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Rhun's I6: Ravenloft - IC Thread
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<blockquote data-quote="Rhun" data-source="post: 4831821" data-attributes="member: 29098"><p>[sblock=For S@squ@tch]</p><p>The captain takes a long pull from his mug as he considers Drelkat's questions, pondering for a moment before answering. He leans closer to the cleric; Drelkat can smell the alcohol on the man's breath. His voice is a whisper as he replies. <span style="color: palegreen">"Werewolves, ghouls, vampires...it isn't common knowledge, but all manner of foul creatures walk these parts in the darkness of the night it seems these days. That is why the added security in Dunhill."</span></p><p></p><p>The captain frowns and takes another slug of his drink. <span style="color: palegreen">"And that damn Barovia is the reason for all of it."</span> He shakes his head. <span style="color: palegreen">"You are technically in the County of Barovia now, my friend. This town used to fall under the sway of the old Count von Zarovich. But over the years, he became more reclusive, and his power waned. He really only hold power of the valley and village of Barovia now; our fine town here lies outside his rule."</span></p><p></p><p><span style="color: palegreen">"If you truly look to travel to the heart of Barovia, you can take the road through the Svalich Woods. But I advise against it...nobody comes back from that valley. There is a darkness there, that can consume your very soul.</span></p><p></p><p></p><p><span style="font-size: 9px"><strong>OOC: Oh and on the knowledge question...technically it would be Knowledge (Local), but I'd also allow Knowledge (Arcana). I would also allow a Knowledge (Nature) with a higher DC, but not a Knowledge (Religion).</strong></span>[/sblock]</p></blockquote><p></p>
[QUOTE="Rhun, post: 4831821, member: 29098"] [sblock=For S@squ@tch] The captain takes a long pull from his mug as he considers Drelkat's questions, pondering for a moment before answering. He leans closer to the cleric; Drelkat can smell the alcohol on the man's breath. His voice is a whisper as he replies. [color=palegreen]"Werewolves, ghouls, vampires...it isn't common knowledge, but all manner of foul creatures walk these parts in the darkness of the night it seems these days. That is why the added security in Dunhill."[/color] The captain frowns and takes another slug of his drink. [color=palegreen]"And that damn Barovia is the reason for all of it."[/color] He shakes his head. [color=palegreen]"You are technically in the County of Barovia now, my friend. This town used to fall under the sway of the old Count von Zarovich. But over the years, he became more reclusive, and his power waned. He really only hold power of the valley and village of Barovia now; our fine town here lies outside his rule."[/color] [color=palegreen]"If you truly look to travel to the heart of Barovia, you can take the road through the Svalich Woods. But I advise against it...nobody comes back from that valley. There is a darkness there, that can consume your very soul.[/color] [size=1][b]OOC: Oh and on the knowledge question...technically it would be Knowledge (Local), but I'd also allow Knowledge (Arcana). I would also allow a Knowledge (Nature) with a higher DC, but not a Knowledge (Religion).[/b][/size][/sblock] [/QUOTE]
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