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<blockquote data-quote="JoeNotCharles" data-source="post: 4997921" data-attributes="member: 79945"><p>The fires in Ironheart's eyes seem to flicker low as his toughened bark locks together and settles into a fixed, inflexible trunk. Soon the choker faces only a tree, growing from the swamp, albeit one with a rod and an axe embedded in it.</p><p></p><p>Ironheart is visibly growing, the rents in his bark knitting together and new shoots and leaves appearing from the tips of his branches. Tendrils from his roots trail out into the swamp, growing in a stronger grip around the choker's legs, showing that even as he sleeps he is not totally insensate.</p><p></p><p>[sblock=OOC]</p><p>Free: mark the choker again</p><p>Standard: Second Wind - regain 8 hp, +6 to AC and +2 to all other defenses until end of next turn</p><p>[/sblock]</p><p></p><p>[sblock=Ironheart stat block]<u><strong>Ironheart</strong></u>- Wood Woad Warden 1</p><p>Passive Perception: 10 (12 in wooded feywild), Passive Insight: 10</p><p>AC:<s>17</s> 23, Fort:<s>16</s> 18, Reflex:<s>10</s> 12, Will:<s>12</s> 14 -- Speed:<s>6</s> 8</p><p>HP:21/35, Bloodied:17, Surge Value:8, Surges left:12/13</p><p>Initiative 0</p><p>Action Points: 1, Second Wind: <s>used</s></p><p>Powers: <span style="color: Green">Warden's Fury</span>, <span style="color: green">Warden's Grasp</span>, <span style="color: Green">Strength of Stone</span>, <span style="color: Green">Earth Shield Strike</span>, <s><span style="color: red">Wood Woad Resolve</span></s>, <span style="color: red">Earth Spikes</span>, <s><span style="color: red">Fearsome Ram Attack</span></s>, <s><span style="color: gray">Form of the Fearsome Ram</span></s></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 4997921, member: 79945"] The fires in Ironheart's eyes seem to flicker low as his toughened bark locks together and settles into a fixed, inflexible trunk. Soon the choker faces only a tree, growing from the swamp, albeit one with a rod and an axe embedded in it. Ironheart is visibly growing, the rents in his bark knitting together and new shoots and leaves appearing from the tips of his branches. Tendrils from his roots trail out into the swamp, growing in a stronger grip around the choker's legs, showing that even as he sleeps he is not totally insensate. [sblock=OOC] Free: mark the choker again Standard: Second Wind - regain 8 hp, +6 to AC and +2 to all other defenses until end of next turn [/sblock] [sblock=Ironheart stat block][U][B]Ironheart[/B][/U]- Wood Woad Warden 1 Passive Perception: 10 (12 in wooded feywild), Passive Insight: 10 AC:[s]17[/s] 23, Fort:[s]16[/s] 18, Reflex:[s]10[/s] 12, Will:[s]12[/s] 14 -- Speed:[s]6[/s] 8 HP:21/35, Bloodied:17, Surge Value:8, Surges left:12/13 Initiative 0 Action Points: 1, Second Wind: [s]used[/s] Powers: [color=Green]Warden's Fury[/color], [color=green]Warden's Grasp[/color], [color=Green]Strength of Stone[/color], [color=Green]Earth Shield Strike[/color], [s][color=red]Wood Woad Resolve[/color][/s], [color=red]Earth Spikes[/color], [s][color=red]Fearsome Ram Attack[/color][/s], [s][color=gray]Form of the Fearsome Ram[/color][/s] [/sblock] [/QUOTE]
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