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[RG] JM's "Doomsday Dawn" Rogues' Gallery
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<blockquote data-quote="VLAD the Destroyer" data-source="post: 7476298" data-attributes="member: 6803188"><p>[ATTACH]100150[/ATTACH]</p><p></p><p><strong>Bixby Buckhollow</strong> </p><p><strong>Halfling Mind Quake Survivor Druid</strong></p><p><strong>Align:</strong> NG, <strong>Deity:</strong> Green Faith</p><p><strong>Languages:</strong> Common, Halfling, Druidic</p><p><strong>Perception:</strong> +5 (T)</p><p><strong>AC:</strong> 17 <strong>TAC:</strong> 14</p><p><strong>HP:</strong> 16/16, <strong>Resonance:</strong> 0/1</p><p><strong>Speed:</strong> 25 ft, <strong>Hero Points:</strong> 1</p><p></p><p><strong>STR</strong> 10 +0, <strong>DEX</strong> 16 +3, <strong>CON</strong> 14 +2</p><p><strong>INT</strong> 10 +0, <strong>WIS</strong> 18 +4, <strong>CHA</strong> 10 +0</p><p></p><p><strong>FORT</strong> +4 (E), <strong>REF</strong> +4 (T), <strong>WILL</strong> +6 (E)</p><p></p><p>Melee Strike Staff +1 1d4 B, Two-hand d8</p><p>Melee Strike Sickle +4 1d4 S, Agile, finesse, trip</p><p>Ranged Strike Sling +4 1d6 B, 50 ft., Propulsive</p><p></p><p><strong>Skills:</strong> (* = Signature)</p><p>Acrobatics -1 (U) </p><p>Arcana -1 (U) </p><p>Athletics* -2 (T) </p><p>Crafting* +2 (T) </p><p>Deception -1 (U) </p><p>Diplomacy -1 (U) </p><p>Intimidation -1 (U) </p><p>Lore*: Dominion of the Black +1 (T) </p><p>Medicine +5 (T) </p><p>Nature* +5 (T) </p><p>Occultism -1 (U) </p><p>Performance -1 (U) </p><p>Religion +3 (U) </p><p>Society -1 (U) </p><p>Stealth +1 (T) </p><p>Survival* +5 (T) </p><p>Thievery -1 (U)</p><p></p><p><strong>Armor:</strong></p><p>Trained in all light and medium armor not made of metal</p><p>Trained in light and heavy shields not made of metal</p><p></p><p><strong>Weapons:</strong></p><p>Trained in all simple weapons and the scimitar</p><p></p><p><strong>Feats</strong></p><p>Lucky Halfling (Ancestry - 1)</p><p>Dubious Knowledge (Background - 1)</p><p>Animal Companion (Druid - 1)</p><p></p><p><strong>Class Features</strong></p><p>Trained in primal spell rolls and DCs and in attack rolls for primal spells</p><p>Primal Spellcasting</p><p>Anathema</p><p>Druidic Order: Animal</p><p>Order Power (Heal Animal)</p><p>Spell Points 4/4</p><p>Druidic Language</p><p>Wild Empathy</p><p></p><p><strong>Spells</strong> +5 (DC 15)</p><p>4 Cantrips Prepared</p><p> Light</p><p> Electric arc</p><p> Stabilize</p><p> Know direction</p><p>2 1st-lvl Prepared</p><p> Heal</p><p> Shillelagh</p><p></p><p><strong>Equipment</strong> (Bulk 4 L 4)</p><p>Hide Armor</p><p>Staff</p><p>Sickle</p><p>Sling</p><p>20 Sling Bullets</p><p>Holly and Mistletoe</p><p>Waterskin</p><p>Flint and Steel</p><p>Bedroll</p><p>Belt Pouch</p><p>Backpack</p><p>Silk Rope 50'</p><p>Ordinary Clothes</p><p>Rations (6 days)</p><p></p><p><strong>Money</strong></p><p>112 sp</p><p></p><p><strong>Description/History/Etc</strong></p><p></p><p><strong>Animal Companion</strong> Honey Badger</p><p><strong>Name:</strong> Bucky</p><p><strong>HP:</strong> 16/16</p><p><strong>AC:</strong> 12 <strong>TAC:</strong> 12</p><p><strong>Size:</strong> Small</p><p><strong>Speed:</strong> 