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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Rich Baker on his 4e Warlord
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<blockquote data-quote="LEHaskell" data-source="post: 3864534" data-attributes="member: 30244"><p>Well, Aragorn WAS a healer -- following the Battle of Pelenor Fields, he is the only one who can heal Faramir and Eowyn from the wounds inflicted by the Nazgul. Aragorn goes to the Houses of Healing and asks the wise woman there for an herb, Kingsfoil. In fact, she recounts an old wives tale saying that "...the hands of the King are the hands of a healer -- and thus the rightful King may always be known."</p><p></p><p>The warlord is the archetype of the martial leader: the veteran sergeant who shows troops how to bind their wounds, shouts encouragement to keep fighting and directs his platoon to press advantages they may not have seen. Where the fighter is unequaled in handling a weapon, the warlord is master of handling a team in combat. He may not be the best fighter on the team, but he knows which end of a sword is pointy and everyone benefits from his direction.</p><p></p><p>Now, D&D healing has been dominated by divine magic, but as the rumor mill has it, 4ed will likely introduce some sort of "Second Wind" mechanic, the ability to tap into your own physical/mental reserves to heal yourself -- but only so many times per day. Perhaps the warlords healing ability will be to permit you to tap into this Second Wind more times per day -- to push yourself further than you could with out his encouragement.</p></blockquote><p></p>
[QUOTE="LEHaskell, post: 3864534, member: 30244"] Well, Aragorn WAS a healer -- following the Battle of Pelenor Fields, he is the only one who can heal Faramir and Eowyn from the wounds inflicted by the Nazgul. Aragorn goes to the Houses of Healing and asks the wise woman there for an herb, Kingsfoil. In fact, she recounts an old wives tale saying that "...the hands of the King are the hands of a healer -- and thus the rightful King may always be known." The warlord is the archetype of the martial leader: the veteran sergeant who shows troops how to bind their wounds, shouts encouragement to keep fighting and directs his platoon to press advantages they may not have seen. Where the fighter is unequaled in handling a weapon, the warlord is master of handling a team in combat. He may not be the best fighter on the team, but he knows which end of a sword is pointy and everyone benefits from his direction. Now, D&D healing has been dominated by divine magic, but as the rumor mill has it, 4ed will likely introduce some sort of "Second Wind" mechanic, the ability to tap into your own physical/mental reserves to heal yourself -- but only so many times per day. Perhaps the warlords healing ability will be to permit you to tap into this Second Wind more times per day -- to push yourself further than you could with out his encouragement. [/QUOTE]
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Rich Baker on his 4e Warlord
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