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*Pathfinder & Starfinder
Rich Baker on the Points of Light Setting.
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<blockquote data-quote="alleynbard" data-source="post: 3975508" data-attributes="member: 16220"><p>I wouldn't say 2e had a default setting per se. The core books were remarkably devoid of setting material. If I picked up the 2e PHB, and knew nothing about the game, I wouldn't immediately connect it to the Forgotten Realms. The 2e corebooks did not have any Realms information in it. The Realms just became a place to shoehorn everything into. </p><p></p><p>2e tried really hard to quantify and explain everything. 1e generally had an implied setting that could be Greyhawk but didn't have to be. In my opinion the steps 2e took were a mistake. That edition spawned reams of setting information and established the concept of D&D canon in the minds of players and DMs. I still find the sheer amount of information published for 2e daunting.</p><p></p><p>I don't see how going back to the 1e model is a bad thing. Its vague enough that those who don't care about a detailed world can pick up a module or use the starter town in the DMG and just run. Meanwhile those who want to develop their own worlds can just keep on creating while ignoring the sparse information the corebooks provide. Those who want to take the middle road and do both still can. Finally those people who want to use a published setting won't adversely affected. I think this is a winning situation that doesn't leave anyone out.</p></blockquote><p></p>
[QUOTE="alleynbard, post: 3975508, member: 16220"] I wouldn't say 2e had a default setting per se. The core books were remarkably devoid of setting material. If I picked up the 2e PHB, and knew nothing about the game, I wouldn't immediately connect it to the Forgotten Realms. The 2e corebooks did not have any Realms information in it. The Realms just became a place to shoehorn everything into. 2e tried really hard to quantify and explain everything. 1e generally had an implied setting that could be Greyhawk but didn't have to be. In my opinion the steps 2e took were a mistake. That edition spawned reams of setting information and established the concept of D&D canon in the minds of players and DMs. I still find the sheer amount of information published for 2e daunting. I don't see how going back to the 1e model is a bad thing. Its vague enough that those who don't care about a detailed world can pick up a module or use the starter town in the DMG and just run. Meanwhile those who want to develop their own worlds can just keep on creating while ignoring the sparse information the corebooks provide. Those who want to take the middle road and do both still can. Finally those people who want to use a published setting won't adversely affected. I think this is a winning situation that doesn't leave anyone out. [/QUOTE]
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