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*Pathfinder & Starfinder
Rich Baker on the Points of Light Setting.
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<blockquote data-quote="Henry" data-source="post: 3975336" data-attributes="member: 158"><p>I had the same experience; every one of my AD&D games (and most of my 2E and 3E ones) had this same "collective mythology" applied in the background. If anything, it shows more about Rich Baker showing his age than making an incorrect assumption. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> However, for people who started at later times than the late 70's or early 80's, or for those who didn't read all those Dragon articles by Roger Moore, then they wouldn't have most of these default stories as part of their gaming history.</p><p></p><p>Another note about the "community illusion" -- I think a lot of it is more generational than anything. Gamers who were heavily influenced in the early days by Gary Gygax, Zeb Cook, Skip Williams, Jim Ward, etc. will have a lot of these experiences in common. Heck, the first time I ever listened to Gary Gygax talk at a seminar about the early gaming groups and D&D, it was like listening to tales of my old groups in their days; I could practically see every one of my friends doing the exact things that Gary would speak of, and it felt unbelievably "at home" and "right." Rob Kuntz's ability to sneak a peak behind a DM map once and draw the entire dungeon from memory was exactly like my friend Jim... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Even for those who didn't share a lot of this stuff, many experiences have carried over, whether the first place they explored was named the Caves of Chaos or the Sunless Citadel. The people who rushed in and fought the baby white dragon toe to toe are spiritual heirs to the guys and gals who assumed "bree yark" was goblin for "we surrender"; and the people who freaked out about losing directions in the minotaur's labyrinth have a lot in common with those who couldn't figure out how a black dragon in a pond was shooting acid at them from underwater.</p><p></p><p>We don't share identical experiences; but the majority of the community shares enough to make it one.</p></blockquote><p></p>
[QUOTE="Henry, post: 3975336, member: 158"] I had the same experience; every one of my AD&D games (and most of my 2E and 3E ones) had this same "collective mythology" applied in the background. If anything, it shows more about Rich Baker showing his age than making an incorrect assumption. :D However, for people who started at later times than the late 70's or early 80's, or for those who didn't read all those Dragon articles by Roger Moore, then they wouldn't have most of these default stories as part of their gaming history. Another note about the "community illusion" -- I think a lot of it is more generational than anything. Gamers who were heavily influenced in the early days by Gary Gygax, Zeb Cook, Skip Williams, Jim Ward, etc. will have a lot of these experiences in common. Heck, the first time I ever listened to Gary Gygax talk at a seminar about the early gaming groups and D&D, it was like listening to tales of my old groups in their days; I could practically see every one of my friends doing the exact things that Gary would speak of, and it felt unbelievably "at home" and "right." Rob Kuntz's ability to sneak a peak behind a DM map once and draw the entire dungeon from memory was exactly like my friend Jim... :) Even for those who didn't share a lot of this stuff, many experiences have carried over, whether the first place they explored was named the Caves of Chaos or the Sunless Citadel. The people who rushed in and fought the baby white dragon toe to toe are spiritual heirs to the guys and gals who assumed "bree yark" was goblin for "we surrender"; and the people who freaked out about losing directions in the minotaur's labyrinth have a lot in common with those who couldn't figure out how a black dragon in a pond was shooting acid at them from underwater. We don't share identical experiences; but the majority of the community shares enough to make it one. [/QUOTE]
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