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[RG] Way of the Wicked
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<blockquote data-quote="Deuce Traveler" data-source="post: 6452670" data-attributes="member: 34958"><p>Lord Nelleon Mallicor</p><p><img src="http://imagizer-cv.imageshack.us/v2/xq90/691/8uyc.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>[sblock]</p><p>Human Anti-Paladin of Asmodeus</p><p>Lawful Evil</p><p>Level: 2</p><p>XP: ?</p><p></p><p>HP: 22</p><p>AC: 19 (Base 10, 3 for Dex, 1 for Dodge, 5 for Scale Mail Armor)</p><p>Fort: 6</p><p>Ref: 3</p><p>Will: 5</p><p>Movement: 30 feet</p><p>Languages: Common</p><p></p><p>Strength: 20 (Focus, Racial Bonus, +5)</p><p>Intelligence: 8 (Foible, -1)</p><p>Wisdom: 15 (+2)</p><p>Dexterity: 16 (+3)</p><p>Constitution: 14 (+2)</p><p>Charisma: 10</p><p></p><p>Equipment:</p><p>Silver Unholy Symbol of Asmodeus (given)</p><p>Scale Mail Armor (50 gp)</p><p>Greatsword (50 gp)</p><p>Composite Short Bow (75gp)</p><p>Arrows: 20 (1gp)</p><p>Backpack (2gp)</p><p>Bedroll (1sp)</p><p>Winter Blanket (5sp)</p><p>Waterskin (1gp)</p><p>Trail Rations [8] (4gp)</p><p>Silk Rope, 50 ft (10 gp)</p><p>2x Daggers (2gp each)</p><p>Iron Circlet</p><p>[sblock]</p><p>Aura faint illusion; CL 1st</p><p>Slot head; Price 1,800 gp; Weight –</p><p>DESCRIPTION</p><p>This circlet of wrought iron alters itself to comfortably fit any wearer. It allows the wearer to alter their appearance as with a disguise self spell. As part of the disguise, the circlet can be changed to appear as any sort of hat, headgear, or hairstyle the wearer desires.</p><p>CONSTRUCTION</p><p>Requirements Craft Wondrous Item, disguise self; Cost 900 gp</p><p>[/sblock]</p><p>2gp, 4sp</p><p>Traits:</p><p>Deft Dodger: +1 Reflex Checks</p><p>Crime (Dueling Unto Death): See Below</p><p></p><p>Class Abilities:</p><p>- Aura of Evil</p><p>- Detect Good</p><p>- Smite Good 1/day</p><p>- Unholy Resilience (Cha bonus to saves, n/a for now)</p><p>- Touch of Corruption (Touch of Corruption 1d6 damage/day, heals undead)</p><p>- Weapon Proficiencies: Simple and Martial</p><p>- Armor Proficiencies: Light, Medium, Heavy and Shields (not Tower Shields)</p><p></p><p>Feats:</p><p>- Power Attack</p><p>- Cleave</p><p>- Dodge</p><p></p><p>Skills: 6 (4 for class, -1 for Int, +1 for Human, +2 for new character)</p><p>Knowledge (Nobility): 2pt, +4</p><p>Intimidate: 2pt, +5</p><p>Handle Animal: 1pt, +4</p><p>Knowledge (Religion): 1pt, +3</p><p></p><p>BAB: +2, CMB: 7, CMD: 20</p><p>Two-Handed Sword, +7 to hit, 1d10+5 damage</p><p>Composite Short Bow, 70 foot increment range,+5 to hit, 1d6+5 damage</p><p>Initiative: +3 (+3 Dex)</p><p></p><p>Spells: None</p><p></p><p>Background: The Mallicor family possesses few lands of worth and is located on the edge of the Talingarde kingdom and in rocky mountains not conducive to farming. Historically they are of an ancient line of poor, minor nobility that stretches back before the Darian conquest and who could only maintain an estate in a valley overlooked by several towers of wood and stone, as they lacked funds for a fortress or castle. Life was hard in these mountains, and the family was too small and inconsequential to make much headway in defending the previous status quo, nor were they cared about for as long as they sent taxes and tribute to the new rulers. There are certain ugly rumors about the family and it is said that they only worship Mitra in public, but darker and more ancient powers in the privacy of there own estate chapel. The rumors are prevalent enough for them to be ignored during royal invitations to the capital, but not so prevalent to warrant investigations into the family as a whole.</p><p></p><p>Lord Nelleon is a believer in the old ways and older traditions. Although distinguished by an air of civility and a fondness for fine music and wine, he also looks part wild as due to his long, unkempt beard that he maintains in the traditions of his olive-skinned people. Like many in his land, he grew tall and strong due to the hard labor necessary for everyone to partake in order to survive in his unkind land, but this kind of life also left little time for mastering formal education. Lord Nelleon has been a blasphemer and treasonous before, as much the rest of his family, but was wise enough to do so covertly. The Mallicor's would like nothing else but see the House of Darian pulled down and see a return of the Church of Asmodeus, but they realize the unlikelihood of this and so make a point to pay their tribute and observe the holiday tributes to Mitra that are required to partake in public. </p><p></p><p>During a visit by a foreign noble, Lord Nelleon's honor was besmirched and he was compelled to duel, which eventually came out into the open when the deceased family started making inquiries. After a private talk with his father, it was Lord Nelleon's own admittance that led to his current imprisonment. Lord Nelleon's father agreed with his actions as right and justified by the old law. However, as the Mallicor clan has come to realize through these many years, when a crime against the law of the current order is discovered to be committed by one of them, it is best to have the lawbreaker turn himself over instead of risking the entire family coming under closer scrutiny by the crown.