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*Dungeons & Dragons
Rime of the Frostmaiden Post-Mortem (Spoilers)
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<blockquote data-quote="billd91" data-source="post: 8618660" data-attributes="member: 3400"><p>Kind of a rush to judgment there by your players - insane or evil. Not desperate? Because that's pretty much how it comes across as I read it in the adventure - they're absolutely desperate. They'd stop it if they had a better way... but they don't (until the PCs come ambling into town).</p><p>Maybe part of the problem here is people putting WAY too much emphasis on alignment expectations. Being Lawful Good doesn't mean bad things don't happen on your watch - particularly if you don't feel you have a choice. And that shouldn't really exclude you from receiving help to end the situation that forces you to make those sacrifices.</p><p></p><p></p><p>Having a bona fide evil cult running it would weaken the sense of desperation the Ten Towners are feeling.</p></blockquote><p></p>
[QUOTE="billd91, post: 8618660, member: 3400"] Kind of a rush to judgment there by your players - insane or evil. Not desperate? Because that's pretty much how it comes across as I read it in the adventure - they're absolutely desperate. They'd stop it if they had a better way... but they don't (until the PCs come ambling into town). Maybe part of the problem here is people putting WAY too much emphasis on alignment expectations. Being Lawful Good doesn't mean bad things don't happen on your watch - particularly if you don't feel you have a choice. And that shouldn't really exclude you from receiving help to end the situation that forces you to make those sacrifices. Having a bona fide evil cult running it would weaken the sense of desperation the Ten Towners are feeling. [/QUOTE]
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Rime of the Frostmaiden Post-Mortem (Spoilers)
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