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RG: Skeleton Quest - Origins
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<blockquote data-quote="orbitalfreak" data-source="post: 2726774" data-attributes="member: 1669"><p>[code]</p><p>Name: Averey</p><p>Class: Druid 1</p><p>Race: Human Neo-Skeleton</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: Neutral Evil</p><p>Deity: Nature</p><p>Eyes: Green</p><p></p><p>Str: 14 +2 ( 6p.) Level: 1 XP: 0</p><p>Dex: 17 +3 ( 8p.) BAB: +0 HP: 23 (1d12+1d8+3)</p><p>Con: -- -- ( 0p.) Grapple: +2 Dmg Red: 5/bludgeoning</p><p>Int: 8 -1 ( 0p.) Speed: 20' Spell Res: --</p><p>Wis: 18 +4 (10p.) Init: +7 Spell Save: --</p><p>Cha: 8 -1 ( 0p.) ACP: -5 Spell Fail: --%</p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 20 10 +3 +2 +3 +0 +2 20</p><p>Touch: 13 10 +3 +0 13</p><p>Flatfooted: 17 10 +3 +2 -- +0 +2 17</p><p></p><p> Base Mod Misc Total</p><p>Fort: 2 +0 +2</p><p>Ref: 0 +3 +3</p><p>Will: 4 +4 +8</p><p></p><p> Attack BAB Str Misc Total</p><p>Club +2 +0 +2 - +2 </p><p>Damage 1d6+2 -- 20/x2</p><p></p><p> Attack BAB Str Misc Total</p><p>[i]Shillelagh[/i] +3 +0 +2 +1 +3 </p><p>Damage 2d6+3 -- 20/x2</p><p></p><p> Attack BAB Str Misc Total</p><p>Claw +2 +0 +2 - +2 </p><p>Damage 1d4+2 -- 20/x2</p><p></p><p>Languages: Common, Druidic (freebie)</p><p></p><p>Abilities: Natural Armor +2, 2 Claws (1d4+2), Immunity to Cold,</p><p>DR 5/bludgeoning, Undead traits, animal companion, nature sense,</p><p>wild empathy, druidic weapon and armor proficiencies.</p><p></p><p>Feats: Improved Initiative (b), Track, Toughness</p><p></p><p>Skill Points: 19 Max Ranks: 5/2.5</p><p></p><p>Skill Name: Ranks Modifier Misc/ACP Total</p><p>Appraise -1 -1</p><p>Balance +3 -5 -2</p><p>Bluff -1 -1</p><p>Climb +2 +2</p><p>Concentration 5 -1 +4</p><p>Diplomacy -1 -1</p><p>Disguise -1 -1</p><p>Escape Artist +3 -5 -2</p><p>Forgery -1 -1</p><p>Gather Information -1 -1</p><p>Handle Animal 4 -1 +3</p><p>Heal +4 +4</p><p>Hide +3 -5 -2</p><p>Intimidate -1 -1</p><p>Jump +2 +2</p><p>Knowledge (Nature) 5 -1 +4 +8</p><p>Listen +4 +4</p><p>Move Silently +3 -5 -2</p><p>Ride +3 +3</p><p>Search -1 -1</p><p>Sense Motive +4 +4</p><p>Spot +4 +4</p><p>Survival 5 +4 +2 +11 or +13*</p><p>Swim +2 -10 -8</p><p>Use Rope +3 -5 -2</p><p></p><p>*aquatic, desert, forest, hill, marsh, mountains, and plains </p><p></p><p>Equipment: Cost Weight</p><p>Hide Armor 15 25</p><p>Shield, Heavy wooden 7 10</p><p>club -- 3</p><p>Spell Component Pouch 5 2 </p><p>Backpack (empty) 2 2 </p><p>Signet Ring 5 -- </p><p>Rope, Silk, 50' 10 1</p><p></p><p>Total Weight:43lb Money: 5g 10s</p><p></p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 58 116 175 350 875</p><p></p><p>Age: Unknown</p><p>Height: 5'6"</p><p>Weight: 35 lb</p><p>Eyes: Green</p><p>Hair: None</p><p>Skin: None</p><p></p><p>[i]Druid Spells Prepared[/i]: (3/2, save DC 14 + spell level)</p><p>0th -- Save DC 14 -- Detect Magic, Guidance, Resistance</p><p>1st -- Save DC 15 -- Obscuring Mist, Shillelagh</p><p>[/code]</p><p></p><p><span style="color: Green"></span></p><p><span style="color: Green"><strong>Description</strong>: Averey is a browned-by-age skeleton, whose eyes glow green, of what once was a human who stood standing 5'6. His 140 lb stature has been reduced to 35 lbs due to the loss of flesh. He is adorned in a suit of armor made from the hide of some creature; the fleshy-pink color suggests that the origins of this hide be best left to speculation. On his left arm is a wooden shield, unadorned and of little note. He carries a stout oaken club in his right hand, also with no distinguishing features.