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<blockquote data-quote="Phoenix8008" data-source="post: 3751370" data-attributes="member: 211"><p><span style="color: DarkOrange">"I would be honored to join your hunting party."</span> Phoenix says with a bow to the village elder. Phoenix uses the time to explore the village alone and then to rest and sleep the night away till it's time for the hunt.</p><p></p><p>OOC: So, no word on if anyone here can read what's written on the map/scrolls we got from the dwarves?</p><p>So Phoenix and Lookspring split the 10 GP from Verricks' stuff and get 5gp each I guess. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Poor Verrick, Pinkie, and Ray...</p><p>Searched back through the thread and found the following items of interest we can amuse ourselves with before the hunt:</p><p>-We've used 18 charges of the 50 from the wand of Cure Light Wounds so far (6 for Phoenix, 5 for Lookspring, and 7 for the sailors).</p><p>-We never did find a key for the metal chest we found down below did we? Is there anybody up here we can pay to pick the lock? (NPC Pinkie or Ray??) Or can we just break it open?</p><p>-Is there a village shaman we could pay to do a detect magic and tell us if any of the equipment (including the locked metal chest) we acquired from the dwarves radiates magical energies?</p><p>-If we were able to figure out if any of it was magical, we could sell the natives the regular handaxes and crossbows and armor if they were interested. Beats carrying it back on the ship if we can sell it here for the same price. If not, then we haul that gear plus the gold nuggets and other treasure back to Orussus to sell and divide later. Maybe we can even get some neat trophies from the hunt tommorrow! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Also, here is Phoenix's next <a href="http://invisiblecastle.com/find.py?id=1244664" target="_blank">initiative (1d20+2=14)</a> for when we get to the hunt...</p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 3751370, member: 211"] [COLOR=DarkOrange]"I would be honored to join your hunting party."[/COLOR] Phoenix says with a bow to the village elder. Phoenix uses the time to explore the village alone and then to rest and sleep the night away till it's time for the hunt. OOC: So, no word on if anyone here can read what's written on the map/scrolls we got from the dwarves? So Phoenix and Lookspring split the 10 GP from Verricks' stuff and get 5gp each I guess. :D Poor Verrick, Pinkie, and Ray... Searched back through the thread and found the following items of interest we can amuse ourselves with before the hunt: -We've used 18 charges of the 50 from the wand of Cure Light Wounds so far (6 for Phoenix, 5 for Lookspring, and 7 for the sailors). -We never did find a key for the metal chest we found down below did we? Is there anybody up here we can pay to pick the lock? (NPC Pinkie or Ray??) Or can we just break it open? -Is there a village shaman we could pay to do a detect magic and tell us if any of the equipment (including the locked metal chest) we acquired from the dwarves radiates magical energies? -If we were able to figure out if any of it was magical, we could sell the natives the regular handaxes and crossbows and armor if they were interested. Beats carrying it back on the ship if we can sell it here for the same price. If not, then we haul that gear plus the gold nuggets and other treasure back to Orussus to sell and divide later. Maybe we can even get some neat trophies from the hunt tommorrow! :D Also, here is Phoenix's next [url=http://invisiblecastle.com/find.py?id=1244664]initiative (1d20+2=14)[/url] for when we get to the hunt... [/QUOTE]
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