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Ridding Elves and Half-Elves of Darkvision
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<blockquote data-quote="CapnZapp" data-source="post: 7528346" data-attributes="member: 12731"><p>Remember, treating Darkvision as only providing dim light is a 5E invention to justify the removal of low-light vision.</p><p></p><p>It makes Darkvision far fiddler than it needs to be.</p><p></p><p>The solution is to restore low-light vision to the game, and drop the gotchas surrounding Darkvision.</p><p></p><p>Yes, Underdark races do use light. But only within the safety of their settlements!</p><p></p><p>No sane sentry or watchtower use light, when maintaining a total blackout when you yourself can see in the dark gives you a huge advantage, and keeps your post hidden.</p><p></p><p>Even the tiniest pinprick of light is instantly visible from far away in blackout conditions.</p><p></p><p>Human adventurers trying to conceal their lanterns, holding them underneath their cloaks, and so on... Just forget about it.</p><p></p><p>From the vantage point of a sentry (or lurking monster) this light is instantly visible from far away, much farther than 60 ft.</p><p></p><p>Carrying a light into a pitch black cave automatically means never surprising anything ever again.</p><p></p><p>So revert foresty races to low-light vision and do away with easy all-Darkvision parties! emoji846 is gigantic</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7528346, member: 12731"] Remember, treating Darkvision as only providing dim light is a 5E invention to justify the removal of low-light vision. It makes Darkvision far fiddler than it needs to be. The solution is to restore low-light vision to the game, and drop the gotchas surrounding Darkvision. Yes, Underdark races do use light. But only within the safety of their settlements! No sane sentry or watchtower use light, when maintaining a total blackout when you yourself can see in the dark gives you a huge advantage, and keeps your post hidden. Even the tiniest pinprick of light is instantly visible from far away in blackout conditions. Human adventurers trying to conceal their lanterns, holding them underneath their cloaks, and so on... Just forget about it. From the vantage point of a sentry (or lurking monster) this light is instantly visible from far away, much farther than 60 ft. Carrying a light into a pitch black cave automatically means never surprising anything ever again. So revert foresty races to low-light vision and do away with easy all-Darkvision parties! emoji846 is gigantic [/QUOTE]
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Ridding Elves and Half-Elves of Darkvision
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