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Riding a Roc - need help designing a skill challenge
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<blockquote data-quote="Ath'kethin" data-source="post: 8429336" data-attributes="member: 6798775"><p>A very good point I'd like to reiterate here is: do you want them to succeed? And what happens if they don't gain the favor of the spirit? Because if not gaining that favor will stop the adventure in its tracks, I'd seriously rethink using a skill challenge - after all, the nature of rolling dice means sometimes things don't go your way.</p><p></p><p>If failure just means that they need to take another, more dangerous path (say, going through the Mines of Moria instead of over the pass through the mountains), then cool. Or maybe failure just means the Spirit grants them passage through the land but no protection while passing through it. Fine, it's an adventure.</p><p></p><p>But if failure means they can't accomplish their goals at all, I'd rethink even having rolls involved.</p></blockquote><p></p>
[QUOTE="Ath'kethin, post: 8429336, member: 6798775"] A very good point I'd like to reiterate here is: do you want them to succeed? And what happens if they don't gain the favor of the spirit? Because if not gaining that favor will stop the adventure in its tracks, I'd seriously rethink using a skill challenge - after all, the nature of rolling dice means sometimes things don't go your way. If failure just means that they need to take another, more dangerous path (say, going through the Mines of Moria instead of over the pass through the mountains), then cool. Or maybe failure just means the Spirit grants them passage through the land but no protection while passing through it. Fine, it's an adventure. But if failure means they can't accomplish their goals at all, I'd rethink even having rolls involved. [/QUOTE]
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Riding a Roc - need help designing a skill challenge
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