Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Rhemoraz CR7?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="IceBear" data-source="post: 122965" data-attributes="member: 1118"><p>Ah, we'll hopefully I won't be one of those metagaming GMs that you hate Petrosian. </p><p></p><p>When I have the party doing long distance travelling I will often tell them that they enter a clearing or some such event. I will then ask them to move through it on the map. I do this to keep them on their toes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> IF, there is a monster lying in wait in the area I do note where it is first. If it is a monster hiding behind some bushes or what have you, then opposed Spots and Listens are rolled. If it's a monster underground like an ankheg or an ice worm, then a Wilderness Lore is made to detect signs that they might be in the area.</p><p></p><p>If the PCs move through the area without coming into ideal ambush range I will then decide whether or not the monsters actually attack. Again, I try to decide on the personality and mindset of the creature. A creature that likes to ambush probably wouldn't charge up to the party and attack. If it is very hungry though, it might forego caution and attack. If it does, now Spot and Listen checks come into play. So, no, not all encounters with such creatures will happen with the monster springing up and attacking with surprise (though from the players point of view many of them are because they actually had encounters with others that they didn't know about because it decided not to attack).</p><p></p><p>As for reading more into monsters than the skills listed, blame that on my desire to try to relate monsters to a real-life creature and on trying to make some sort of balance with how it exists in it's environment. I was just mainly concerned at trying to show that it's success at ambushing could be better than it's Hide skill would lead you to believe because it shouldn't be an opposed Hide vs Spot check to detect the trap but a different mechanic. I never meant to say it wouldn't leave ANY sign, just that it wouldn't be leaving signs that were at -7 on a d20 roll to spot (average Hide check of 3.5). Even a yak with no spot skill would just see that too often for an ice worm to make a living eating them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> That's what I've been trying to say for the past three pages <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>IceBear</p></blockquote><p></p>
[QUOTE="IceBear, post: 122965, member: 1118"] Ah, we'll hopefully I won't be one of those metagaming GMs that you hate Petrosian. When I have the party doing long distance travelling I will often tell them that they enter a clearing or some such event. I will then ask them to move through it on the map. I do this to keep them on their toes :) IF, there is a monster lying in wait in the area I do note where it is first. If it is a monster hiding behind some bushes or what have you, then opposed Spots and Listens are rolled. If it's a monster underground like an ankheg or an ice worm, then a Wilderness Lore is made to detect signs that they might be in the area. If the PCs move through the area without coming into ideal ambush range I will then decide whether or not the monsters actually attack. Again, I try to decide on the personality and mindset of the creature. A creature that likes to ambush probably wouldn't charge up to the party and attack. If it is very hungry though, it might forego caution and attack. If it does, now Spot and Listen checks come into play. So, no, not all encounters with such creatures will happen with the monster springing up and attacking with surprise (though from the players point of view many of them are because they actually had encounters with others that they didn't know about because it decided not to attack). As for reading more into monsters than the skills listed, blame that on my desire to try to relate monsters to a real-life creature and on trying to make some sort of balance with how it exists in it's environment. I was just mainly concerned at trying to show that it's success at ambushing could be better than it's Hide skill would lead you to believe because it shouldn't be an opposed Hide vs Spot check to detect the trap but a different mechanic. I never meant to say it wouldn't leave ANY sign, just that it wouldn't be leaving signs that were at -7 on a d20 roll to spot (average Hide check of 3.5). Even a yak with no spot skill would just see that too often for an ice worm to make a living eating them :) That's what I've been trying to say for the past three pages :) IceBear [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Rhemoraz CR7?
Top