25 ft, burrow 10 feet, climb 10 feet</p><p></p><p><strong>STR</strong> +2, <strong>DEX</strong> +1, <strong>CON</strong> +2</p><p><strong>INT</strong> -4, <strong>WIS</strong> +3, <strong>CHA</strong> +0</p><p></p><p><strong>FORT</strong> +3 (T), <strong>REF</strong> +2 (T), <strong>WILL</strong> +4 (T)</p><p></p><p><strong>Skill:</strong></p><p>Survival +4 (T)</p><p>Perception +4 (T)</p><p>Acrobatics +2 (T)</p><p>Athletics +3 (T)</p><p></p><p><strong>Attacks:</strong></p><p><strong>Unarmed Strikes</strong></p><p> Jaws +3 1d8+2 P</p><p> Claws +3 1d6+2 S, Agile</p><p></p><p><strong>Senses:</strong> Scent </p><p></p><p><strong>Advancement</strong></p></blockquote><p></p>
[QUOTE="VLAD the Destroyer, post: 7476298, member: 6803188"] [ATTACH=CONFIG]100150._xfImport[/ATTACH] [B]Bixby Buckhollow[/B] [B]Halfling Mind Quake Survivor Druid[/B] [B]Align:[/B] NG, [B]Deity:[/B] Green Faith [B]Languages:[/B] Common, Halfling, Druidic [B]Perception:[/B] +5 (T) [B]AC:[/B] 17 [B]TAC:[/B] 14 [B]HP:[/B] 16/16, [B]Resonance:[/B] 0/1 [B]Speed:[/B] 25 ft, [B]Hero Points:[/B] 1 [B]STR[/B] 10 +0, [B]DEX[/B] 16 +3, [B]CON[/B] 14 +2 [B]INT[/B] 10 +0, [B]WIS[/B] 18 +4, [B]CHA[/B] 10 +0 [B]FORT[/B] +4 (E), [B]REF[/B] +4 (T), [B]WILL[/B] +6 (E) Melee Strike Staff +1 1d4 B, Two-hand d8 Melee Strike Sickle +4 1d4 S, Agile, finesse, trip Ranged Strike Sling +4 1d6 B, 50 ft., Propulsive [B]Skills:[/B] (* = Signature) Acrobatics -1 (U) Arcana -1 (U) Athletics* -2 (T) Crafting* +2 (T) Deception -1 (U) Diplomacy -1 (U) Intimidation -1 (U) Lore*: Dominion of the Black +1 (T) Medicine +5 (T) Nature* +5 (T) Occultism -1 (U) Performance -1 (U) Religion +3 (U) Society -1 (U) Stealth +1 (T) Survival* +5 (T) Thievery -1 (U) [B]Armor:[/B] Trained in all light and medium armor not made of metal Trained in light and heavy shields not made of metal [B]Weapons:[/B] Trained in all simple weapons and the scimitar [B]Feats[/B] Lucky Halfling (Ancestry - 1) Dubious Knowledge (Background - 1) Animal Companion (Druid - 1) [B]Class Features[/B] Trained in primal spell rolls and DCs and in attack rolls for primal spells Primal Spellcasting Anathema Druidic Order: Animal Order Power (Heal Animal) Spell Points 4/4 Druidic Language Wild Empathy [B]Spells[/B] +5 (DC 15) 4 Cantrips Prepared Light Electric arc Stabilize Know direction 2 1st-lvl Prepared Heal Shillelagh [B]Equipment[/B] (Bulk 4 L 4) Hide Armor Staff Sickle Sling 20 Sling Bullets Holly and Mistletoe Waterskin Flint and Steel Bedroll Belt Pouch Backpack Silk Rope 50' Ordinary Clothes Rations (6 days) [B]Money[/B] 112 sp [B]Description/History/Etc[/B] [B]Animal Companion[/B] Honey Badger [B]Name:[/B] Bucky [B]HP:[/B] 16/16 [B]AC:[/B] 12 [B]TAC:[/B] 12 [B]Size:[/B] Small [B]Speed:[/B] 25 ft, burrow 10 feet, climb 10 feet [B]STR[/B] +2, [B]DEX[/B] +1, [B]CON[/B] +2 [B]INT[/B] -4, [B]WIS[/B] +3, [B]CHA[/B] +0 [B]FORT[/B] +3 (T), [B]REF[/B] +2 (T), [B]WILL[/B] +4 (T) [B]Skill:[/B] Survival +4 (T) Perception +4 (T) Acrobatics +2 (T) Athletics +3 (T) [B]Attacks:[/B] [B]Unarmed Strikes[/B] Jaws +3 1d8+2 P Claws +3 1d6+2 S, Agile [B]Senses:[/B] Scent [B]Advancement[/B] [/QUOTE]
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