrow blades, but that are much better vs armored foes or large creatures.</em></p><p>Studded leather (a jack of plates, see <a href="https://en.wikipedia.org/wiki/Jack_of_plate" target="_blank">Jack of plate - Wikipedia</a> )</p><p>Light crossbow, 40 bolts</p><p><em>This is a particularly fine weapon, as Tashalar are well known for their crossbows</em></p><p>Darts, 12 - a local chultian product, with blue-black fletching</p><p>explorer's pack</p><p>armorsmith's tools</p><p>Common clothes, wide brimmed hat</p><p>Crowbar</p><p>Hatchet</p><p>Knife</p><p>2 sacks</p><p>3 torches</p><p>piece of chalk</p><p></p><p>MONEY: 15 GP (+25 GP for fee, - X for a bit of extra equipment, +2 gp for thug money, - 20.11 for tools and darts, -2 tent) [/spoiler]</p><p></p><p>[spoiler=Appearance]Rodrigo is in his mid 20s but appears older - his hands seem bony, he is hollow-cheeked and his dark brown hair has receded into a widow's peak. His dark eyes are keen and darting beneath bushy brows. He has a full beard kept short, with mustache en point. His ears are somewhat large and his nose is sharp.</p><p></p><p>He is of average height (5'9") and of slight built, narrow shouldered and hip. Despite being quite lanky, he has wiry strength and is stronger than he appears. He is fit and moves with an easy confidence, but with a somewhat formal, straight back bearing - never stooping.</p><p></p><p>He wears the livery of his fencing school still, a mixture of black and red[/spoiler]</p><p></p><p><img src="https://i.pinimg.com/736x/1e/82/11/1e8211bee1f4dc6c1aef45127e9dc3c8--viggo-mortensen-conquistador.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em>(but see equipment for weapons details)</em></p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7210316, member: 23"] Rodrigo Di Castalone Fighter - battlemaster (level 5) Background: Criminal (spy) [spoiler=character concept]The rule-wise concept, pretty simple: Human Dex-based melee fighter (will be battlemaster) using a rapier and buckler. Background is criminal (the spy variety). This character can therefore fight and use stealth pretty well. Story: My character, Rodrigo di Castalone, is the son of a swordmaster, and like his father he learned the art of dueling and swordsmanship. He's not quite a commoner, but not quite a noble either. Anyway, Tashalar is in negotiations to join the Lord's alliance, and this has been dragging on for some time. A young noble is to be sent to Waterdeep as a part of this process and to learn more about "how things are done in the north". Rodrigo is to be sent with him as a companion, a guard, and a spy. Rodrigo was rigorously trained for this... but is no match for the sophistication and skills of the Waterdeep counterintelligence. They decided that instead of getting rid of him, they would [I]turn[/I] him instead. Rodrigo, over the next two years, becomes a strong believer in the cause of the Lords' Alliance and, while remaining loyal to his homeland, genuinely believes that Tashalar should join. However this shift of beliefs soured the relationship with his patron, and by the time the delegation is to return to Tashalar, Rodrigo is effectively unemployed. The Lord's Alliance, having a lead pointing south but unwilling to extend too much resources, sends Rodrigo to investigate...[/spoiler] [spoiler=Early history] Tashalar is relatively at peace, but has a warrior tradition in the form of mercenary companies that fight abroad. They are known for their skill at swordsmanship, crossbows and resourcefulness. When Rodrigo was 5 years old, his father left to go on campaign, and did not return for 7 years. During that time, Rodrigo lived with his uncle, where he started learning his trade - armorer. However, upon his father's return, Rodrigo devoted himself to mastering the art of the blade and sought to emulate his father. His father's company traveled far and wide, and a number of those years were spent campaigning in Chult. Rodrigo has heard many tales about Chult, and part of him is very curious to see it for himself. Given the nature of his father's experience, and the vagaries of story-telling, Rodrigo is quite knowledgeable about certain aspect of Chult's geography and culture, and very ignorant of others.