Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Riddle/problem to solve
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="conanb" data-source="post: 1801088" data-attributes="member: 17930"><p>This seems to me to be like a giant combination lock in my head. I see a room with 32 statues circled around it. I imagine a large stone marker in the center of the room with the actual riddle, and one statue in the room with the alpha marker. Now the guy who created the room would just know the numbers, say 4 right, 24 left, 6 right, 8 left. Each from the intervening statues. If you start at statue 1 go 4 statues to the right, 24 to the left, 6 back to the right, then 8 to the left. That would lead to statue 10. </p><p></p><p>Now the riddle would point to that but be easier or harder depending on how you wanted them to get each number:</p><p>From the alpha round the clock you go, </p><p>First a Tenday from a Fortnight,</p><p>Reverse the clock back all the hours of the day,</p><p>go with the clock the number of fingers on my right hand,</p><p>then reverse the clock one more time, </p><p>What's the final number?</p><p>Why the third from the second minus the fingers on your hand human!</p><p></p><p>Broken down I'd do this riddle like:</p><p>From the alpha round the clock you go, </p><p>First a Tenday from a Fortnight, (14-10 = 4)</p><p>Reverse the clock back all the hours of the day, (24 back the opposite direction)</p><p>go with the clock the number of fingers on my right hand, (This is a tricky one but have the statue at this point, statue number 12 if spaced around from 1 to 32 have only 6 fingers)</p><p>then reverse the clock one more time, </p><p>What's the final number?</p><p>Why the third from the second minus the fingers on your hand human! (24 is the second number in the chain, 6 is the third in the chain, and 10 is the number of fingers humans have so 24-6-10 = 8).</p><p></p><p>I hope that's not too complicated. But I do love good riddles, and when I stick them in my game, I do make them complicated.</p><p>-Alex P</p></blockquote><p></p>
[QUOTE="conanb, post: 1801088, member: 17930"] This seems to me to be like a giant combination lock in my head. I see a room with 32 statues circled around it. I imagine a large stone marker in the center of the room with the actual riddle, and one statue in the room with the alpha marker. Now the guy who created the room would just know the numbers, say 4 right, 24 left, 6 right, 8 left. Each from the intervening statues. If you start at statue 1 go 4 statues to the right, 24 to the left, 6 back to the right, then 8 to the left. That would lead to statue 10. Now the riddle would point to that but be easier or harder depending on how you wanted them to get each number: From the alpha round the clock you go, First a Tenday from a Fortnight, Reverse the clock back all the hours of the day, go with the clock the number of fingers on my right hand, then reverse the clock one more time, What's the final number? Why the third from the second minus the fingers on your hand human! Broken down I'd do this riddle like: From the alpha round the clock you go, First a Tenday from a Fortnight, (14-10 = 4) Reverse the clock back all the hours of the day, (24 back the opposite direction) go with the clock the number of fingers on my right hand, (This is a tricky one but have the statue at this point, statue number 12 if spaced around from 1 to 32 have only 6 fingers) then reverse the clock one more time, What's the final number? Why the third from the second minus the fingers on your hand human! (24 is the second number in the chain, 6 is the third in the chain, and 10 is the number of fingers humans have so 24-6-10 = 8). I hope that's not too complicated. But I do love good riddles, and when I stick them in my game, I do make them complicated. -Alex P [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Riddle/problem to solve
Top