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RG Scotley's Tomb of Horrors 3.5
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<blockquote data-quote="SirCaith" data-source="post: 4240886" data-attributes="member: 30859"><p><strong>If I am allowed to play him....</strong></p><p></p><p>I'm gonna go ahead and post Lucien in case Scott approves him. If Only the Strong doesn't come back, this is whom I will be playing with Scott's permission.</p><p></p><p></p><p>Character Name: Brother Lucien Montrose</p><p>Class and Level: Fighter 7/Cleric 2</p><p>Alignment: Neutral Good</p><p>Race: Human</p><p>Age: 25</p><p>Physical Description: Black Hair, Grey Eyes, 5'10", 210 Lbs, Van Dyke Beard, Several scars on body from old battle wounds, one on left cheek follows cheekbone for two inches, Right Handed, Allergic to cats</p><p>Deity/Religion: Heironeous</p><p>Cleric Domains: Good and War</p><p></p><p>Abilities</p><p></p><p>Strength: 16</p><p>Dexterity: 14</p><p>Constitution: 14</p><p>Intelligence: 12</p><p>Wisdom: 16</p><p>Charisma: 10</p><p></p><p>Statistics</p><p></p><p>Hit Points: 87</p><p>Armor Class: 25 Touch: 17 Flat-footed: 22</p><p>Initiative: +6</p><p>Fortitude Save: 10</p><p>Reflex Save: 6</p><p>Willpower Save: 8</p><p>Base Attack Bonus: 8/3</p><p>Grapple: 11</p><p></p><p>Skills (First number is ranks; second, total modifier.)</p><p></p><p>Appraise: 0 (1)</p><p>Balance: 0 (2)</p><p>Climb: 4 (7)</p><p>Concentration: 0 (2)</p><p>Craft: 0 (1)</p><p>Decipher Script: 0 (1)</p><p>Disable Device: 0 (1)</p><p>Escape Artist: 0 (2)</p><p>Forgery: 0 (1)</p><p>Heal: 8 (11)</p><p>Hide: 2 (4)</p><p>Intimidate: 8 (8)</p><p>Jump: 4 (7)</p><p>Knowledge (history): 2 (3)</p><p>Knowledge (religion): 3 (4)</p><p>Listen: 0 (3)</p><p>Move Silently: 1 (3)</p><p>Open Locks: 0 (2)</p><p>Ride: 6 (8)</p><p>Spot: 1 (4)</p><p>Survival: 3 (6)</p><p>Swim: 4 (7)</p><p>Tumble: 0 (2)</p><p></p><p>Feats and Abilities</p><p></p><p>Turn Undead</p><p>Diehard</p><p>Extra Turning</p><p>Lightening Reflexes</p><p>Self-Sufficient</p><p>Toughness</p><p>Improved Initiative</p><p>Quick Draw</p><p>Combat Reflexes</p><p>Weapon Specialization (Longsword)</p><p>Weapon Focus (Longsword)</p><p>Weapon Focus (Heavy Mace)</p><p></p><p>Languages: Common, Keolandish, Ancient Baklunish</p><p></p><p>Weapons</p><p></p><p>Longsword, Mithral +3</p><p>Attack: 15/10 Damage: 1D8+7 Critical: 19-20/x2</p><p></p><p>Heavy Mace +1, Adamantine Masterwork</p><p>Attack: 14/9 Damage: 1D8+6 Critical: 20/x2</p><p></p><p>Dagger, Silver Masterwork</p><p>Attack: 9/4 Damage: 1D4+3 Critical:19-20/x2</p><p></p><p>Armor</p><p></p><p>Chainmail, Mithril +3</p><p>Small Shield, Darkwood +2</p><p>Amulet of Natural Armor +1</p><p>Ring of Protection +1</p><p></p><p>Magical Gear</p><p></p><p>Potion of Cure Light Wounds (4)</p><p>Potion of Cure Medium Wounds (2)</p><p>Potion of Cure Serious Wounds</p><p>Potion of Shield of Faith +2</p><p></p><p>Mundane Gear</p><p></p><p>Light Warhorse (Trelayne)</p><p>Military Saddle</p><p>Saddle Pack</p><p>Bit and Bridle</p><p>Feed (5 days worth)</p><p>Bedroll</p><p>Winter Blanket</p><p>Healer's Kit</p><p>Silver Holy Symbol</p><p>Cleric Vestments</p><p>Cold Weather Outfit</p><p>Explorer's Outfit</p><p>Traveler's Outfit</p><p>Belt Pouch</p><p>Flint and Steel</p><p>Whetstone</p><p>Waterskin</p><p>Hemp Rope (50')</p><p>Sewing Needle (2)</p><p>Common Lamp</p><p>Pint of Oil</p><p>Trail Rations (4 days worth)</p><p>Hunk of Cheese</p><p>Loaf of Bread</p><p></p><p>Money</p><p></p><p>1 Platinum Piece</p><p>17 Gold Pieces</p><p>11 Silver Pieces</p><p>13 Copper Pieces</p><p>20 Brass Pennies</p><p></p><p>Background</p><p></p><p>Lucien's parentage is unknown. He was found as an infant at the door of the Chapel of Heironeous in Montrose, a small village in the Yeomanry. Raised by the church, Lucien's talents with a sword were noticed at an early age. Trained by some of paladins, he has served in the Knights of the March for the last seven years, helping to defend the Yeomanry and Keoland from the followers of Iuz. A simple Vigil for many years, he took vows to his god, and began to advance. Promoted to Valiant Pegasus, he traveled around the Dreadwood on horseback in coming to Saltmarsh. This is why none of the other adventurers recognize him from the boat. He was delayed by a minor skirmish with raiders from the Sea Princes. He is here because of an old acquaintance, Ambrose Wythwindle, whom he had met before he joined the Knights when the historian had visited the training monastery in pursuit of an old record about an ancient evil.</p></blockquote><p></p>