</span></p><p><span style="color: Green"></span></p><p><span style="color: Green">His posessions include a simple backpack he found lying on the floor, inside which is a coil of silken rope, seemingly left there by the previous owner. Upon his finger he wears a silver signet ring, set with a lightning bolt inside a cloud. This ring was on the middle finger of his right hand when he awakened.</span></p><p><span style="color: Green"></span></p><p><span style="color: Green"><strong>Personality</strong>:</span></p><p><span style="color: Green">Death is the end of life. He's just here to see that life's inevitible conclusion is delivered as swiftly as possible. A lithe cat will eventually disease and die; a spectacular sunset is followed by a black night; a beautiful flower will wither and wilt. Being (un)dead, he has nothing to lose, nothing to look forward to. He has few goals beyond simply existing and continuing to exist as long as possible, going where situations and (un)life may take him. He sees scavengers as a thing of beauty, able to subsist on the least of offerings as their existance stretches onward into endless monotony; a fungus will sprout wherever nutrients lie, a rat will gnaw flesh to the bone and beyond, and these beings are able to survive on even this, showing their durability, their resiliency. </span></p><p><span style="color: Green"></span></p><p><span style="color: Green">In fact, Averey has an animal companion that is the quintessential representative of scavengers, a dire rat which he found chewing on his leg when he awoke. After knocking it unconcious for presuming to eat him, Averey and the rat (named Barnes) forged a less-than-loving relationship. Barnes is loyal to Averey, but holds no special affection for his master; Averey sees the rat as a useful tool, but likewise holds no emotional ties to his companion.</span></p><p><span style="color: Green"></span></p></blockquote><p></p>
[QUOTE="orbitalfreak, post: 2726774, member: 1669"] [code] Name: Averey Class: Druid 1 Race: Human Neo-Skeleton Size: Medium Gender: Male Alignment: Neutral Evil Deity: Nature Eyes: Green Str: 14 +2 ( 6p.) Level: 1 XP: 0 Dex: 17 +3 ( 8p.) BAB: +0 HP: 23 (1d12+1d8+3) Con: -- -- ( 0p.) Grapple: +2 Dmg Red: 5/bludgeoning Int: 8 -1 ( 0p.) Speed: 20' Spell Res: -- Wis: 18 +4 (10p.) Init: +7 Spell Save: -- Cha: 8 -1 ( 0p.) ACP: -5 Spell Fail: --% Base Armor Shld Dex Size Nat Misc Total Armor: 20 10 +3 +2 +3 +0 +2 20 Touch: 13 10 +3 +0 13 Flatfooted: 17 10 +3 +2 -- +0 +2 17 Base Mod Misc Total Fort: 2 +0 +2 Ref: 0 +3 +3 Will: 4 +4 +8 Attack BAB Str Misc Total Club +2 +0 +2 - +2 Damage 1d6+2 -- 20/x2 Attack BAB Str Misc Total [i]Shillelagh[/i] +3 +0 +2 +1 +3 Damage 2d6+3 -- 20/x2 Attack BAB Str Misc Total Claw +2 +0 +2 - +2 Damage 1d4+2 -- 20/x2 Languages: Common, Druidic (freebie) Abilities: Natural Armor +2, 2 Claws (1d4+2), Immunity to Cold, DR 5/bludgeoning, Undead traits, animal companion, nature sense, wild empathy, druidic weapon and