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[RG] Sundered Skies (Closed)
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<blockquote data-quote="FreeXenon" data-source="post: 3463293" data-attributes="member: 6228"><p><strong>(NPC) Elvar Sarius, Male Elf, Ranger/Cleric 3</strong></p><p></p><p>Here is the stats for the hopefully temporary NPC:</p><p>[sblock]</p><p><span style="color: DarkOrange"><strong>Elvar Sarius (NPC)</strong></span></p><p>Medium Humanoid (Elf) </p><p><strong>Race:</strong> Elf <strong>Sex:</strong> Male </p><p><strong>Align:</strong> ChG <strong>Home Land:</strong> Darkland Forest </p><p><strong>Class:</strong> Ranger/Cleric 3</p><p></p><p><strong>Str</strong> 12 (+1)</p><p><strong>Int</strong> 14 (+2)</p><p><strong>Wis</strong> 16 (+3)</p><p><strong>Dex</strong> 18 (+4)</p><p><strong>Con</strong> 14 (+2)</p><p><strong>Chr</strong> 10 (+0)</p><p></p><p><strong>Height: </strong>5'10" <strong>Weight:</strong> 120lbs</p><p><strong>Hair: </strong>Black <strong>Eyes:</strong> Bright Green</p><p></p><p><span style="color: DarkOrange"><strong><u>Skills</u></strong></span></p><p></p><p><strong>Languages:</strong> Com, Elf, Drac, UC</p><p></p><p><strong>HiS </strong>6 [+4 Dex] <strong>MS</strong> 6 [+4 Dex]</p><p><strong>Spot</strong> 6 [+3 Wis] [+2 Elf] <strong>Listen </strong>6 [+3 Wis] [+2 Elf]</p><p><strong>Search </strong>0 [+ 2 Int] [+2 Elf]</p><p></p><p><strong>Survival</strong> 6 [+3 Wis] [+2 Know Nat or Dung] <strong>Climb</strong> 6 [+1 Str] 6 Conc [+2 Con]</p><p></p><p><strong>Know (Geog) </strong>5 [+2 Int]<strong> Know (Nat) </strong>5 [+2 Int] [+2 Surv] <strong>Know (Dung)</strong> 5 [+2 Int]</p><p></p><p><strong>Prof (Overland Guide[Farscag])</strong> 3 [+3 Wis]</p><p></p><p><span style="color: DarkOrange"><u><strong>Feats</strong></u></span></p><p>[L1] Point Blank Shot [L3] Precise Shot</p><p>[R1] Track [R2] Rapid Shot [R3] Endurance</p><p>[C1] WF (Long Bow)</p><p></p><p><span style="color: DarkOrange"><u><strong>Combat Statistics</strong></u></span></p><p><strong>BAB:</strong> +3 <strong>Melee</strong> +4 <strong>Ranged</strong> +7</p><p><strong>For</strong> +3 [+2 Con] <strong>Ref</strong> +3 [+4 Dex] <strong>Wis</strong> +3 [+3 Wis]</p><p> +2 racial saving throw bonus against enchantment spells or effects</p><p><strong>AC:</strong> 18 <strong>HP:</strong> 25</p><p></p><p><span style="color: DarkOrange"><strong>Weapons and Armor</strong></span></p><p>+2 d8+1 <strong>Alzar</strong> (MW Composite Long Bow [+1] ) (500gp)</p><p>+1 <strong>(MW) Great Sword</strong> 2d6+1 (300gp)</p><p></p><p>Mithril Chain Shirt (+4, +6, 0) (1100gp)</p><p></p><p><span style="color: DarkOrange"><u><strong>Special</strong></u></span></p><p>Favored Enemy (Dragons) +2</p><p> (Bonus to Bluff, Listen Sense Motive, Spot, Survival)</p><p>Wild Empathy</p><p>Turn Undead 3/Day</p><p>Immunity to Magical Sleep Effects</p><p></p><p><strong>Travel Domain:</strong> For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds).</p><p></p><p><span style="color: DarkOrange"><strong>Cleric Spells (Travel, War)</strong></span></p><p>4 0th IMW, DM, RM, Mending</p><p>2+1+1 1rst *Long Strider, Bless, Hide From Undead, Shield of Faith</p><p>1+1+1 2nd *Spiritual Weapon, Silence, Sound Burst</p><p></p><p><span style="color: DarkOrange"><strong>Misc Equipment</strong></span></p><p>Everburning Torch (110gp)</p><p></p><p><span style="color: DarkOrange"><strong><u>History and Role Playing</u></strong></span></p><p>Elvar originally worshiped the Dragon Lord (Gold) Althras'zar, and since the Gods War the elf has found faith in his freedom to travel and survive. Combat is a way of life and a steady hand is needed if the civilized races are going to survive and reclaim their world from the fell creatures the the war spawned. In the past he hunted the spawn of the other Lords and assisted in their execution for many of them were evil and no better than the vile Lords that spawned them, if not worse as they did not show the same restraint that many of the Lord's show to their followers.</p><p></p><p>He has found the loss of his patron has left a hole in him, a if something was missing from his life.