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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Rich Baker on his 4e Warlord
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<blockquote data-quote="Cadfan" data-source="post: 3862432" data-attributes="member: 40961"><p>The fact that half elves "multiclass better" doesn't necessarily mean that they get some special "these guys multiclass better" ability like the favored class abilities in 3e. It could also mean that they have racial abilities which are useful to a diversity of class types, or that they have a wider selection of racial abilities which make them easier to customize. Don't know for sure, obviously, just that there are options.</p><p></p><p>If everyone has MAD then no one has MAD. And for the record, Rechan's paladin should have gone Str 15, Dex 11, Con 12, Int 10, Wis 14, Cha 12. Now every ability he has works, including spellcasting up to 4th level. Ability points from advancement go to Str (or once they bump Dex), and he hunts down a Cloak of Charisma whenever he finds the time, since it does double duty boosting his saves and isn't outclassed by a Cloak of Resistance. He will not be noticeably disadvantaged in the long term in comparison to a Fighter who's ability scores on the same point buy are 16/12/14/10/10/10. MAD in 3e is actually less common than people think, if they're using point buy.</p><p></p><p>Multiclassing does indeed look extremely different. I'm optimistic. I've never liked our current multiclass system.</p><p></p><p>He doesn't mention his heavy armor giving his wizard abilities any trouble. Maybe it still does and he just didn't bring it up.</p><p></p><p>Remember everybody, "Leader" doesn't mean that the character is the roleplay "leader" of the party. Its a descriptor used to denote "guy who augments the team."</p></blockquote><p></p>
[QUOTE="Cadfan, post: 3862432, member: 40961"] The fact that half elves "multiclass better" doesn't necessarily mean that they get some special "these guys multiclass better" ability like the favored class abilities in 3e. It could also mean that they have racial abilities which are useful to a diversity of class types, or that they have a wider selection of racial abilities which make them easier to customize. Don't know for sure, obviously, just that there are options. If everyone has MAD then no one has MAD. And for the record, Rechan's paladin should have gone Str 15, Dex 11, Con 12, Int 10, Wis 14, Cha 12. Now every ability he has works, including spellcasting up to 4th level. Ability points from advancement go to Str (or once they bump Dex), and he hunts down a Cloak of Charisma whenever he finds the time, since it does double duty boosting his saves and isn't outclassed by a Cloak of Resistance. He will not be noticeably disadvantaged in the long term in comparison to a Fighter who's ability scores on the same point buy are 16/12/14/10/10/10. MAD in 3e is actually less common than people think, if they're using point buy. Multiclassing does indeed look extremely different. I'm optimistic. I've never liked our current multiclass system. He doesn't mention his heavy armor giving his wizard abilities any trouble. Maybe it still does and he just didn't bring it up. Remember everybody, "Leader" doesn't mean that the character is the roleplay "leader" of the party. Its a descriptor used to denote "guy who augments the team." [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Rich Baker on his 4e Warlord
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