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Rhiannon: Scions of a Lost Empire Characters
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<blockquote data-quote="Tilmamir" data-source="post: 3601603" data-attributes="member: 31628"><p><span style="font-size: 18px"><strong><span style="color: Red">Beowarandil Melijur (Randall) </span></strong></span></p><p></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">[SBLOCK]</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">NAME: <span style="font-size: 18px"><strong><span style="color: Green">Beowarandil Melijur </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Race: elven</span></p><p><span style="font-family: 'Courier New'">Gender: male</span></p><p><span style="font-family: 'Courier New'">Alignment: NG</span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">GESTALT CLASSES </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Druid: Level 11 </span></p><p><span style="font-family: 'Courier New'">Ranger: Level 11 </span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">PHYSICAL ATTRIBUTES </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Height: 5' 1"</span></p><p><span style="font-family: 'Courier New'">Weight: 109</span></p><p><span style="font-family: 'Courier New'">Hair: sandy brown</span></p><p><span style="font-family: 'Courier New'">Eyes: steel grey</span></p><p><span style="font-family: 'Courier New'">Age: 145</span></p><p><span style="font-family: 'Courier New'">Speed: 30 feet</span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">ABILITY SCORES / STATS </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Str: 12</span></p><p><span style="font-family: 'Courier New'">Dex: 17</span></p><p><span style="font-family: 'Courier New'">Con: 12</span></p><p><span style="font-family: 'Courier New'">Int: 12</span></p><p><span style="font-family: 'Courier New'">Wis: 18</span></p><p><span style="font-family: 'Courier New'">Cha: 14</span></p><p><span style="font-family: 'Courier New'">Hero Points: 11</span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">CLASS AND RACIAL ABILITIES </span></strong></span></span></p><p><span style="font-family: 'Courier New'"> immunity to sleep magic</span></p><p><span style="font-family: 'Courier New'"> +2 save vs enchantment</span></p><p><span style="font-family: 'Courier New'"> 2x night vision (in color)</span></p><p><span style="font-family: 'Courier New'"> +2 listen</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Languages </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Common, Elven, Draconic, Gnoll, gnome, Goblin, Orc, Sylvan </span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">GAME RELATED STATS </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Hit Dice: d8</span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'">Saves </span></p><p><span style="font-family: 'Courier New'">Init: 7 (+3 dex, +4 improved initiative)</span></p><p><span style="font-family: 'Courier New'">Fortitude: 7 (+6 base, +1 con)</span></p><p><span style="font-family: 'Courier New'">Reflex: 9 (+6 base, +3 dex )</span></p><p><span style="font-family: 'Courier New'">Will: 10 (+6 base, +4 wiz)</span></p><p><span style="font-family: 'Courier New'">HP: 59</span></p><p><span style="font-family: 'Courier New'">AC: 18</span></p><p> <span style="font-family: 'Courier New'">+10 base, </span></p><p> <span style="font-family: 'Courier New'">+2 leather "leaf" armor, (#55)</span></p><p> <span style="font-family: 'Courier New'"><--- +3 magical armor, or</span></p><p> <span style="font-family: 'Courier New'">____ +2 ring of protection, or</span></p><p> <span style="font-family: 'Courier New'">____ +2 amulet of protection,</span></p><p> <span style="font-family: 'Courier New'">+3 