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<blockquote data-quote="Gwaihir" data-source="post: 2240118" data-attributes="member: 14487"><p>I had lots of Skillpoints at 1st level to spend as Cleric/Sorc. I guess its relative though. Only 2 per level, but if you assign one of your best scores to Int you can get 20-24 sp at first level. Plus a High man gets 6 skill points at first level. & you get 4+int to put in craft/profession. A ranger combo with a high Int would bring tons of skill points and you can emphasise stealth if you want to avoid tankdom.</p><p></p><p>I have some trepidation about the monk, only because we really havn't established how monk abilites work in Rhiannon. Monk abilites are eastern or alien enough that they beg justification in any world without an eastern. I would see it as being some quasi-secret church group or perhaps the monk abilities are an elvish subculture. As long as u work within the existing Rhiannon framework you could probably add a great deal to both campaigns.</p><p></p><p>Cleric/Sorc & Pally/Sorc are good class combos due to high Charisma for both. If you prefer Cleric/Sorc, I might play a Pally combo. I've just not played a cleric in 20 years and thought I'd try. My Cleric is definately more diplomat or librarian than warrior. Think bookworm in a more proactive way than Callitheus.</p><p></p><p>The barbarian combo is difficult, mostly because we established that Barbarians are the non high men. D runs a dwarven barbarian combo, which we justified, but I struggle to see how a high man would be a barbarian anything, though a good enough backstory would resolve this. </p><p></p><p>We proabably should have discussed what everyone wanted to play last saturday. Oh well...</p></blockquote><p></p>
[QUOTE="Gwaihir, post: 2240118, member: 14487"] I had lots of Skillpoints at 1st level to spend as Cleric/Sorc. I guess its relative though. Only 2 per level, but if you assign one of your best scores to Int you can get 20-24 sp at first level. Plus a High man gets 6 skill points at first level. & you get 4+int to put in craft/profession. A ranger combo with a high Int would bring tons of skill points and you can emphasise stealth if you want to avoid tankdom. I have some trepidation about the monk, only because we really havn't established how monk abilites work in Rhiannon. Monk abilites are eastern or alien enough that they beg justification in any world without an eastern. I would see it as being some quasi-secret church group or perhaps the monk abilities are an elvish subculture. As long as u work within the existing Rhiannon framework you could probably add a great deal to both campaigns. Cleric/Sorc & Pally/Sorc are good class combos due to high Charisma for both. If you prefer Cleric/Sorc, I might play a Pally combo. I've just not played a cleric in 20 years and thought I'd try. My Cleric is definately more diplomat or librarian than warrior. Think bookworm in a more proactive way than Callitheus. The barbarian combo is difficult, mostly because we established that Barbarians are the non high men. D runs a dwarven barbarian combo, which we justified, but I struggle to see how a high man would be a barbarian anything, though a good enough backstory would resolve this. We proabably should have discussed what everyone wanted to play last saturday. Oh well... [/QUOTE]
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