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Ring of Invisibility Question
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<blockquote data-quote="Tovec" data-source="post: 6398012" data-attributes="member: 95493"><p>I haven't seen many arguments about rings of invisibility but as far as I recall, hats of disguise are worded similarly. In the case of the hats, I've seen it ruled that the upkeep of the disguise check is required so that a PC cannot continually use the hat as a secret identity - because eventually the hat turns off and has to be re-applied. It is usually hard to identify when the hat is active in the first place, a character wearing a hat is the only real description we would have that they are using it. In a fantasy world that would be approximately 90% of characters and so it seems silly that they only way around the hat is to give it a duration.</p><p></p><p>The same goes for the ring, that it works <em>as invisibility (the spell)</em> in that it has a duration. You can reapply that duration indefinitely but the duration is important so that it is not constantly on - frequently is okay, on when it needs to be is equally fine, constant seems like overkill.</p></blockquote><p></p>
[QUOTE="Tovec, post: 6398012, member: 95493"] I haven't seen many arguments about rings of invisibility but as far as I recall, hats of disguise are worded similarly. In the case of the hats, I've seen it ruled that the upkeep of the disguise check is required so that a PC cannot continually use the hat as a secret identity - because eventually the hat turns off and has to be re-applied. It is usually hard to identify when the hat is active in the first place, a character wearing a hat is the only real description we would have that they are using it. In a fantasy world that would be approximately 90% of characters and so it seems silly that they only way around the hat is to give it a duration. The same goes for the ring, that it works [i]as invisibility (the spell)[/i] in that it has a duration. You can reapply that duration indefinitely but the duration is important so that it is not constantly on - frequently is okay, on when it needs to be is equally fine, constant seems like overkill. [/QUOTE]
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