Dex</span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Attacks </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Base Attack Bonus: +10 / +5 / +1</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Quarterstaff +3 (#48)</span></p><p><span style="font-family: 'Courier New'">........single +11 (+10 BAB, +1 Strength) </span></p><p><span style="font-family: 'Courier New'">........double +11 / +6 (+10 BAB, +1 Strength) / (+5 BAB, +1 Strength) </span></p><p><span style="font-family: 'Courier New'">........1d6+4 (+3 magical, +1 strength)</span></p><p><span style="font-family: 'Courier New'">........1d6+6 (+3 magical, +1 strength, +2 Iun Stone Strength bonus)</span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'">lurker pistol</span></p><p><span style="font-family: 'Courier New'">........+15 +15 +15</span></p><p><span style="font-family: 'Courier New'">........2d10</span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Shortbow +4 (#111)</span></p><p><span style="font-family: 'Courier New'">........single +17 (+10 BAB, +3 Dexterity)</span></p><p><span style="font-family: 'Courier New'">........Rapid Shot +15 / +10 (+10 BAB, +3 Dexterity, -2 penalty) / (+5 BAB, +3 Dexterity, -2 penalty) TWO SINGLE ARROW SHOTS</span></p><p><span style="font-family: 'Courier New'">........manyshot +14 (+11 BAB, +3 Dexterity, -4 penalty) TWO ARROWS AT ONCE</span></p><p><span style="font-family: 'Courier New'">........1d6 for any arrow that hits</span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Skills </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Craft (potion) ...........(int.) 1 (0 ranks, 1 skill)</span></p><p><span style="font-family: 'Courier New'">Handle Animal ............(cha.) 6 (4 ranks, 2 skill)</span></p><p><span style="font-family: 'Courier New'">Heal .....................(Wis.) 11 (7 ranks, 4 skill)</span></p><p><span style="font-family: 'Courier New'">Hide .....................(dex.) 10 (7 ranks, 3 skill)</span></p><p><span style="font-family: 'Courier New'">Knowledge (alchemy) ..... (int.) 10 (9 ranks, 1 skill)</span></p><p><span style="font-family: 'Courier New'">Knowledge (nature) .......(int.) 10 (5 ranks, 3 skill)</span></p><p><span style="font-family: 'Courier New'">Knowledge (herbology) ... (int.) 8 (7 ranks, 1 skill)</span></p><p><span style="font-family: 'Courier New'">Listen ...................(Wis.) 14 (8 ranks, 4 skill 2 racial)</span></p><p><span style="font-family: 'Courier New'">Move Silently ............(dex*) 12 (9 ranks, 3 skill)</span></p><p><span style="font-family: 'Courier New'">Profession ( herbologist) (Wis.) 14 (10 ranks, 4 skill)</span></p><p><span style="font-family: 'Courier New'">Search ...................(int.) 10 (8 ranks, 2 skill)</span></p><p><span style="font-family: 'Courier New'">Spellcraft ...............(int.) 7 (6 ranks, 1 skill)</span></p><p><span style="font-family: 'Courier New'">Spot .....................(Wis.) 13 (7 ranks, 4 skill 2 racial)</span></p><p><span style="font-family: 'Courier New'">Survival .................(Wis.) 12 (6 ranks, 4 skill)</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Feats </span></strong></span></span></p><p><span style="font-family: 'Courier New'"> Animal Companion</span></p><p><span style="font-family: 'Courier New'"> Combat Style (Rapid Shot)</span></p><p><span style="font-family: 'Courier New'"> Diehard</span></p><p><span style="font-family: 'Courier New'"> Endurance</span></p><p><span style="font-family: 'Courier New'"> Evasion</span></p><p><span style="font-family: 'Courier New'"> Favored Enemies (2)</span></p><p><span style="font-family: 'Courier New'"> Improved Combat Style (Many Shot)</span></p><p><span style="font-family: 'Courier New'"> Improved Initiative</span></p><p><span