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Ridding Elves and Half-Elves of Darkvision
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<blockquote data-quote="Charlaquin" data-source="post: 7527292" data-attributes="member: 6779196"><p>I agree that it's really, really dumb that dragonborn don't have darkvision. Dragons have it, kobolds have it, why not dragonborn?</p><p></p><p>As for elves, yeah, as others have said, they've historically had low-light vision, and 5e doesn't distinguish between low-light vision and Darkvision. And Darkvision only seems to come in 60 ft. and 120 ft. - Darkvision and Superior Darkvision. Not to mention, Darkvision has historically allowed you to see in darkness as if it were dim light within the specified radius, where in 5e it lets you see in darkness as if it were dim light at any distance, and in dim light as if it were darkness within the radius. Now, I'm not sure if this is RAI, but the that means by RAW, creatures with Darkvision can see out to their Darkvision radius in any lighting with no penalty at all (apart from it being monochrome, I guess).</p><p></p><p>I'm not a fan. Personally, I house rule Darkvision back to its historical function, allowing you to see in darkness as if it were dim light out to the radius, and add in a Low-light vision that functions like the Skulker Feat, allowing you to make attacks and vision-based checks without penalty in dim light. Elves and half-elves have low-light vision in my games rather than darkvision, and Dragonborn have Darkvision in a 60 ft. radius.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7527292, member: 6779196"] I agree that it's really, really dumb that dragonborn don't have darkvision. Dragons have it, kobolds have it, why not dragonborn? As for elves, yeah, as others have said, they've historically had low-light vision, and 5e doesn't distinguish between low-light vision and Darkvision. And Darkvision only seems to come in 60 ft. and 120 ft. - Darkvision and Superior Darkvision. Not to mention, Darkvision has historically allowed you to see in darkness as if it were dim light within the specified radius, where in 5e it lets you see in darkness as if it were dim light at any distance, and in dim light as if it were darkness within the radius. Now, I'm not sure if this is RAI, but the that means by RAW, creatures with Darkvision can see out to their Darkvision radius in any lighting with no penalty at all (apart from it being monochrome, I guess). I'm not a fan. Personally, I house rule Darkvision back to its historical function, allowing you to see in darkness as if it were dim light out to the radius, and add in a Low-light vision that functions like the Skulker Feat, allowing you to make attacks and vision-based checks without penalty in dim light. Elves and half-elves have low-light vision in my games rather than darkvision, and Dragonborn have Darkvision in a 60 ft. radius. [/QUOTE]
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Ridding Elves and Half-Elves of Darkvision
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