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Rich Redman: Why licensed properties suck
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<blockquote data-quote="FDP Mike" data-source="post: 1243208" data-attributes="member: 325"><p><strong>It's not all bad</strong></p><p></p><p>Well, my experience with a licensed product so far hits the opposite end of the spectrum.</p><p></p><p>Everything that's happened to this point with Blizzard and the <strong>Warcraft RPG</strong> has only strengthened the game and the line, in my opinion. Sure, Blizzard is concerned that the RPG accurately reflects its vision of the setting, that we get elements such as historical details correct, but Chris Metzen and Bob Fitch have given generously of their time, knowledge, and enthusiasm at every stage. That they're also huge D&D fans anyway certainly helps. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Oddly enough, it seems from this thread, I've actually enjoyed working back and forth with Blizzard on each project in the <strong>Warcraft</strong> line. I <em>want</em> to get the details right -- to put out books with which Blizzard can be happy, along with the players and fans of the game. Sure, I may not deal with much of the legal side of things, but I am responsible for ensuring that the books get Blizzard's (i.e., Chris Metzen's) approval.</p><p></p><p>If anything, the fans of licensed products are probably more fickle than the holders of such licenses. Just see the discussion about trolls on the <strong>Warcraft RPG</strong> forums! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>So, working on licensed products does <em>not</em> suck as a general, universal principle in the RPG business. I don't doubt, however, that things can get ... difficult.</p><p></p><p></p><p>Take care,</p><p>Mike</p></blockquote><p></p>
[QUOTE="FDP Mike, post: 1243208, member: 325"] [b]It's not all bad[/b] Well, my experience with a licensed product so far hits the opposite end of the spectrum. Everything that's happened to this point with Blizzard and the [b]Warcraft RPG[/b] has only strengthened the game and the line, in my opinion. Sure, Blizzard is concerned that the RPG accurately reflects its vision of the setting, that we get elements such as historical details correct, but Chris Metzen and Bob Fitch have given generously of their time, knowledge, and enthusiasm at every stage. That they're also huge D&D fans anyway certainly helps. :) Oddly enough, it seems from this thread, I've actually enjoyed working back and forth with Blizzard on each project in the [b]Warcraft[/b] line. I [i]want[/i] to get the details right -- to put out books with which Blizzard can be happy, along with the players and fans of the game. Sure, I may not deal with much of the legal side of things, but I am responsible for ensuring that the books get Blizzard's (i.e., Chris Metzen's) approval. If anything, the fans of licensed products are probably more fickle than the holders of such licenses. Just see the discussion about trolls on the [b]Warcraft RPG[/b] forums! :D So, working on licensed products does [i]not[/i] suck as a general, universal principle in the RPG business. I don't doubt, however, that things can get ... difficult. Take care, Mike [/QUOTE]
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