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Ring of Mindblank-How Much?
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<blockquote data-quote="Mark Chance" data-source="post: 919472" data-attributes="member: 2795"><p>That's exactly what I did with the <em>ring of bravery</em> idea above. I'm not sure if a save-enhancing item can go up to +10. I didn't feel like looking as I was lazy yesterday. Later today maybe I'll have time to look up the information.</p><p></p><p>Funny thing is this: At least one person was convinced that my <em>ring of bravery</em> was so chock full of ignorant rules errors that my reaction to the posts correcting all of my errors would be something to the effect of duck and cover.</p><p></p><p>Other than one minor quibble, which I already amended in the item's description, the only people actually commenting on the <em>ring of bravery</em> seem to substantially agree with me.</p><p></p><p>Hmm.</p><p></p><p>Maybe we're all missing something?</p><p></p><p><span style="color: pink">I went and skimmed through the rules books. I can't find any mention of there being a cap on morale bonuses, but it is obvious some sort of cap must exist. The <strong>DMG</strong> might have said information, but, if so, I missed it. Of course, there aren't any saving throw bonus items higher than +5 listed in the DMG, which is something I overlooked originally. Mea culpa.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">I also checked the <strong>ELH</strong>, but morale bonuses are not mentioned in the introductory section on magic items. The <strong>ELH</strong> does mention a +5 cap on resistance bonuses. It wouldn't be unreasonable to treat a morale bonus to a save <em>as if</em> it were a resistance bonus.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">Going this route, my <em>ring of bravery</em> idea could be seen as possible only as an epic magic item. Going this route, reducing the bonus to +5 (the hypothetical [?] maximum), the item would look like this:</span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Ring of Bravery:</strong> This magical ring grants a +5 morale bonus to saving throws against fear effects.</span></p><p><span style="color: pink"><em>Caster Level:</em> 7th; <em>Prerequisites:</em> Forge Ring; <em>Market Price:</em> 12,500 gp; <em>Cost to Create:</em> 6,250 gp & 500 XP.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">If someone wanted, I suppose the ring could also include a resistance bonus:</span></p><p><span style="color: pink"></span></p><p><span style="color: pink"><strong>Ring of Bravery:</strong> This magical ring grants a +5 morale bonus and a +5 resistance bonus to saving throws against fear effects.</span></p><p><span style="color: pink"><em>Caster Level:</em> 7th; <em>Prerequisites:</em> Forge Ring; <em>Market Price:</em> 25,000 gp; <em>Cost to Create:</em> 12,500 gp & 1,000 XP.</span></p><p><span style="color: pink"></span></p><p><span style="color: pink">The two bonuses would stack, and neither bonus breaks the apparent cap for saving throw bonuses.</span></p><p></p><p><span style="font-size: 9px">Edited to add colored commentary.</span></p></blockquote><p></p>
[QUOTE="Mark Chance, post: 919472, member: 2795"] That's exactly what I did with the [i]ring of bravery[/i] idea above. I'm not sure if a save-enhancing item can go up to +10. I didn't feel like looking as I was lazy yesterday. Later today maybe I'll have time to look up the information. Funny thing is this: At least one person was convinced that my [i]ring of bravery[/i] was so chock full of ignorant rules errors that my reaction to the posts correcting all of my errors would be something to the effect of duck and cover. Other than one minor quibble, which I already amended in the item's description, the only people actually commenting on the [i]ring of bravery[/i] seem to substantially agree with me. Hmm. Maybe we're all missing something? [color=pink]I went and skimmed through the rules books. I can't find any mention of there being a cap on morale bonuses, but it is obvious some sort of cap must exist. The [b]DMG[/b] might have said information, but, if so, I missed it. Of course, there aren't any saving throw bonus items higher than +5 listed in the DMG, which is something I overlooked originally. Mea culpa. I also checked the [b]ELH[/b], but morale bonuses are not mentioned in the introductory section on magic items. The [b]ELH[/b] does mention a +5 cap on resistance bonuses. It wouldn't be unreasonable to treat a morale bonus to a save [i]as if[/i] it were a resistance bonus. Going this route, my [i]ring of bravery[/i] idea could be seen as possible only as an epic magic item. Going this route, reducing the bonus to +5 (the hypothetical [?] maximum), the item would look like this: [b]Ring of Bravery:[/b] This magical ring grants a +5 morale bonus to saving throws against fear effects. [i]Caster Level:[/i] 7th; [i]Prerequisites:[/i] Forge Ring; [i]Market Price:[/i] 12,500 gp; [i]Cost to Create:[/i] 6,250 gp & 500 XP. If someone wanted, I suppose the ring could also include a resistance bonus: [b]Ring of Bravery:[/b] This magical ring grants a +5 morale bonus and a +5 resistance bonus to saving throws against fear effects. [i]Caster Level:[/i] 7th; [i]Prerequisites:[/i] Forge Ring; [i]Market Price:[/i] 25,000 gp; [i]Cost to Create:[/i] 12,500 gp & 1,000 XP. The two bonuses would stack, and neither bonus breaks the apparent cap for saving throw bonuses.[/color] [SIZE=1]Edited to add colored commentary.[/SIZE] [/QUOTE]
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