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[RG] JM's "Doomsday Dawn" Rogues' Gallery
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<blockquote data-quote="Kaodi" data-source="post: 7548001" data-attributes="member: 1231"><p>Antony Doss, the Lightning Rider</p><p>Male Versatile Human Scholar Sorcerer 4</p><p>AC: 16 TAC: 16</p><p>HP: 32, Resonance: 8, Hero Points: 1</p><p>Speed: 25 ft, Perception: +6 (E)</p><p>Align: LN, Deity: Erastil</p><p>Languages: Common, Elven, Gnome</p><p></p><p>STR 10 +0, DEX 12 +1, CON 10 +0</p><p>INT 16 +3, WIS 12 +1, CHA 18 +4</p><p></p><p>FORT +4 (T), REF +5 (T), WILL +6 (E)</p><p></p><p>Weapons</p><p>Melee Strike Lesser Staff of Fire +5 1d4 B, Two-hand 1d8</p><p>Melee Strike Dagger +5 1d4 P, Agile, Finesse, Thrown 10 ft., Versatile S</p><p></p><p>Skills: Academia Lore +7 (T), Acrobatics +5 (T), Athetics +4 (T), Arcana +7 (T), Crafting +7 (T), Intimidation +8 (T), Medicine +5 (T), Nature +6 (E), Society +7 (T), Survival +5 (T)</p><p>Feats</p><p>Ride (Heritage-1)</p><p>Natural Ambition (Reach Spell) (Ancestry-1)</p><p>Assurance (Nature) (Background-1)</p><p>Cavalier Dedication (Order of the Dragon) (Sorcerer-2)</p><p>Cat Fall (Skill-2)</p><p>Alertness (General-3)</p><p>Arcane Evolution (Sorcerer-4)</p><p>Intimidating Glare (Skill-4)</p><p></p><p>Class Features</p><p>Trained in All Simple Weapons</p><p>Imperious Bloodline (4 Spell Points, Ancestral Surge)</p><p>Arcane Spellcasting (w/ Detect Magic, Fear, Invisibility added to Spell Repetoire)</p><p>Spell Repetoire</p><p>Spontaneous Heightening</p><p></p><p>Spells (+8, DC 18)</p><p>Cantrips: Detect Magic, Electric Arc, Light, Prestidigitation, Read Magic, Shield</p><p>3 1st-Level: Fear, Magic Missile, Shocking Grasp, Summon Monster</p><p>3 2nd-Level: Endure Elements, False Life, Invisibility, Pest Form</p><p></p><p>Equipment (Bulk 2 L 0)</p><p>Lesser Staff of Fire, 1st Bracers of Armour, Hand of the Mage, Scroll of Mending, Scroll of Command, Scroll of Phantom Steed, Scroll of Create Water, Scroll of Create Food, Dagger, Material Component Pouch, Backpack, Belt Pouch, Ordinary Clothing, Compass, Flint & Steel, Satchel, Scroll Case, Waterskin</p><p></p><p>Saddlebags (Bulk 4 L 1)</p><p>Bedroll, Basic Crafter's Book, Ordinary Clothing, Cookware, Hooded Lantern, 3 Pints of Oil, 7 Days Rations, 50 ft Hemp Rope</p><p></p><p>Money 31 sp 7 cp</p><p></p><p>Bolt the Colt</p><p>Male Horse Young Animal Companion</p><p>AC: 17 TAC: 16</p><p>HP: 36</p><p>Speed: 40 ft, Perception: +6 (E), Scent</p><p></p><p>STR +3, DEX +2, CON +1</p><p>INT -4, WIS +1, CHA -1</p><p></p><p>FORT +5 (T), REF +5 (T), WILL +5 (T)</p><p></p><p>Melee Strike Hoof +7 1d6+3 B, Agile</p><p>Work Together: Charge</p><p></p><p>Skills: Survival +5 (T)</p></blockquote><p></p>
[QUOTE="Kaodi, post: 7548001, member: 1231"] Antony Doss, the Lightning Rider Male Versatile Human Scholar Sorcerer 4 AC: 16 TAC: 16 HP: 32, Resonance: 8, Hero Points: 1 Speed: 25 ft, Perception: +6 (E) Align: LN, Deity: Erastil Languages: Common, Elven, Gnome STR 10 +0, DEX 12 +1, CON 10 +0 INT 16 +3, WIS 12 +1, CHA 18 +4 FORT +4 (T), REF +5 (T), WILL +6 (E) Weapons Melee Strike Lesser Staff of Fire +5 1d4 B, Two-hand 1d8 Melee Strike Dagger +5 1d4 P, Agile, Finesse, Thrown 10 ft., Versatile S Skills: Academia Lore +7 (T), Acrobatics +5 (T), Athetics +4 (T), Arcana +7 (T), Crafting +7 (T), Intimidation +8 (T), Medicine +5 (T), Nature +6 (E), Society +7 (T), Survival +5 (T) Feats Ride (Heritage-1) Natural Ambition (Reach Spell) (Ancestry-1) Assurance (Nature) (Background-1) Cavalier Dedication (Order of the Dragon) (Sorcerer-2) Cat Fall (Skill-2) Alertness (General-3) Arcane Evolution (Sorcerer-4) Intimidating Glare (Skill-4) Class Features Trained in All Simple Weapons Imperious Bloodline (4 Spell Points, Ancestral Surge) Arcane Spellcasting (w/ Detect Magic, Fear, Invisibility added to Spell Repetoire) Spell Repetoire Spontaneous Heightening Spells (+8, DC 18) Cantrips: Detect Magic, Electric Arc, Light, Prestidigitation, Read Magic, Shield 3 1st-Level: Fear, Magic Missile, Shocking Grasp, Summon Monster 3 2nd-Level: Endure Elements, False Life, Invisibility, Pest Form Equipment (Bulk 2 L 0) Lesser Staff of Fire, 1st Bracers of Armour, Hand of the Mage, Scroll of Mending, Scroll of Command, Scroll of Phantom Steed, Scroll of Create Water, Scroll of Create Food, Dagger, Material Component Pouch, Backpack, Belt Pouch, Ordinary Clothing, Compass, Flint & Steel, Satchel, Scroll Case, Waterskin Saddlebags (Bulk 4 L 1) Bedroll, Basic Crafter's Book, Ordinary Clothing, Cookware, Hooded Lantern, 3 Pints of Oil, 7 Days Rations, 50 ft Hemp Rope Money 31 sp 7 cp Bolt the Colt Male Horse Young Animal Companion AC: 17 TAC: 16 HP: 36 Speed: 40 ft, Perception: +6 (E), Scent STR +3, DEX +2, CON +1 INT -4, WIS +1, CHA -1 FORT +5 (T), REF +5 (T), WILL +5 (T) Melee Strike Hoof +7 1d6+3 B, Agile Work Together: Charge Skills: Survival +5 (T) [/QUOTE]
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