armor proficiencies. Feats: Improved Initiative (b), Track, Toughness Skill Points: 19 Max Ranks: 5/2.5 Skill Name: Ranks Modifier Misc/ACP Total Appraise -1 -1 Balance +3 -5 -2 Bluff -1 -1 Climb +2 +2 Concentration 5 -1 +4 Diplomacy -1 -1 Disguise -1 -1 Escape Artist +3 -5 -2 Forgery -1 -1 Gather Information -1 -1 Handle Animal 4 -1 +3 Heal +4 +4 Hide +3 -5 -2 Intimidate -1 -1 Jump +2 +2 Knowledge (Nature) 5 -1 +4 +8 Listen +4 +4 Move Silently +3 -5 -2 Ride +3 +3 Search -1 -1 Sense Motive +4 +4 Spot +4 +4 Survival 5 +4 +2 +11 or +13* Swim +2 -10 -8 Use Rope +3 -5 -2 *aquatic, desert, forest, hill, marsh, mountains, and plains Equipment: Cost Weight Hide Armor 15 25 Shield, Heavy wooden 7 10 club -- 3 Spell Component Pouch 5 2 Backpack (empty) 2 2 Signet Ring 5 -- Rope, Silk, 50' 10 1 Total Weight:43lb Money: 5g 10s Lgt Med Hvy Lift Push Max Weight: 58 116 175 350 875 Age: Unknown Height: 5'6" Weight: 35 lb Eyes: Green Hair: None Skin: None [i]Druid Spells Prepared[/i]: (3/2, save DC 14 + spell level) 0th -- Save DC 14 -- Detect Magic, Guidance, Resistance 1st -- Save DC 15 -- Obscuring Mist, Shillelagh [/code] [COLOR=Green] [b]Description[/b]: Averey is a browned-by-age skeleton, whose eyes glow green, of what once was a human who stood standing 5'6. His 140 lb stature has been reduced to 35 lbs due to the loss of flesh. He is adorned in a suit of armor made from the hide of some creature; the fleshy-pink color suggests that the origins of this hide be best left to speculation. On his left arm is a wooden shield, unadorned and of little note. He carries a stout oaken club in his right hand, also with no distinguishing features. His posessions include a simple backpack he found lying on the floor, inside which is a coil of silken rope, seemingly left there by the previous owner. Upon his finger he wears a silver signet ring, set with a lightning bolt inside a cloud. This ring was on the middle finger of his right hand when he awakened. [b]Personality[/b]: Death is the end of life. He's just here to see that life's inevitible conclusion is delivered as swiftly as possible. A lithe cat will eventually disease and die; a spectacular sunset is followed by a black night; a beautiful flower will wither and wilt. Being (un)dead, he has nothing to lose, nothing to look forward to. He has few goals beyond simply existing and continuing to exist as long as possible, going where situations and (un)life may take him. He sees scavengers as a thing of beauty, able to subsist on the least of offerings as their existance stretches onward into endless monotony; a fungus will sprout wherever nutrients lie, a rat will gnaw flesh to the bone and beyond, and these beings are able to survive on even this, showing their durability, their resiliency. In fact, Averey has an animal companion that is the quintessential representative of scavengers, a dire rat which he found chewing on his leg when he awoke. After knocking it unconcious for presuming to eat him, Averey and the rat (named Barnes) forged a less-than-loving relationship. Barnes is loyal to Averey, but holds no special affection for his master; Averey sees the rat as a useful tool, but likewise holds no emotional ties to his companion. [/COLOR] [/QUOTE]
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