style="font-family: 'Courier New'"> Many Shot</span></p><p><span style="font-family: 'Courier New'"> Natural Spell</span></p><p><span style="font-family: 'Courier New'"> Resist Natures Lure</span></p><p><span style="font-family: 'Courier New'"> Swift Tracker</span></p><p><span style="font-family: 'Courier New'"> Track</span></p><p><span style="font-family: 'Courier New'"> Trackless Step</span></p><p><span style="font-family: 'Courier New'"> Venom Immunity</span></p><p><span style="font-family: 'Courier New'"> Wild Empathy</span></p><p><span style="font-family: 'Courier New'"> Wild Shape 4X Day</span></p><p><span style="font-family: 'Courier New'"> Wild Shape Large</span></p><p><span style="font-family: 'Courier New'"> Woodland Stride</span></p><p><span style="font-family: 'Courier New'"> Wild Shape tiny</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Spells </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Druid L0, 7 (6+1 int) </span></p><p><span style="font-family: 'Courier New'">create water (2 gal) know direction</span></p><p><span style="font-family: 'Courier New'">cure minor wounds light (10 min/lvl)</span></p><p><span style="font-family: 'Courier New'">detect magic . mending (minor repairs)</span></p><p><span style="font-family: 'Courier New'">detect poison . purify food/drink</span></p><p><span style="font-family: 'Courier New'">flare (dazzle) . read magic</span></p><p><span style="font-family: 'Courier New'">guidance (+1 att) resistance</span></p><p><span style="font-family: 'Courier New'">virtue</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Druid L1, 5 (4+1 int) </span></p><p><span style="font-family: 'Courier New'">calm animal . long strider +10 speed</span></p><p><span style="font-family: 'Courier New'">charm animal . magic fang</span></p><p><span style="font-family: 'Courier New'">cure light wounds magic stone</span></p><p><span style="font-family: 'Courier New'">detect animal/plant obscuring mist</span></p><p><span style="font-family: 'Courier New'">detect snares/pits pass w/o trace</span></p><p><span style="font-family: 'Courier New'">endure elements . produce flame</span></p><p><span style="font-family: 'Courier New'">entangle . shillelagh +1 weapon</span></p><p><span style="font-family: 'Courier New'">goodberry . summon nature ally I</span></p><p><span style="font-family: 'Courier New'">hide from animals </span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'">Druid L2, 5 (4+1 int) </span></p><p><span style="font-family: 'Courier New'">Animal Messenger Heat Metal</span></p><p><span style="font-family: 'Courier New'">Animal Trance . Hold Animal</span></p><p><span style="font-family: 'Courier New'">Barkskin . Owl's Wisdom</span></p><p><span style="font-family: 'Courier New'">Bears Endurance . Reduce Animal</span></p><p><span style="font-family: 'Courier New'">Bulls Strength . Resist Energy</span></p><p><span style="font-family: 'Courier New'">Cats Grace . Restoration, Lesser</span></p><p><span style="font-family: 'Courier New'">Chill Metal . Soften Earth and Stone</span></p><p><span style="font-family: 'Courier New'">Delay Poison . Spider Climb</span></p><p><span style="font-family: 'Courier New'">Fire trap . summon nature ally II</span></p><p><span style="font-family: 'Courier New'">Flame Blade . Summon Swarm</span></p><p><span style="font-family: 'Courier New'">Flaming Sphere . Tree Shape</span></p><p><span style="font-family: 'Courier New'">Fog Cloud . Warp Wood</span></p><p><span style="font-family: 'Courier New'">Gust of Wind . Wood Shape</span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'">Druid L3, 4 (3+1 int) </span></p><p><span style="font-family: 'Courier New'">Call lightning . Quench</span></p><p><span style="font-family: 'Courier New'">contagion . Remove Disease</span></p><p><span style="font-family: 'Courier New'">CMW . . Sleet Storm</span></p><p><span style="font-family: 'Courier New'">Daylight . Snare</span></p><p><span style="font-family: 'Courier New'">Dominate animal . Speak with plants</span></p><p><span style="font-family: 'Courier New'">Magic Fang, greater Spike Growth</span></p><p><span style="font-family: 'Courier New'">meld into stone . Stone Shape</span></p><p><span style="font-family: 'Courier New'">neutralize poison Summon Natures Ally III</span></p><p><span style="font-family: 'Courier New'">Plant growth . Water Breathing</span></p><p><span style="font-family: 'Courier New'">poison . . Wind Wall</span></p><p><span style="font-family: 'Courier New'">Prot. From Energy </span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'">Druid L4, 3 </span></p><p><span style="font-family: 'Courier New'">Air Walk . Anti-plant shell</span></p><p><span style="font-family: 'Courier New'">Blight . . Command Plants</span></p><p><span style="font-family: 'Courier New'">Control water . Cure Serious wounds</span></p><p><span style="font-family: 'Courier New'">Dispel Magic . Flame strike</span></p><p><span style="font-family: 'Courier New'">Freedom of movement Giant Vermin</span></p><p><span style="font-family: 'Courier New'">ice storm . reincarnate</span></p><p><span style="font-family: 'Courier New'">repel vermin . rusting grasp</span></p><p><span style="font-family: 'Courier New'">scrying . . spike stones</span></p><p><span style="font-family: 'Courier New'">summon natures ally IV </span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Druid L5, 2</span></p><p><span style="font-family: 'Courier New'">animal growth . atonement</span></p><p><span style="font-family: 'Courier New'">awaken . . baleful polymorph</span></p><p><span style="font-family: 'Courier New'">call lightning storm commune with nature</span></p><p><span style="font-family: 'Courier New'">control winds . cure critical</span></p><p><span style="font-family: 'Courier New'">death ward . hallow</span></p><p><span style="font-family: 'Courier New'">insect plague . stoneskin</span></p><p><span style="font-family: 'Courier New'">summon natures ally 5 trans mud - rock</span></p><p><span style="font-family: 'Courier New'">trans rock - mud tree stride</span></p><p><span style="font-family: 'Courier New'">unhallow . wall of fire</span></p><p><span style="font-family: 'Courier New'">wall of thorns</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Ranger L1, 2</span></p><p> <span style="font-family: 'Courier New'">jump</span></p><p> <span style="font-family: 'Courier New'">entangle</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Ranger L2, 2</span></p><p> <span style="font-family: 'Courier New'">summon natures ally 2</span></p><p> <span style="font-family: 'Courier New'">wind wall</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Ranger L3, 1</span></p><p> <span style="font-family: 'Courier New'">?</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Equipment & Supplies </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Wearing or carrying </span></p><p><span style="font-family: 'Courier New'">Quarterstaff +3 </span></p><p><span style="font-family: 'Courier New'">Dagger (2gp) </span></p><p><span style="font-family: 'Courier New'">Druid Outfit (cloak+...) </span></p><p><span style="font-family: 'Courier New'">Belt pouch (1 gp) </span></p><p><span style="font-family: 'Courier New'">Leaf armor </span></p><p><span style="font-family: 'Courier New'">rowan wood bow +2, on back </span></p><p><span style="font-family: 'Courier New'">bow +4, ready on back </span></p><p><span style="font-family: 'Courier New'">quiver of arrows (20), on back </span></p><p><span