Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
[RG] Uller's Out of the Abyss
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zansy" data-source="post: 6717796" data-attributes="member: 6788194"><p><strong>Name:</strong> <em>Klep</em></p><p><strong>Player:</strong> <em>Zansy</em></p><p><strong>Alignment:</strong> <em>Chaotic-Good</em></p><p><strong>Race:</strong> <em>Half-orc</em></p><p><strong>Class & Level:</strong> <em>Bard 1</em></p><p><strong>Background:</strong> Hermit</p><p>[sblock=background Information]pending...[/sblock]</p><p><strong>HP: 9/9</strong></p><p><strong>AC:</strong>13 (12 unarmored)</p><p>Speed: <strong>30 Feet</strong></p><p><strong>Initiative:+2</strong> (<em>+2 Dex</em>)</p><p></p><p><u>Attr. Scor. Mod. Sav. </u><span style="font-size: 15px"></span></p><p><span style="font-size: 15px"><u>STR: <strong>12 +1 +1</strong></u></span></p><p><span style="font-size: 15px"><u>DEX: <strong>15 +2 +4</strong> </u></span></p><p><span style="font-size: 15px"><u>CON: <strong>12 +1 +1</strong></u></span></p><p><span style="font-size: 15px"><u>INT: <strong>08 -1 -1</strong></u></span></p><p><span style="font-size: 15px"><u>WIS: <strong>12 +1 +1</strong></u></span></p><p><span style="font-size: 15px"><u>CHA: <strong>15 +2 +4</strong></u></span></p><p><span style="font-size: 15px"><u></u></span></p><p></p><p><span style="font-size: 15px">OFFENSE</span></p><p><u>Weapon: Atk: Dmg: type: Properties:</u></p><p>|<strong>Longsword</strong>| +3 | 1d8+1 | P | <em>Versatile (<strong>1d10</strong>)</em></p><p>|<strong>Dagger</strong>| +4 | 1d4+2 | P |<em> Light, Finesse, Thrown (20/60)</em></p><p><em></em></p><p></p><p><span style="font-size: 15px">PROFICIENCIES</span></p><p><strong>Proficiency Bonus: +2</strong></p><p></p><p><u>Armor:</u><strong> Light Armor</strong></p><p></p><p><u>Weapons:</u> <strong>Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords</strong></p><p></p><p><u>Skills:</u> <strong>Athletics </strong>+3, <strong>Nature</strong> +1, <strong>Perception</strong> +3, <strong>Intimidation</strong> +4, <strong>Performance</strong> +4, <strong>Persuasion</strong> +4; +half Proficiency (+1) to all non-proficient ability checks.</p><p></p><p><u>Tools:</u><strong> Dulcimer</strong> <em>(Instrument)</em>, <strong>Shawm</strong> <em>(Instrument)</em>, <strong>Flute</strong> <em>(Instrument)</em>, <strong>Cook’s utensils</strong></p><p></p><p><strong>Languages.</strong> Common, Orc, Elvish.</p><p></p><p><span style="font-size: 15px">FEATURES</span></p><p><span style="font-size: 12px"><u>RACE</u></span></p><p><strong>Size: Medium.</strong>: 6 feet four inches tall, weight 230 lbs.</p><p><strong>Darkvision:</strong> Klep can can in dim light within 60 feet of him as if it were bright light, and in darkness as if it were dim light. Klep can't discern color in darkness, only shades of gray</p><p><strong>Menacing:</strong> Klep is proficient with the <strong>Intimidation</strong> skill</p><p><strong>Relentless Endurance:</strong> When Klep is reduced to 0 hitpoints but not killed outright, he can drop to 1 hit point instead. Klep can't use this this feature again until he finishes a long rest.</p><p><strong>Savage Attacks:</strong> when Klep scores a Critical hit with a melee weapon attack, he can roll of the weapon's damage dice one additional time and add it to the extra damage from a critical hit.</p><p><span style="font-size: 12px"><u>CLASS</u></span></p><p><strong>Spellcasting:</strong> (<em>See Below</em>)</p><p><strong>Bardic Inspiration: </strong> One creature within 60 feet gains a Bardic Inspiration die - 1d6 for 10 minutes. The creature can add that Bardic Inspiration die to any ability check, attack roll, or saving throw it makes for the duration. Klep can use this a number of times equal to his Charisma Modifier ( <strong>2 times</strong>), and regains any expended uses upon completing a Long Rest.