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Rhemoraz CR7?
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<blockquote data-quote="Axiomatic Unicorn" data-source="post: 122978" data-attributes="member: 1974"><p>???? Meaning I don't? Meaning if I say that what the MM says is what the MM says I don't want my game to make sense? I have stated several times that I would support improving the monster. As a side note, I am not at all convinced that a Remorhaz could not justify its survivablity with a DC13 spot check. Some prey would get away, but not all. Just like real world lions. </p><p></p><p>If you would like to maintain a civil debate, I would also like that. If you would rather start making snide implications, fine.</p><p></p><p></p><p></p><p>Not one word above addresses the burrowing issue. I have never said that lack of hide skill means you leave signposts stating here you are. So claiming that to be false seems to indicate that you have missed the point. I HAVE said that a 20 foot worm burrowing ten feet beneath the ground will be default make a noticable sign. (Nothing to do with hide, nothing to do with simply passign through, everything to do with a big thing burrowing). The lack of hide or wilderness lore means the creature lacks the ability to actively couter-act the nature effects of its special movement ability.</p><p></p><p>If it is 100 feet down, it woudl get a vastly higher circumstance bonus, only a epic char could spot it then. But so what?</p><p></p><p></p><p></p><p>I said you may be able to see a trail. If it travels along just under the ground, tracking it would be very easy. I would not even require a check once the path is found. I also don't require climb checks to climb a ladder. Neither case has any impact on the usefulness of the skill.</p><p></p><p></p><p></p><p>Agreed, only wilderness Lore would tell them what it means. But if I see something odd that I don't understand, I am not going to go stand on it. Therefore. the remorhaz can not ambush me. Understanding that the remorhaz is there is not important.</p><p></p><p>If I run a game and somebody without WL makes the spot check and then goes over to stand on the disturbance, they deserve to be ambushed.</p><p></p><p></p><p></p><p>First, are you saying that only people with ranks in Wilderness Lore can see tracks in the snow?????</p><p></p><p>If you go back and re-read what I wrote you will see that I reference WL as the correct skill for covering your tracks. The remorhaz does not have WL. </p><p></p><p>I referenced Hide for lying still in ambush, a skill the remorhaz ALSO does not have.</p><p></p><p>Anytime you simply see something, without actively searching Spot is the skill to use. Even on a stone floor a spot check should allow the chance to notice a footprint in the dust, if it is there. That does not mean you would no how old it was, which way it was going (unless it was REALLY clear), any details about the person or creature that left it, the number of creatures, etc..., etc... These are all things that only WL can provide. Plus WL would allow to notice much more subtle things, such as partial tracks or moved dust, whatever, that Spot would not pick up on.</p><p></p><p></p><p></p><p>OK</p></blockquote><p></p>
[QUOTE="Axiomatic Unicorn, post: 122978, member: 1974"] ???? Meaning I don't? Meaning if I say that what the MM says is what the MM says I don't want my game to make sense? I have stated several times that I would support improving the monster. As a side note, I am not at all convinced that a Remorhaz could not justify its survivablity with a DC13 spot check. Some prey would get away, but not all. Just like real world lions. If you would like to maintain a civil debate, I would also like that. If you would rather start making snide implications, fine. Not one word above addresses the burrowing issue. I have never said that lack of hide skill means you leave signposts stating here you are. So claiming that to be false seems to indicate that you have missed the point. I HAVE said that a 20 foot worm burrowing ten feet beneath the ground will be default make a noticable sign. (Nothing to do with hide, nothing to do with simply passign through, everything to do with a big thing burrowing). The lack of hide or wilderness lore means the creature lacks the ability to actively couter-act the nature effects of its special movement ability. If it is 100 feet down, it woudl get a vastly higher circumstance bonus, only a epic char could spot it then. But so what? I said you may be able to see a trail. If it travels along just under the ground, tracking it would be very easy. I would not even require a check once the path is found. I also don't require climb checks to climb a ladder. Neither case has any impact on the usefulness of the skill. Agreed, only wilderness Lore would tell them what it means. But if I see something odd that I don't understand, I am not going to go stand on it. Therefore. the remorhaz can not ambush me. Understanding that the remorhaz is there is not important. If I run a game and somebody without WL makes the spot check and then goes over to stand on the disturbance, they deserve to be ambushed. First, are you saying that only people with ranks in Wilderness Lore can see tracks in the snow????? If you go back and re-read what I wrote you will see that I reference WL as the correct skill for covering your tracks. The remorhaz does not have WL. I referenced Hide for lying still in ambush, a skill the remorhaz ALSO does not have. Anytime you simply see something, without actively searching Spot is the skill to use. Even on a stone floor a spot check should allow the chance to notice a footprint in the dust, if it is there. That does not mean you would no how old it was, which way it was going (unless it was REALLY clear), any details about the person or creature that left it, the number of creatures, etc..., etc... These are all things that only WL can provide. Plus WL would allow to notice much more subtle things, such as partial tracks or moved dust, whatever, that Spot would not pick up on. OK [/QUOTE]
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