style="font-family: 'Courier New'">pouch of potions (6), on belt </span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'">In Backpack (2 gp) </span></p><p><span style="font-family: 'Courier New'">Flint & Steel (2 gp) </span></p><p><span style="font-family: 'Courier New'">2 tindertwigs (2 gp) </span></p><p><span style="font-family: 'Courier New'">archers bracers +2,+1 </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Wealth (carrying, bank) </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Sovereigns (PP): 0, 480</span></p><p><span style="font-family: 'Courier New'">Crowns (GP): 48, 260</span></p><p><span style="font-family: 'Courier New'">Dukes (SP): 9, 150</span></p><p><span style="font-family: 'Courier New'">Pennies (CP): 2, 0</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Experience Points </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Has: 66,000+ </span></p><p><span style="font-family: 'Courier New'">Next Advance at:</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Familiar: none </span></strong></span></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Appearance </span></strong></span></span></p><p><span style="font-family: 'Courier New'">Randall is a 'mature' elf, which means to the untrained eye that he is full grown, but otherwise somewhat ageless in appearance. With red-brown hair and a quick smile, he is comfortable with most folk. However, his steel grey eyes betray the fact that somewhere in the past, there has been great pain.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Always wearing:</span></p><p><span style="font-family: 'Courier New'">- a silver ring on his left ring finger (#10 FF)</span></p><p><span style="font-family: 'Courier New'">- a brass/silver alloy ring on his right ring finger (#114 conj)</span></p><p><span style="font-family: 'Courier New'">- a belt around his waist with </span></p><p><span style="font-family: 'Courier New'">. . . a common knife (dagger), </span></p><p><span style="font-family: 'Courier New'">. . . a pouch (4"high x 6" wide x 1.5" deep) (#77 potions)</span></p><p><span style="font-family: 'Courier New'">. . . a small common coin purse</span></p><p><span style="font-family: 'Courier New'">. . . a common tinder box (flint and steel)</span></p><p><span style="font-family: 'Courier New'">- a very black quarterstaff. smooth, almost glossy where it is held as a walking stick. (#48)</span></p><p><span style="font-family: 'Courier New'">- a bag of holding with</span></p><p><span style="font-family: 'Courier New'">. . . (#96) carved wooden amulet prot +2</span></p><p><span style="font-family: 'Courier New'">. . . (#92) immovable rod</span></p><p><span style="font-family: 'Courier New'">. . . (#98) true seeing googles</span></p><p><span style="font-family: 'Courier New'">. . . (#100)rowan wood shortbow +2 </span></p><p><span style="font-family: 'Courier New'">. . . (#79) rod of negate magic, 2 charges</span></p><p><span style="font-family: 'Courier New'">. . . (#63) iun rhomboid stone - blue, str+2</span></p><p><span style="font-family: 'Courier New'">. . . (#56) grey wand (healing 2d8+10), 31 charges</span></p><p><span style="font-family: 'Courier New'">. . . (#98) wooden bracers, +2 hit, +1 dam archery only</span></p><p><span style="font-family: 'Courier New'">. . . (#116) leather armor</span></p><p><span style="font-family: 'Courier New'">. . . (#70) rod of teleport / anchor dagger, 15 charges</span></p><p><span style="font-family: 'Courier New'">. . . Artifact Blue star gem (summoning)</span></p><p><span style="font-family: 'Courier New'">. . . Artifact Red star gem (healing)</span></p><p><span style="font-family: 'Courier New'">. . . Artifact Clear star gem (true seeing)</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">On the street:</span></p><p><span style="font-family: 'Courier New'">You will see him dressed in public wearing </span></p><p><span style="font-family: 'Courier New'">- mottled gray-green hose (tights), </span></p><p><span style="font-family: 'Courier New'">- a comfortable shirt cinched at the waist with a belt, </span></p><p><span style="font-family: 'Courier New'">- a leather vest, brown with green suade trim around the arms and neck.