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<blockquote data-quote="Keeper of Secrets" data-source="post: 1800457" data-attributes="member: 13836"><p>You may not have a riddle, per se, but have rumors about it that maybe are true or not true. For instance, maybe you can let the characters know that the statue where it is hidden was created by a dwarven or drow architect. Further, say that over the years that the other statues have been added. See if they remember thatthe archetict was an unusual or evil creature and have them look at the statutes to see which one depicts a human in the way that this creature would view it. Therefore, you do not have to resort to a riddle but you can give them a chance to figure out which one it is.</p><p></p><p>Just be prepared to have elaborate descriptions of the other ones so your elaborate description does not seem like the obvious choice.</p><p></p><p>Or you could have some legend about the real one that it had been carried form continent to continent over the years while the others were made right here and on the spot. The oldest one would be somewhat chipped and slightly damaged, making it a give away.</p><p></p><p>I guess the real question is do you the DM WANT them to find it and have a sense of accomplishment or do you WANT to spring the trap and later be able to say 'I gave you a fighting chance?'</p></blockquote><p></p>
[QUOTE="Keeper of Secrets, post: 1800457, member: 13836"] You may not have a riddle, per se, but have rumors about it that maybe are true or not true. For instance, maybe you can let the characters know that the statue where it is hidden was created by a dwarven or drow architect. Further, say that over the years that the other statues have been added. See if they remember thatthe archetict was an unusual or evil creature and have them look at the statutes to see which one depicts a human in the way that this creature would view it. Therefore, you do not have to resort to a riddle but you can give them a chance to figure out which one it is. Just be prepared to have elaborate descriptions of the other ones so your elaborate description does not seem like the obvious choice. Or you could have some legend about the real one that it had been carried form continent to continent over the years while the others were made right here and on the spot. The oldest one would be somewhat chipped and slightly damaged, making it a give away. I guess the real question is do you the DM WANT them to find it and have a sense of accomplishment or do you WANT to spring the trap and later be able to say 'I gave you a fighting chance?' [/QUOTE]
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