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Rime of the Frostmaiden Post-Mortem (Spoilers)
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<blockquote data-quote="Scott Christian" data-source="post: 8612377" data-attributes="member: 6901101"><p>Time poor is a thing. A real thing. And it hampers everything, including creating worlds, DMing, RPing, etc. I did not mean to call you out as if in parliament. And I agree with you, WotC is a mega-corp, that should catch things.</p><p></p><p>I just feel, RotFM didn't need to be caught. They are not errors, they are accordion style adventures. Use them as you will. If you play them straight up, without the luxury of time, it's best to let everyone know this. Players can be very forgiving. If you need to play them with some modification, then allow for the time. If you can't, repeat to everyone you are running as is. This often means you cannot tailor it to the individual players too. It can still be fun. And if their is a chorus of complaints, turn the reigns over. They want time and effort that cannot be given. I have been there, and it was the best thing I ever did - "Here you go. Will you please run the next AP? I have no time." </p><p></p><p>Prep = time. It is often what makes a good adventure. Sometimes (and I mean everyone) can't devote the time needed. I can't always do it. And I have never met anyone who always has. So an AP is exactly what someone expects - based on what the DM tells them to expect. A tailored adventure with character arcs or a straight up adventure as written. (And to be truthful, I still have not found a single player that has objected to either one.)</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8612377, member: 6901101"] Time poor is a thing. A real thing. And it hampers everything, including creating worlds, DMing, RPing, etc. I did not mean to call you out as if in parliament. And I agree with you, WotC is a mega-corp, that should catch things. I just feel, RotFM didn't need to be caught. They are not errors, they are accordion style adventures. Use them as you will. If you play them straight up, without the luxury of time, it's best to let everyone know this. Players can be very forgiving. If you need to play them with some modification, then allow for the time. If you can't, repeat to everyone you are running as is. This often means you cannot tailor it to the individual players too. It can still be fun. And if their is a chorus of complaints, turn the reigns over. They want time and effort that cannot be given. I have been there, and it was the best thing I ever did - "Here you go. Will you please run the next AP? I have no time." Prep = time. It is often what makes a good adventure. Sometimes (and I mean everyone) can't devote the time needed. I can't always do it. And I have never met anyone who always has. So an AP is exactly what someone expects - based on what the DM tells them to expect. A tailored adventure with character arcs or a straight up adventure as written. (And to be truthful, I still have not found a single player that has objected to either one.) [/QUOTE]
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Rime of the Frostmaiden Post-Mortem (Spoilers)
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