</span></p><p><span style="font-family: 'Courier New'">- a pack on his back, like most travelers use.</span></p><p><span style="font-family: 'Courier New'">- perhaps in winter, he will be wearing a heavy travellers cloak.</span></p><p><span style="font-family: 'Courier New'">- for special occasions, he may be wearing a fine courtiers outfit (dress hose, shirt, vest, hat)</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">If travelling or adventuring (on the prowl, questing, otherwise not 'in town resting'):</span></p><p><span style="font-family: 'Courier New'">- mottled gray-green hose (tights), </span></p><p><span style="font-family: 'Courier New'">- a heavy long sleeve shirt cinched at the waist with a belt and around the wrists with cording, </span></p><p><span style="font-family: 'Courier New'">- unique 'leaf' armor </span></p><p><span style="font-family: 'Courier New'">. . . leather, looking like patched together leaves </span></p><p><span style="font-family: 'Courier New'">. . . tanned with natural colors, blending in in the forest, like a leaf print in towns</span></p><p><span style="font-family: 'Courier New'">. . . covers the torso, shoulders, neck (like a mock turtleneck), and hanging down just above mid-thigh.</span></p><p><span style="font-family: 'Courier New'">- a nice traveling cloak over all the above, if it is cold.</span></p><p><span style="font-family: 'Courier New'">- a pack on his back, like most travelers use, but hitched to the right side of his back.</span></p><p><span style="font-family: 'Courier New'">- a quiver on his back, also fairly common looking, hitched to the left side of his back.</span></p><p><span style="font-family: 'Courier New'">- when actually moving, he will also carry a duffle (larger pack) with the other extra's he owns. Most of this is hidden in the bag of holding, unseen.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Background </span></strong></span></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="font-size: 18px"><strong><span style="color: Red">Notes </span></strong></span></span></p><p><span style="font-family: 'Courier New'">TBD</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">[/SBLOCK]</span></p><p><span style="font-family: 'Courier New'"></span></p></blockquote><p></p>
[QUOTE="Tilmamir, post: 3601603, member: 31628"] [SIZE=5][B][COLOR=Red]Beowarandil Melijur (Randall) [/COLOR][/B][/SIZE] [FONT=Courier New] [SBLOCK] NAME: [SIZE=5][B][COLOR=Green]Beowarandil Melijur [/COLOR][/B][/SIZE] Race: elven Gender: male Alignment: NG [SIZE=5][B][COLOR=Red]GESTALT CLASSES [/COLOR][/B][/SIZE] Druid: Level 11 Ranger: Level 11 [SIZE=5][B][COLOR=Red]PHYSICAL ATTRIBUTES [/COLOR][/B][/SIZE] Height: 5' 1" Weight: 109 Hair: sandy brown Eyes: steel grey Age: 145 Speed: 30 feet [SIZE=5][B][COLOR=Red]ABILITY SCORES / STATS [/COLOR][/B][/SIZE] Str: 12 Dex: 17 Con: 12 Int: 12 Wis: 18 Cha: 14 Hero Points: 11 [SIZE=5][B][COLOR=Red]CLASS AND RACIAL ABILITIES [/COLOR][/B][/SIZE] immunity to sleep magic +2 save vs enchantment 2x night vision (in color) +2 listen [SIZE=5][B][COLOR=Red]Languages [/COLOR][/B][/SIZE] Common, Elven, Draconic, Gnoll, gnome, Goblin, Orc, Sylvan [SIZE=5][B][COLOR=Red]GAME RELATED STATS [/COLOR][/B][/SIZE] Hit Dice: d8 Saves Init: 7 (+3 dex, +4 improved initiative) Fortitude: 7 (+6 base, +1 con) Reflex: 9 (+6 base, +3 dex ) Will: 10 (+6 base, +4 wiz) HP: 59 AC: 18 +10 base, +2 leather "leaf" armor, (#55) <--- +3 magical armor, or ____ +2 ring of protection, or ____ +2 amulet of protection, +3 Dex [SIZE=5][B][COLOR=Red]Attacks [/COLOR][/B][/SIZE] Base Attack Bonus: +10 / +5 / +1 Quarterstaff +3 (#48) ........single +11 (+10 BAB, +1 Strength) ........double +11 / +6 (+10 BAB, +1 Strength) / (+5 BAB, +1 Strength) ........1d6+4 (+3 magical, +1 strength) ........1d6+6 (+3 magical, +1 strength, +2 Iun Stone Strength bonus) lurker pistol ........+15 +15 +15 ........2d10 Shortbow +4 (#111) ........single +17 (+10 BAB, +3 Dexterity) ........Rapid Shot +15 / +10 (+10 BAB, +3 Dexterity, -2 penalty) / (+5 BAB, +3 Dexterity, -2 penalty) TWO SINGLE ARROW SHOTS ........manyshot +14 (+11 BAB, +3 Dexterity, -4 penalty) TWO ARROWS AT ONCE ........1d6 for any arrow that hits [SIZE=5][B][COLOR=Red]Skills [/COLOR][/B][/SIZE] Craft (potion) ...........(int.) 1 (0 ranks, 1 skill) Handle Animal ............(cha.) 6 (4 ranks, 2 skill) Heal .....................(Wis.) 11 (7 ranks, 4 skill) Hide .....................(dex.) 10 (7 ranks, 3 skill) Knowledge (alchemy) ..... (int.) 10 (9 ranks, 1 skill) Knowledge (nature) .......(int.) 10 (5 ranks, 3 skill) Knowledge (herbology) ... (int.) 8 (7 ranks, 1 skill) Listen ...................(Wis.) 14 (8 ranks, 4 skill 2 racial) Move Silently ............(dex*) 12 (9 ranks, 3 skill) Profession ( herbologist) (Wis.) 14 (10 ranks, 4 skill) Search ...................(int.) 10 (8 ranks, 2 skill) Spellcraft ...............(int.) 7 (6 ranks, 1 skill) Spot .....................(Wis.) 13 (7 ranks, 4 skill 2 racial) Survival .................(Wis.) 12 (6 ranks, 4 skill) [SIZE=5][B][COLOR=Red]Feats [/COLOR][/B][/SIZE] Animal Companion Combat Style (Rapid Shot) Diehard Endurance Evasion Favored Enemies (2) Improved Combat Style (Many Shot) Improved Initiative Many Shot Natural Spell Resist Natures Lure Swift Tracker Track Trackless Step Venom Immunity Wild Empathy Wild Shape 4X Day Wild Shape Large Woodland Stride Wild Shape tiny [SIZE=5][B][COLOR=Red]Spells [/COLOR][/B][/SIZE] Druid L0, 7 (6+1 int) create water (2 gal) know direction cure minor wounds light (10 min/lvl) detect magic . mending (minor repairs) detect poison . purify food/drink flare (dazzle) . read magic guidance (+1 att) resistance virtue Druid L1, 5 (4+1 int) calm animal . long strider +10 speed charm animal . magic fang cure light wounds magic stone detect animal/plant obscuring mist detect snares/pits pass w/o trace endure elements . produce flame entangle . shillelagh +1 weapon goodberry . summon nature ally I hide from animals Druid L2, 5 (4+1 int) Animal Messenger Heat Metal Animal Trance . Hold Animal Barkskin . Owl's Wisdom Bears Endurance . Reduce Animal Bulls Strength . Resist Energy Cats Grace . Restoration, Lesser Chill Metal . Soften Earth and Stone Delay Poison . Spider Climb Fire trap . summon nature ally II Flame Blade . Summon Swarm Flaming Sphere . Tree Shape Fog Cloud . Warp Wood Gust of Wind . Wood Shape Druid L3, 4 (3+1 int) Call lightning . Quench contagion . Remove Disease CMW . . Sleet Storm Daylight . Snare Dominate animal . Speak with plants Magic Fang, greater Spike Growth meld into stone . Stone Shape neutralize poison Summon Natures Ally III Plant growth . Water Breathing poison . . Wind Wall Prot. From Energy Druid L4, 3 Air Walk . Anti-plant shell Blight . . Command Plants Control water . Cure Serious wounds Dispel Magic . Flame strike Freedom of movement Giant Vermin ice storm . reincarnate repel vermin . rusting grasp scrying . . spike stones summon natures ally IV Druid L5, 2 animal growth . atonement awaken . . baleful polymorph call lightning storm commune with