</p><p><span style="font-size: 15px">EQUIPMENT</span></p><ul> <li data-xf-list-type="ul"><strong>[*]Leather Armor<br /> [*]Dulcimer<br /> [*]Entertainer's Pack:<br /> <ul> <li data-xf-list-type="ul">Backpack</li> <li data-xf-list-type="ul">Bedroll</li> <li data-xf-list-type="ul">2 Costumes</li> <li data-xf-list-type="ul">5 Candles</li> <li data-xf-list-type="ul">5 Days of Rations</li> <li data-xf-list-type="ul">Waterskin</li> <li data-xf-list-type="ul">Cooking Utensils</li> </ul>[*]Longsword<br /> [*]Dagger<br /> [*]Scrollcase full of notes written in Isolation<br /> [*]Winter Blanket<br /> [*]Common Clothes<br /> [*]9 GP</strong></li> </ul><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">SPELLCASTING</span></p><p><u>Save DC:</u> <strong>12</strong></p><p><u>Spell Attack:</u> <strong>+4</strong></p><p>Ritual Caster: <strong>Yes</strong></p><p></p><p><u><strong>Cantrips</strong> Known:</u></p><p><em>Mage Hand, Vicious Mockery</em></p><p></p><p><u><strong>1st</strong> Level Spells (Spell Slots: <strong>2/2</strong>):</u></p><p><em>Heroism, Faerie Fire, Detect Magic, Silent Image</em></p></blockquote><p></p>
[QUOTE="Zansy, post: 6717796, member: 6788194"] [B]Name:[/B] [I]Klep[/I] [B]Player:[/B] [I]Zansy[/I] [B]Alignment:[/B] [I]Chaotic-Good[/I] [B]Race:[/B] [I]Half-orc[/I] [B]Class & Level:[/B] [I]Bard 1[/I] [B]Background:[/B] Hermit [sblock=background Information]pending...[/sblock] [B]HP: 9/9[/B] [B]AC:[/B]13 (12 unarmored) Speed: [B]30 Feet[/B] [B]Initiative:+2[/B] ([I]+2 Dex[/I]) [U]Attr. Scor. Mod. Sav. [SIZE=4][/SIZE][/U][SIZE=4] [U]STR: [B]12 +1 +1[/B] DEX: [B]15 +2 +4[/B] [B][/B] CON: [B]12 +1 +1[/B] INT: [B]08 -1 -1[/B] WIS: [B]12 +1 +1[/B] CHA: [B]15 +2 +4[/B] [/U][/SIZE] [SIZE=4]OFFENSE[/SIZE] [U]Weapon: Atk: Dmg: type: Properties:[/U] |[B]Longsword[/B]| +3 | 1d8+1 | P | [I]Versatile ([B]1d10[/B])[/I] |[B]Dagger[/B]| +4 | 1d4+2 | P |[I] Light, Finesse, Thrown (20/60) [/I] [SIZE=4]PROFICIENCIES[/SIZE] [B]Proficiency Bonus: +2[/B] [U]Armor:[/U][B] Light Armor[/B] [U]Weapons:[/U] [B]Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords[/B] [U]Skills:[/U] [B]Athletics [/B]+3, [B]Nature[/B] +1, [B]Perception[/B] +3, [B]Intimidation[/B] +4, [B]Performance[/B] +4, [B]Persuasion[/B] +4; +half Proficiency (+1) to all non-proficient ability checks. [U]Tools:[/U][B] Dulcimer[/B] [I](Instrument)[/I], [B]Shawm[/B] [I](Instrument)[/I], [B]Flute[/B] [I](Instrument)[/I], [B]Cook’s utensils[/B] [B]Languages.[/B] Common, Orc, Elvish. [SIZE=4]FEATURES[/SIZE] [SIZE=3][U]RACE[/U][/SIZE] [B]Size: Medium.[/B]: 6 feet four inches tall, weight 230 lbs. [B]Darkvision:[/B] Klep can can in dim light within 60 feet of him as if it were bright light, and in darkness as if it were dim light. Klep can't discern color in darkness, only shades of gray [B]Menacing:[/B] Klep is proficient with the [B]Intimidation[/B] skill [B]Relentless Endurance:[/B] When Klep is reduced to 0 hitpoints but not killed outright, he can drop to 1 hit point instead. Klep can't use this this feature again until he finishes a long rest. [B]Savage Attacks:[/B] when Klep scores a Critical hit with a melee weapon attack, he can roll of the weapon's damage dice one additional time and add it to the extra damage from a critical hit. [SIZE=3][U]CLASS[/U][/SIZE] [B]Spellcasting:[/B] ([I]See Below[/I]) [B]Bardic Inspiration: [/B] One creature within 60 feet gains a Bardic Inspiration die - 1d6 for 10 minutes. The creature can add that Bardic Inspiration die to any ability check, attack roll, or saving throw it makes for the duration. Klep can use this a number of times equal to his Charisma Modifier ( [B]2 times[/B]), and regains any expended uses upon completing a Long Rest. [SIZE=4]EQUIPMENT[/SIZE] [LIST][B][*]Leather Armor [*]Dulcimer [*]Entertainer's Pack: [LIST] [*][*]Backpack [*][*]Bedroll [*][*]2 Costumes [*][*]5 Candles [*][*]5 Days of Rations [*][*]Waterskin [*][*]Cooking Utensils [/LIST] [*]Longsword [*]Dagger [*]Scrollcase full of notes written in Isolation [*]Winter Blanket [*]Common Clothes [*]9 GP[/B] [/LIST] [SIZE=4] SPELLCASTING[/SIZE] [U]Save DC:[/U] [B]12[/B] [U]Spell Attack:[/U] [B]+4[/B] Ritual Caster: [B]Yes[/B] [U][B]Cantrips[/B] Known:[/U] [I]Mage Hand, Vicious Mockery[/I] [U][B]1st[/B] Level Spells (Spell Slots: [B]2/2[/B]):[/U] [I]Heroism, Faerie Fire, Detect Magic, Silent Image[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[RG] Uller's Out of the Abyss
Top