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Rime of the Frostmaiden Post-Mortem (Spoilers)
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<blockquote data-quote="Retreater" data-source="post: 8607761" data-attributes="member: 42040"><p>I think that DMs have different expectations of what they want in an adventure. Should an adventure be a tight, coherent story? Should an adventure be a collection of sites with encounters? </p><p>Coming into Rime of the Frost Maiden, I didn't know that I should expect the latter. And by trying to follow the book as closely as possible, it just doesn't work. I realized late that I needed to augment the adventure locations with a plausible story and give the characters motivations. Rime didn't provide that sufficiently for my group.</p><p>The actual problems I had with it were things that I could've fixed easily - and hopefully this thread is shining light on those issues (the illogical weather, the disconnect with the sunken city, the anti-climax). If I were going to run it a second time, I'd know what to do better. </p><p>But the problem is that most DMs don't run an adventure a second time. It's just a lost opportunity. The only thing that can be gained from it is to share our experiences with other DMs so they don't make the same mistakes, which is the main reason I've been doing these Adventure Post-Mortems.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8607761, member: 42040"] I think that DMs have different expectations of what they want in an adventure. Should an adventure be a tight, coherent story? Should an adventure be a collection of sites with encounters? Coming into Rime of the Frost Maiden, I didn't know that I should expect the latter. And by trying to follow the book as closely as possible, it just doesn't work. I realized late that I needed to augment the adventure locations with a plausible story and give the characters motivations. Rime didn't provide that sufficiently for my group. The actual problems I had with it were things that I could've fixed easily - and hopefully this thread is shining light on those issues (the illogical weather, the disconnect with the sunken city, the anti-climax). If I were going to run it a second time, I'd know what to do better. But the problem is that most DMs don't run an adventure a second time. It's just a lost opportunity. The only thing that can be gained from it is to share our experiences with other DMs so they don't make the same mistakes, which is the main reason I've been doing these Adventure Post-Mortems. [/QUOTE]
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Rime of the Frostmaiden Post-Mortem (Spoilers)
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