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Rhemoraz CR7?
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<blockquote data-quote="Shard O'Glase" data-source="post: 123038" data-attributes="member: 1134"><p>For me spot and listen checks seem a really long stretch. And I don't think I'm adding something to the creature. I think those who add noticibility to burrowing are adding something to burrowing. I don't think a 20' long worm will make a very noticeably imprit on snow when it is 10' below the snow. I don't think spot can spot it, and I doubt spot could notice anything about the snow. Think about a dirt trail your walking across a dirt trail you spot that it's kind of bumpy, oh no natural terain isn't perfectly smooth something must be burrowing beneath us. I'm sorry that just doesn't track for me. And I certainly don't think it would be leaving such obvious disturbances that are above anything but bumpy snow. Wilderness lore I could go with spot nope. As for listen sure I'd allow a check, but there is a +5 modifier for being behind a door, a +15 modifier for being behind a stone wall, 10 feet of solid material is what +30-+40 to the dc of that listen check. It isn't moving around so what base dc with its sixe penalty added 3-4+the solid material penalty dc 33-44 sure they get the check, but I doubt any of them will make it. </p><p></p><p></p><p> As for it being in the right place, I wouldn't guarantee it, but it is likely waiting in a good ambush spot like on a trail, or if this was less wintery near a stream or other watering hole. If the party decides to walk on the path, yep its in the perfect place. If the party decides to avoid whatever trails animals and nomads have made fine they avoid the encounter with their savy choice of off roading it.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 123038, member: 1134"] For me spot and listen checks seem a really long stretch. And I don't think I'm adding something to the creature. I think those who add noticibility to burrowing are adding something to burrowing. I don't think a 20' long worm will make a very noticeably imprit on snow when it is 10' below the snow. I don't think spot can spot it, and I doubt spot could notice anything about the snow. Think about a dirt trail your walking across a dirt trail you spot that it's kind of bumpy, oh no natural terain isn't perfectly smooth something must be burrowing beneath us. I'm sorry that just doesn't track for me. And I certainly don't think it would be leaving such obvious disturbances that are above anything but bumpy snow. Wilderness lore I could go with spot nope. As for listen sure I'd allow a check, but there is a +5 modifier for being behind a door, a +15 modifier for being behind a stone wall, 10 feet of solid material is what +30-+40 to the dc of that listen check. It isn't moving around so what base dc with its sixe penalty added 3-4+the solid material penalty dc 33-44 sure they get the check, but I doubt any of them will make it. As for it being in the right place, I wouldn't guarantee it, but it is likely waiting in a good ambush spot like on a trail, or if this was less wintery near a stream or other watering hole. If the party decides to walk on the path, yep its in the perfect place. If the party decides to avoid whatever trails animals and nomads have made fine they avoid the encounter with their savy choice of off roading it. [/QUOTE]
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