nature control winds . cure critical death ward . hallow insect plague . stoneskin summon natures ally 5 trans mud - rock trans rock - mud tree stride unhallow . wall of fire wall of thorns Ranger L1, 2 jump entangle Ranger L2, 2 summon natures ally 2 wind wall Ranger L3, 1 ? [SIZE=5][B][COLOR=Red]Equipment & Supplies [/COLOR][/B][/SIZE] Wearing or carrying Quarterstaff +3 Dagger (2gp) Druid Outfit (cloak+...) Belt pouch (1 gp) Leaf armor rowan wood bow +2, on back bow +4, ready on back quiver of arrows (20), on back pouch of potions (6), on belt In Backpack (2 gp) Flint & Steel (2 gp) 2 tindertwigs (2 gp) archers bracers +2,+1 [SIZE=5][B][COLOR=Red]Wealth (carrying, bank) [/COLOR][/B][/SIZE] Sovereigns (PP): 0, 480 Crowns (GP): 48, 260 Dukes (SP): 9, 150 Pennies (CP): 2, 0 [SIZE=5][B][COLOR=Red]Experience Points [/COLOR][/B][/SIZE] Has: 66,000+ Next Advance at: [SIZE=5][B][COLOR=Red]Familiar: none [/COLOR][/B][/SIZE] [SIZE=5][B][COLOR=Red]Appearance [/COLOR][/B][/SIZE] Randall is a 'mature' elf, which means to the untrained eye that he is full grown, but otherwise somewhat ageless in appearance. With red-brown hair and a quick smile, he is comfortable with most folk. However, his steel grey eyes betray the fact that somewhere in the past, there has been great pain. Always wearing: - a silver ring on his left ring finger (#10 FF) - a brass/silver alloy ring on his right ring finger (#114 conj) - a belt around his waist with . . . a common knife (dagger), . . . a pouch (4"high x 6" wide x 1.5" deep) (#77 potions) . . . a small common coin purse . . . a common tinder box (flint and steel) - a very black quarterstaff. smooth, almost glossy where it is held as a walking stick. (#48) - a bag of holding with . . . (#96) carved wooden amulet prot +2 . . . (#92) immovable rod . . . (#98) true seeing googles . . . (#100)rowan wood shortbow +2 . . . (#79) rod of negate magic, 2 charges . . . (#63) iun rhomboid stone - blue, str+2 . . . (#56) grey wand (healing 2d8+10), 31 charges . . . (#98) wooden bracers, +2 hit, +1 dam archery only . . . (#116) leather armor . . . (#70) rod of teleport / anchor dagger, 15 charges . . . Artifact Blue star gem (summoning) . . . Artifact Red star gem (healing) . . . Artifact Clear star gem (true seeing) On the street: You will see him dressed in public wearing - mottled gray-green hose (tights), - a comfortable shirt cinched at the waist with a belt, - a leather vest, brown with green suade trim around the arms and neck. - a pack on his back, like most travelers use. - perhaps in winter, he will be wearing a heavy travellers cloak. - for special occasions, he may be wearing a fine courtiers outfit (dress hose, shirt, vest, hat) If travelling or adventuring (on the prowl, questing, otherwise not 'in town resting'): - mottled gray-green hose (tights), - a heavy long sleeve shirt cinched at the waist with a belt and around the wrists with cording, - unique 'leaf' armor . . . leather, looking like patched together leaves . . . tanned with natural colors, blending in in the forest, like a leaf print in towns . . . covers the torso, shoulders, neck (like a mock turtleneck), and hanging down just above mid-thigh. - a nice traveling cloak over all the above, if it is cold. - a pack on his back, like most travelers use, but hitched to the right side of his back. - a quiver on his back, also fairly common looking, hitched to the left side of his back. - when actually moving, he will also carry a duffle (larger pack) with the other extra's he owns. Most of this is hidden in the bag of holding, unseen. [SIZE=5][B][COLOR=Red]Background [/COLOR][/B][/SIZE] [SIZE=5][B][COLOR=Red]Notes [/COLOR][/B][/SIZE] TBD [/SBLOCK] [/FONT] [/QUOTE]
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