[/spoiler] [spoiler=minisheet]Rodrigo Di Castalone, Human Fighter (battlemaster, criminal(spy)), level 4 HP: 44/44, Hit dice: 5/5 AC: 18 Passive Perception 15 Rapier: +7 to hit, 1d8+6 dmg, 2 attacks Main Gauche (if used main-handed and not to parry) +7 to hit, 1d4+4 or +6 dmg Crossbow: +7 to hit, 1d8+4 dmg, range 80/320 Darts: +7 to hit, 1d4+4 dmg, range 20/60 Saves: Str: +4, Dex: +4, Con: +5, Int: +1, Wis: +2, Cha: 0 Superiority dice: 4/4, Action surge: free, Second wind: free Maneuvres: Riposte, Parry, Trip (DC 14) Potions of healing remaining: 1[/spoiler] [spoiler=Character sheet] Fighter - battlemaster Background: Criminal (spy) Level: 4 XP: Race: Human (Standard) Alignment: Lawful Neutral Abilities: [B]Str[/B]: 12 (+1), [B]Dex[/B]: 18 (+4), [B]Con[/B]: 14 (+2) [B]Int[/B]: 12 (+1), [B]Wis[/B]: 14 (+2), [B]Cha[/B]:11 (0) (Base roll generated with Redrick Roller (wich generates random 27 point stat sets)) AC: 18 (studded leather, dex, main-gauche (+2AC, a "shield")) Initiative: +4 Speed: 30 HP: 36 (10+2X4+6X3) Hit Dice: 4d10 Proficiency Bonus: 2 Passive Perception: 14 OFFENCE: (2 attacks) Rapier: +7 to hit, 1d8+6 dmg Main Gauche (if used main-handed and not to parry) +7 to hit, 1d4+4 or +6 dmg Crossbow: +7 to hit, 1d8+4 dmg, range 80/320 Darts: +7 to hit, 1d4+4 dmg, range 20/60 SAVES (* = proficiency) *Strength: +4 Dexterity: +4 *Constitution: +5 Intelligence: +1 Wisdom: +2 Charisma: 0 SKILLS (*=proficiency) Acrobatics: +4 Animal Handling: +2 Arcana: +1 Athletics: +1 *Deception: +3 History: +1 *Insight: +5 Intimidation: 0 Investigation: +1 Medicine: +2 Nature: +1 *Perception: +5 Performance: 0 Persuasion: 0 Religion: +1 Sleight of Hand: +4 *Stealth: +7 Survival: +2 PROFICIENCIES AND LANGUAGES Tools: Thieve's tools, dice, armorer's tools (or smith's? there doesn't seem to be a distinction in the PHB...?) Language: Common, ??? Weapons: simple, martial Armor: all, shields FIGHTER ABILITIES: [LIST] [*]Fighting style: Duelist (+2 to damage if single weapon is used) [*]Second Wind: bonus action to regain 1d10+level hp, 1/short rest. [*]Action Surge, 1/short rest [*]Superiority Dice: 4/4 [*]Maneuvres: Riposte, Parry, Trip (DC 14) [*]2 attacks [/LIST] FEATS: None, level 4 ASI = dex[/spoiler] [Spoiler=Equipment] Healing potion: 1 Rapier [IMG]http://arms-n-armor.com/images/rapier164a_s.jpg[/IMG], credits [URL='http://arms-n-armor.com']Arms & Armor[/URL] Main Gauche (see [URL]http://arms-n-armor.com/dagg048.html[/URL] ) [I]Rodrigo uses weapons that are a bit sturdier than some of the duel-optimized narrow blades, but that are much better vs armored foes or large creatures.[/I] Studded leather (a jack of plates, see [URL='https://en.wikipedia.org/wiki/Jack_of_plate']Jack of plate - Wikipedia[/URL] ) Light crossbow, 40 bolts [I]This is a particularly fine weapon, as Tashalar are well known for their crossbows[/I] Darts, 12 - a local chultian product, with blue-black fletching explorer's pack armorsmith's tools Common clothes, wide brimmed hat Crowbar Hatchet Knife 2 sacks 3 torches piece of chalk MONEY: 15 GP (+25 GP for fee, - X for a bit of extra equipment, +2 gp for thug money, - 20.11 for tools and darts, -2 tent) [/spoiler] [spoiler=Appearance]Rodrigo is in his mid 20s but appears older - his hands seem bony, he is hollow-cheeked and his dark brown hair has receded into a widow's peak. His dark eyes are keen and darting beneath bushy brows. He has a full beard kept short, with mustache en point. His ears are somewhat large and his nose is sharp. He is of average height (5'9") and of slight built, narrow shouldered and hip. Despite being quite lanky, he has wiry strength and is stronger than he appears. He is fit and moves with an easy confidence, but with a somewhat formal, straight back bearing - never stooping. He wears the livery of his fencing school still, a mixture of black and red[/spoiler] [IMG]https://i.pinimg.com/736x/1e/82/11/1e8211bee1f4dc6c1aef45127e9dc3c8--viggo-mortensen-conquistador.jpg[/IMG] [I](but see equipment for weapons details)[/I] [/QUOTE]
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