</p><p></p><p><span style="color: DarkOrange"><strong>Physical Description</strong></span></p><p>Elvar is a is a prototypical elf borne in the the Darkland Forest. He is tall, wiry with long black hair and greatly tanned skin. He is a traveler and wanderer that has some how taken to seeing that Derin stays out of trouble. The boy is destined to get himself into great trouble and will need the wisdom of an elven lifetime to keep him alive.</p><p></p><p><span style="color: DarkOrange"><strong>Role Playing Notes</strong></span></p><p>Prefers to avoid combat if he can avoid it, but has no qualms about combat itself.</p><p></p><p>Is quiet in general and likes to travel around.[/sblock]</p></blockquote><p></p>
[QUOTE="FreeXenon, post: 3463293, member: 6228"] [b](NPC) Elvar Sarius, Male Elf, Ranger/Cleric 3[/b] Here is the stats for the hopefully temporary NPC: [sblock] [COLOR=DarkOrange][B]Elvar Sarius (NPC)[/B][/COLOR] Medium Humanoid (Elf) [B]Race:[/B] Elf [B]Sex:[/B] Male [B]Align:[/B] ChG [B]Home Land:[/B] Darkland Forest [B]Class:[/B] Ranger/Cleric 3 [B]Str[/B] 12 (+1) [B]Int[/B] 14 (+2) [B]Wis[/B] 16 (+3) [B]Dex[/B] 18 (+4) [B]Con[/B] 14 (+2) [B]Chr[/B] 10 (+0) [B]Height: [/B]5'10" [B]Weight:[/B] 120lbs [B]Hair: [/B]Black [B]Eyes:[/B] Bright Green [COLOR=DarkOrange][B][U]Skills[/U][/B][U][/U][/COLOR] [B]Languages:[/B] Com, Elf, Drac, UC [B]HiS [/B]6 [+4 Dex] [B]MS[/B] 6 [+4 Dex] [B]Spot[/B] 6 [+3 Wis] [+2 Elf] [B]Listen [/B]6 [+3 Wis] [+2 Elf] [B]Search [/B]0 [+ 2 Int] [+2 Elf] [B]Survival[/B] 6 [+3 Wis] [+2 Know Nat or Dung] [B]Climb[/B] 6 [+1 Str] 6 Conc [+2 Con] [B]Know (Geog) [/B]5 [+2 Int][B] Know (Nat) [/B]5 [+2 Int] [+2 Surv] [B]Know (Dung)[/B] 5 [+2 Int] [B]Prof (Overland Guide[Farscag])[/B] 3 [+3 Wis] [COLOR=DarkOrange][U][B]Feats[/B][/U][/COLOR] [L1] Point Blank Shot [L3] Precise Shot [R1] Track [R2] Rapid Shot [R3] Endurance [C1] WF (Long Bow) [COLOR=DarkOrange][U][B]Combat Statistics[/B][/U][/COLOR] [b]BAB:[/b] +3 [b]Melee[/b] +4 [b]Ranged[/b] +7 [b]For[/b] +3 [+2 Con] [b]Ref[/b] +3 [+4 Dex] [b]Wis[/b] +3 [+3 Wis] +2 racial saving throw bonus against enchantment spells or effects [b]AC:[/b] 18 [b]HP:[/b] 25 [COLOR=DarkOrange][B]Weapons and Armor[/B][/COLOR] +2 d8+1 [b]Alzar[/b] (MW Composite Long Bow [+1] ) (500gp) +1 [b](MW) Great Sword[/b] 2d6+1 (300gp) Mithril Chain Shirt (+4, +6, 0) (1100gp) [COLOR=DarkOrange][U][B]Special[/B][/U][/COLOR] Favored Enemy (Dragons) +2 (Bonus to Bluff, Listen Sense Motive, Spot, Survival) Wild Empathy Turn Undead 3/Day Immunity to Magical Sleep Effects [B]Travel Domain:[/B] For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). [COLOR=DarkOrange][B]Cleric Spells (Travel, War)[/B][/COLOR] 4 0th IMW, DM, RM, Mending 2+1+1 1rst *Long Strider, Bless, Hide From Undead, Shield of Faith 1+1+1 2nd *Spiritual Weapon, Silence, Sound Burst [COLOR=DarkOrange][B]Misc Equipment[/B][/COLOR] Everburning Torch (110gp) [COLOR=DarkOrange][B][U]History and Role Playing[/U][/B][/COLOR] Elvar originally worshiped the Dragon Lord (Gold) Althras'zar, and since the Gods War the elf has found faith in his freedom to travel and survive. Combat is a way of life and a steady hand is needed if the civilized races are going to survive and reclaim their world from the fell creatures the the war spawned. In the past he hunted the spawn of the other Lords and assisted in their execution for many of them were evil and no better than the vile Lords that spawned them, if not worse as they did not show the same restraint that many of the Lord's show to their followers. He has found the loss of his patron has left a hole in him, a if something was missing from his life. [COLOR=DarkOrange][B]Physical Description[/B][/COLOR] Elvar is a is a prototypical elf borne in the the Darkland Forest. He is tall, wiry with long black hair and greatly tanned skin. He is a traveler and wanderer that has some how taken to seeing that Derin stays out of trouble. The boy is destined to get himself into great trouble and will need the wisdom of an elven lifetime to keep him alive. [COLOR=DarkOrange][B]Role Playing Notes[/B][/COLOR] Prefers to avoid combat if he can avoid it, but has no qualms about combat itself. Is quiet in general and likes to travel around.[/sblock] [/QUOTE]
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