[QUOTE="SirCaith, post: 4240886, member: 30859"] [b]If I am allowed to play him....[/b] I'm gonna go ahead and post Lucien in case Scott approves him. If Only the Strong doesn't come back, this is whom I will be playing with Scott's permission. Character Name: Brother Lucien Montrose Class and Level: Fighter 7/Cleric 2 Alignment: Neutral Good Race: Human Age: 25 Physical Description: Black Hair, Grey Eyes, 5'10", 210 Lbs, Van Dyke Beard, Several scars on body from old battle wounds, one on left cheek follows cheekbone for two inches, Right Handed, Allergic to cats Deity/Religion: Heironeous Cleric Domains: Good and War Abilities Strength: 16 Dexterity: 14 Constitution: 14 Intelligence: 12 Wisdom: 16 Charisma: 10 Statistics Hit Points: 87 Armor Class: 25 Touch: 17 Flat-footed: 22 Initiative: +6 Fortitude Save: 10 Reflex Save: 6 Willpower Save: 8 Base Attack Bonus: 8/3 Grapple: 11 Skills (First number is ranks; second, total modifier.) Appraise: 0 (1) Balance: 0 (2) Climb: 4 (7) Concentration: 0 (2) Craft: 0 (1) Decipher Script: 0 (1) Disable Device: 0 (1) Escape Artist: 0 (2) Forgery: 0 (1) Heal: 8 (11) Hide: 2 (4) Intimidate: 8 (8) Jump: 4 (7) Knowledge (history): 2 (3) Knowledge (religion): 3 (4) Listen: 0 (3) Move Silently: 1 (3) Open Locks: 0 (2) Ride: 6 (8) Spot: 1 (4) Survival: 3 (6) Swim: 4 (7) Tumble: 0 (2) Feats and Abilities Turn Undead Diehard Extra Turning Lightening Reflexes Self-Sufficient Toughness Improved Initiative Quick Draw Combat Reflexes Weapon Specialization (Longsword) Weapon Focus (Longsword) Weapon Focus (Heavy Mace) Languages: Common, Keolandish, Ancient Baklunish Weapons Longsword, Mithral +3 Attack: 15/10 Damage: 1D8+7 Critical: 19-20/x2 Heavy Mace +1, Adamantine Masterwork Attack: 14/9 Damage: 1D8+6 Critical: 20/x2 Dagger, Silver Masterwork Attack: 9/4 Damage: 1D4+3 Critical:19-20/x2 Armor Chainmail, Mithril +3 Small Shield, Darkwood +2 Amulet of Natural Armor +1 Ring of Protection +1 Magical Gear Potion of Cure Light Wounds (4) Potion of Cure Medium Wounds (2) Potion of Cure Serious Wounds Potion of Shield of Faith +2 Mundane Gear Light Warhorse (Trelayne) Military Saddle Saddle Pack Bit and Bridle Feed (5 days worth) Bedroll Winter Blanket Healer's Kit Silver Holy Symbol Cleric Vestments Cold Weather Outfit Explorer's Outfit Traveler's Outfit Belt Pouch Flint and Steel Whetstone Waterskin Hemp Rope (50') Sewing Needle (2) Common Lamp Pint of Oil Trail Rations (4 days worth) Hunk of Cheese Loaf of Bread Money 1 Platinum Piece 17 Gold Pieces 11 Silver Pieces 13 Copper Pieces 20 Brass Pennies Background Lucien's parentage is unknown. He was found as an infant at the door of the Chapel of Heironeous in Montrose, a small village in the Yeomanry. Raised by the church, Lucien's talents with a sword were noticed at an early age. Trained by some of paladins, he has served in the Knights of the March for the last seven years, helping to defend the Yeomanry and Keoland from the followers of Iuz. A simple Vigil for many years, he took vows to his god, and began to advance. Promoted to Valiant Pegasus, he traveled around the Dreadwood on horseback in coming to Saltmarsh. This is why none of the other adventurers recognize him from the boat. He was delayed by a minor skirmish with raiders from the Sea Princes. He is here because of an old acquaintance, Ambrose Wythwindle, whom he had met before he joined the Knights when the historian had visited the training monastery in pursuit of an old record about an ancient evil. [/QUOTE]
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