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Ring Side Report- Board Game Review of Flash Point
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<blockquote data-quote="biotech66" data-source="post: 6236566" data-attributes="member: 60725"><p>Originally posted on <a href="http://www.throatpunchgames.com" target="_blank">www.throatpunchgames.com</a>, a new idea everyday!</p><p></p><p></p><p><strong>Game</strong>- Flash Point</p><p></p><p></p><p><strong>Producer</strong>-Indie Boards and Cards</p><p></p><p></p><p><strong>Price</strong>- $40</p><p></p><p></p><p><strong>TL;DR</strong>- An ok co-op game with a fun theme 75%</p><p></p><p></p><p> </p><p></p><p></p><p><strong>Basics</strong>- Time to be a hero! Take a role of a fire fighter and enter a burning building to save the people inside. Each turn you spend action points to move, fight fires, chop walls, and move people in the house. Different role cards give you different powers and extra action points. After your turn you roll to see where the fire spreads. Fires do structural damage that eventually cause the house to collapse. Fires also kill victims in the house. You must save seven before four die. Good luck out there!</p><p></p><p></p><p> </p><p></p><p></p><p><strong>Mechanics</strong>- This game is an interesting one. Everyone works together to fix the problem as any good co-op should be. For the players the game is surprisingly almost a eurogame. Few if any of the players actions are random. For the bad things that happen and victim placement, the game is almost completely random. However, despite the differences in how these two separate parts of the game work, the two mechanics work well together. 4/5</p><p></p><p></p><p> </p><p></p><p></p><p><strong>Theme</strong>- This game has an interesting theme. I did feel like I was working with a team fighting to save people in a burning building. Some parts of the game do brake the theme/4th wall like knowing where the points of interest are without knowing if they are people or when people show up in exactly the same spot, but that’s part of the game that makes this a game. 4/5</p><p></p><p></p><p> </p><p></p><p></p><p><strong>Instructions</strong>- Overall I think this was a well done instruction book. However, a few events happened that were not covered in the rules. It made playing the game a bit more difficult. There is a video that answers some questions, but I want the rules to speak for themselves. All and not, not the greatest rules I’ve read, but it does a good job. 4/5</p><p></p><p></p><p> </p><p></p><p></p><p><strong>Execution/Art</strong>- The art and components are good. I liked what I saw. However, art isn’t very consistent. The game has some very serious art in some places, but then has very comical art in others. I do love the components as they are good quality. But the tone tends to shift quickly for a game where people die in fires! 3/5</p><p></p><p></p><p> </p><p></p><p></p><p><strong>Summary</strong>- This was a pretty fun game. It’s all co-op which makes it fun for my wife and I to play and a slow night at home. The game has different levels of difficulty for days when I want to win vs. when I want a challenge. The tone is a mix, but overall I did have a good time. It might need a bit more explanation up front, but even with all that, this game is fun if you want a pure co-op. 75%</p></blockquote><p></p>
[QUOTE="biotech66, post: 6236566, member: 60725"] Originally posted on [URL="http://www.throatpunchgames.com"]www.throatpunchgames.com[/URL], a new idea everyday! [B]Game[/B]- Flash Point [B]Producer[/B]-Indie Boards and Cards [B]Price[/B]- $40 [B]TL;DR[/B]- An ok co-op game with a fun theme 75% [B]Basics[/B]- Time to be a hero! Take a role of a fire fighter and enter a burning building to save the people inside. Each turn you spend action points to move, fight fires, chop walls, and move people in the house. Different role cards give you different powers and extra action points. After your turn you roll to see where the fire spreads. Fires do structural damage that eventually cause the house to collapse. Fires also kill victims in the house. You must save seven before four die. Good luck out there! [B]Mechanics[/B]- This game is an interesting one. Everyone works together to fix the problem as any good co-op should be. For the players the game is surprisingly almost a eurogame. Few if any of the players actions are random. For the bad things that happen and victim placement, the game is almost completely random. However, despite the differences in how these two separate parts of the game work, the two mechanics work well together. 4/5 [B]Theme[/B]- This game has an interesting theme. I did feel like I was working with a team fighting to save people in a burning building. Some parts of the game do brake the theme/4th wall like knowing where the points of interest are without knowing if they are people or when people show up in exactly the same spot, but that’s part of the game that makes this a game. 4/5 [B]Instructions[/B]- Overall I think this was a well done instruction book. However, a few events happened that were not covered in the rules. It made playing the game a bit more difficult. There is a video that answers some questions, but I want the rules to speak for themselves. All and not, not the greatest rules I’ve read, but it does a good job. 4/5 [B]Execution/Art[/B]- The art and components are good. I liked what I saw. However, art isn’t very consistent. The game has some very serious art in some places, but then has very comical art in others. I do love the components as they are good quality. But the tone tends to shift quickly for a game where people die in fires! 3/5 [B]Summary[/B]- This was a pretty fun game. It’s all co-op which makes it fun for my wife and I to play and a slow night at home. The game has different levels of difficulty for days when I want to win vs. when I want a challenge. The tone is a mix, but overall I did have a good time. It might need a bit more explanation up front, but even with all that, this game is fun if you want a pure co-op. 75% [/QUOTE]
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