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Rifts d20 ideas
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<blockquote data-quote="athos" data-source="post: 5301518" data-attributes="member: 32605"><p>I would buy the mechanoids trilogy and the mechanoids sourcebooks that Palladium put out and use that as a basis of comparing SDC to MDC. I was going to do a mechanoids game a year or so ago, where a D&D world was invaded by the mechanoids. Most of it can be ported over very easily. They are a great enemy...</p><p> </p><p>Once you have an idea of how much MDC should be on a non Rifts world, then you can convert everything else. Like in the mechanoids trilogy, they give a thinman a blaster that does 3-18 SDC, which is about 1-8 hp, IMO. In Rifts, the same thinman does 1d4x10 MD. You just have to be careful not to overestimate the Rifts stuff, it was designed for a very powerful environment.</p></blockquote><p></p>
[QUOTE="athos, post: 5301518, member: 32605"] I would buy the mechanoids trilogy and the mechanoids sourcebooks that Palladium put out and use that as a basis of comparing SDC to MDC. I was going to do a mechanoids game a year or so ago, where a D&D world was invaded by the mechanoids. Most of it can be ported over very easily. They are a great enemy... Once you have an idea of how much MDC should be on a non Rifts world, then you can convert everything else. Like in the mechanoids trilogy, they give a thinman a blaster that does 3-18 SDC, which is about 1-8 hp, IMO. In Rifts, the same thinman does 1d4x10 MD. You just have to be careful not to overestimate the Rifts stuff, it was designed for a very powerful environment. [/QUOTE]
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