</p><p></p><p>Crime: Dueling Onto Death (+1 to Fort)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Deuce Traveler, post: 6452670, member: 34958"] Lord Nelleon Mallicor [img]http://imagizer-cv.imageshack.us/v2/xq90/691/8uyc.jpg[/img] [sblock] Human Anti-Paladin of Asmodeus Lawful Evil Level: 2 XP: ? HP: 22 AC: 19 (Base 10, 3 for Dex, 1 for Dodge, 5 for Scale Mail Armor) Fort: 6 Ref: 3 Will: 5 Movement: 30 feet Languages: Common Strength: 20 (Focus, Racial Bonus, +5) Intelligence: 8 (Foible, -1) Wisdom: 15 (+2) Dexterity: 16 (+3) Constitution: 14 (+2) Charisma: 10 Equipment: Silver Unholy Symbol of Asmodeus (given) Scale Mail Armor (50 gp) Greatsword (50 gp) Composite Short Bow (75gp) Arrows: 20 (1gp) Backpack (2gp) Bedroll (1sp) Winter Blanket (5sp) Waterskin (1gp) Trail Rations [8] (4gp) Silk Rope, 50 ft (10 gp) 2x Daggers (2gp each) Iron Circlet [sblock] Aura faint illusion; CL 1st Slot head; Price 1,800 gp; Weight – DESCRIPTION This circlet of wrought iron alters itself to comfortably fit any wearer. It allows the wearer to alter their appearance as with a disguise self spell. As part of the disguise, the circlet can be changed to appear as any sort of hat, headgear, or hairstyle the wearer desires. CONSTRUCTION Requirements Craft Wondrous Item, disguise self; Cost 900 gp [/sblock] 2gp, 4sp Traits: Deft Dodger: +1 Reflex Checks Crime (Dueling Unto Death): See Below Class Abilities: - Aura of Evil - Detect Good - Smite Good 1/day - Unholy Resilience (Cha bonus to saves, n/a for now) - Touch of Corruption (Touch of Corruption 1d6 damage/day, heals undead) - Weapon Proficiencies: Simple and Martial - Armor Proficiencies: Light, Medium, Heavy and Shields (not Tower Shields) Feats: - Power Attack - Cleave - Dodge Skills: 6 (4 for class, -1 for Int, +1 for Human, +2 for new character) Knowledge (Nobility): 2pt, +4 Intimidate: 2pt, +5 Handle Animal: 1pt, +4 Knowledge (Religion): 1pt, +3 BAB: +2, CMB: 7, CMD: 20 Two-Handed Sword, +7 to hit, 1d10+5 damage Composite Short Bow, 70 foot increment range,+5 to hit, 1d6+5 damage Initiative: +3 (+3 Dex) Spells: None Background: The Mallicor family possesses few lands of worth and is located on the edge of the Talingarde kingdom and in rocky mountains not conducive to farming. Historically they are of an ancient line of poor, minor nobility that stretches back before the Darian conquest and who could only maintain an estate in a valley overlooked by several towers of wood and stone, as they lacked funds for a fortress or castle. Life was hard in these mountains, and the family was too small and inconsequential to make much headway in defending the previous status quo, nor were they cared about for as long as they sent taxes and tribute to the new rulers. There are certain ugly rumors about the family and it is said that they only worship Mitra in public, but darker and more ancient powers in the privacy of there own estate chapel. The rumors are prevalent enough for them to be ignored during royal invitations to the capital, but not so prevalent to warrant investigations into the family as a whole. Lord Nelleon is a believer in the old ways and older traditions. Although distinguished by an air of civility and a fondness for fine music and wine, he also looks part wild as due to his long, unkempt beard that he maintains in the traditions of his olive-skinned people. Like many in his land, he grew tall and strong due to the hard labor necessary for everyone to partake in order to survive in his unkind land, but this kind of life also left little time for mastering formal education. Lord Nelleon has been a blasphemer and treasonous before, as much the rest of his family, but was wise enough to do so covertly. The Mallicor's would like nothing else but see the House of Darian pulled down and see a return of the Church of Asmodeus, but they realize the unlikelihood of this and so make a point to pay their tribute and observe the holiday tributes to Mitra that are required to partake in public. During a visit by a foreign noble, Lord Nelleon's honor was besmirched and he was compelled to duel, which eventually came out into the open when the deceased family started making inquiries. After a private talk with his father, it was Lord Nelleon's own admittance that led to his current imprisonment. Lord Nelleon's father agreed with his actions as right and justified by the old law. However, as the Mallicor clan has come to realize through these many years, when a crime against the law of the current order is discovered to be committed by one of them, it is best to have the lawbreaker turn himself over instead of risking the entire family coming under closer scrutiny by the crown. Crime: Dueling Onto Death (+1 to Fort) [/sblock] [/QUOTE]
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