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Rhun's Greyhawk ALPHA Campaign (ToEE) - Part II - CLOSED!
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<blockquote data-quote="Leif" data-source="post: 4334089" data-attributes="member: 48762"><p><strong>Trevor Champlaign, Human Rog2Ftr2,AC20/16/14,HP26/30,Lngswd+10,1-8+3</strong></p><p></p><p></p><p><span style="color: darkorange">Yes, you are right, Kurt, I shall remember where we are and what we are up against! But now, I seem to have some duties before me."</span></p><p></p><p>Trevor inspects the room and its contents, saving the chest for last. He looks the clothing over, checking any and all pockets for items, but, rather than simply thrusting his hand into a pocket, he'll feel the contours of the pocket first and try to determine what the contents may be before withdrawing them and looking them over carefully. Trevor also inspects briefly all the other items, and moves them around a bit, to make sure that they are both what they appear to be and also that they are not concealing still more items. If this search turns up nothing of note, he turns his attention to the locked, bound chest. [sblock=Trevor's search checks] 1d20+8 , here are three rolls: 15, 12, 22, <a href="http://invisiblecastle.com/roller/view/1640454/" target="_blank">http://invisiblecastle.com/roller/view/1640454/</a> [/sblock]</p><p></p><p>Trevor carefully checks for traps all over the chest [sblock=check for traps] 28 <a href="http://invisiblecastle.com/roller/view/1640457/" target="_blank">http://invisiblecastle.com/roller/view/1640457/</a> [/sblock], then he moves the chest a little, and only when he is convinced that there are no nasty surprises waiting for him, he tries to open the lock. [sblock=Trevor's skill roll] 1d20+13= 30! <a href="http://invisiblecastle.com/roller/view/1640458/" target="_blank">http://invisiblecastle.com/roller/view/1640458/</a> [/sblock]</p></blockquote><p></p>
[QUOTE="Leif, post: 4334089, member: 48762"] [b]Trevor Champlaign, Human Rog2Ftr2,AC20/16/14,HP26/30,Lngswd+10,1-8+3[/b] [color=darkorange]Yes, you are right, Kurt, I shall remember where we are and what we are up against! But now, I seem to have some duties before me."[/color] Trevor inspects the room and its contents, saving the chest for last. He looks the clothing over, checking any and all pockets for items, but, rather than simply thrusting his hand into a pocket, he'll feel the contours of the pocket first and try to determine what the contents may be before withdrawing them and looking them over carefully. Trevor also inspects briefly all the other items, and moves them around a bit, to make sure that they are both what they appear to be and also that they are not concealing still more items. If this search turns up nothing of note, he turns his attention to the locked, bound chest. [sblock=Trevor's search checks] 1d20+8 , here are three rolls: 15, 12, 22, [url]http://invisiblecastle.com/roller/view/1640454/[/url] [/sblock] Trevor carefully checks for traps all over the chest [sblock=check for traps] 28 [url]http://invisiblecastle.com/roller/view/1640457/[/url] [/sblock], then he moves the chest a little, and only when he is convinced that there are no nasty surprises waiting for him, he tries to open the lock. [sblock=Trevor's skill roll] 1d20+13= 30! [url]http://invisiblecastle.com/roller/view/1640458/[/url] [/sblock] [/QUOTE]
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