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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Rich Baker on his 4e Warlord
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<blockquote data-quote="DarkKestral" data-source="post: 3863066" data-attributes="member: 40100"><p>The wizard has to fight armor-less or in a mithril chain shirt to keep from losing his primary class ability (with the exception of any crafting feats, all of his abilities hinge on being able to cast a spell right then and there) to a random chance effect. He spends the ability, but gets no benefit from it, and he has no other way to contribute in combat. So he's basically completely negated, at least past level 5 or so. It is the same for every other arcane casting class.</p><p></p><p>So the thing is, the classes that are affected by ASF lose out on fun for taking a choice which is already prone to being suboptimal of them, and he's lost a chance to do a cool shtick twice, for no reason. (first, the spell fails, so he's lost an action that can do a cool shtick, then he's lost a spell use, which means his cool shtick use dropped by one. So it's like he's lost 2 actions by a random roll of the die.) This is further punishment, since at high levels, he can always get a mithril chain shirt (0% ASF) enchanted to the same level as the cleric for the same cost. So he's paid an extra 1400 gp to lose an action occasionally and be a lot more prone to being encumbered, for a total of +4 AC, which is a bonus that's usually pretty easy to raise. And if he has a +16 or higher Dex, he'll be Dex-maxed, and can't gain an effect to AC even if he buys a Dex-raising item. (and with a mithril chain shirt, he'll get the benefit of any +6 dex item, so his total AC basically ends up the same...)</p></blockquote><p></p>
[QUOTE="DarkKestral, post: 3863066, member: 40100"] The wizard has to fight armor-less or in a mithril chain shirt to keep from losing his primary class ability (with the exception of any crafting feats, all of his abilities hinge on being able to cast a spell right then and there) to a random chance effect. He spends the ability, but gets no benefit from it, and he has no other way to contribute in combat. So he's basically completely negated, at least past level 5 or so. It is the same for every other arcane casting class. So the thing is, the classes that are affected by ASF lose out on fun for taking a choice which is already prone to being suboptimal of them, and he's lost a chance to do a cool shtick twice, for no reason. (first, the spell fails, so he's lost an action that can do a cool shtick, then he's lost a spell use, which means his cool shtick use dropped by one. So it's like he's lost 2 actions by a random roll of the die.) This is further punishment, since at high levels, he can always get a mithril chain shirt (0% ASF) enchanted to the same level as the cleric for the same cost. So he's paid an extra 1400 gp to lose an action occasionally and be a lot more prone to being encumbered, for a total of +4 AC, which is a bonus that's usually pretty easy to raise. And if he has a +16 or higher Dex, he'll be Dex-maxed, and can't gain an effect to AC even if he buys a Dex-raising item. (and with a mithril chain shirt, he'll get the benefit of any +6 dex item, so his total AC basically ends up the same...) [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Rich Baker on his 4e Warlord
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