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Rime of the Frostmaiden Post-Mortem (Spoilers)
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<blockquote data-quote="pukunui" data-source="post: 8521133" data-attributes="member: 54629"><p>That’s one factor. I think another is that WotC is trying to have their cake (story-based play for shared experiences) and eat it too (provide cut/paste adventure locations for all the homebrewers out there).</p><p></p><p>So with RotF, they want to tell a story, but they also want to provide a setting with a whole bunch of small adventure locations that homebrewers can cut out and add to their own campaigns. In this case, they <em>also</em> want to make it so people can use the book to run their own campaigns in Icewind Dale without using the main plot.</p><p></p><p>It’s an admirable goal, but I don’t think WotC always gets it right. Sometimes the story ends up being paper-thin. Other times it’s too heavy-handed, making it more difficult to cut/paste.</p><p></p><p>I suspect the reason a lot of Rime’s text doesn’t take the low visibility into account - and the fact that people still seem to be living more or less normally despite supposedly having no sun for two years - is because they wanted to make it easier for people to use the content without using the plot.</p><p></p><p>What you’ve basically got with Rime is a simplified Icewind Dale sandbox campaign setting with a thin veneer of plot laid on top of it.</p></blockquote><p></p>
[QUOTE="pukunui, post: 8521133, member: 54629"] That’s one factor. I think another is that WotC is trying to have their cake (story-based play for shared experiences) and eat it too (provide cut/paste adventure locations for all the homebrewers out there). So with RotF, they want to tell a story, but they also want to provide a setting with a whole bunch of small adventure locations that homebrewers can cut out and add to their own campaigns. In this case, they [I]also[/I] want to make it so people can use the book to run their own campaigns in Icewind Dale without using the main plot. It’s an admirable goal, but I don’t think WotC always gets it right. Sometimes the story ends up being paper-thin. Other times it’s too heavy-handed, making it more difficult to cut/paste. I suspect the reason a lot of Rime’s text doesn’t take the low visibility into account - and the fact that people still seem to be living more or less normally despite supposedly having no sun for two years - is because they wanted to make it easier for people to use the content without using the plot. What you’ve basically got with Rime is a simplified Icewind Dale sandbox campaign setting with a thin veneer of plot laid on top of it. [/QUOTE]
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Rime of the Frostmaiden Post-Mortem (Spoilers)
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