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<blockquote data-quote="Najo" data-source="post: 3894012" data-attributes="member: 9959"><p>I bet that alignment is no longer there at all and good and evil are states of being. For example, most creatures have no alignment, especially the player characters. Then certain power sources, magic items, creatures and other elements in the game are either good or evil. These good and evil aligned things are like what you would see in the book of exalted deeds or the book of vile darkness. True, palable, good and evil. These are the supernatural forces of good and evil, not a morale position of a mortal or other living creature. </p><p></p><p>Things like solars, certain levels of holy paladins, high level cleric powers and spells could invoke good. Likewise, evil undead, unholy paladins and priests, demons and devils, etc invoke evil. Spells like protection from evil work against these creatures and powers. </p><p></p><p>Law and Chaos are likely gone now. Which cleans up the fantasy feel and removes something that was purely a D&Dism. Even Elric's (and by default Warhammer's) Chaos felt like demons and devils that are evil.</p><p></p><p>That is what is happening I bet.</p></blockquote><p></p>
[QUOTE="Najo, post: 3894012, member: 9959"] I bet that alignment is no longer there at all and good and evil are states of being. For example, most creatures have no alignment, especially the player characters. Then certain power sources, magic items, creatures and other elements in the game are either good or evil. These good and evil aligned things are like what you would see in the book of exalted deeds or the book of vile darkness. True, palable, good and evil. These are the supernatural forces of good and evil, not a morale position of a mortal or other living creature. Things like solars, certain levels of holy paladins, high level cleric powers and spells could invoke good. Likewise, evil undead, unholy paladins and priests, demons and devils, etc invoke evil. Spells like protection from evil work against these creatures and powers. Law and Chaos are likely gone now. Which cleans up the fantasy feel and removes something that was purely a D&Dism. Even Elric's (and by default Warhammer's) Chaos felt like demons and devils that are evil. That is what is happening I bet. [/QUOTE]
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