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Ring Side Report- RPG Review of Basic Rules for Dungeons and Dragons
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<blockquote data-quote="Jhaelen" data-source="post: 6329098" data-attributes="member: 46713"><p>The GM is given more power compared to 4e? I find that hard to believe. I suppose you mean compared to 3e. Anything more and all you get is a game of 'Mother May I'.</p><p></p><p>I was never into this 'theatre of the mind' thing, we have always played with minis and maps*. The reason being that everyone seems to have their own 'theatre' in their mind with little to no resemblance to any other's 'theatre'. The time you save from not setting up a map is easily consumed by the increased necessity to discuss every little detail that wasn't clear enough from the GM's description...</p><p></p><p>I'm also not fond of the Forgotten Realms setting, but I realize I'm in the minority there...</p><p></p><p></p><p>Anyway, thanks for the review! </p><p>It still seems a few interesting changes have made their way into 5th edition. Backgrounds are definitely one of the better ideas that were first introduced in 4e. And this inspiration rule reminds me quite nicely of the Karma dice pool in Earthdawn. I suppose I have to give this a read myself.</p><p></p><p></p><p>*: our maps often were little more than a few scribblings on graph paper - but that still beats having no map by a wide margin!</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 6329098, member: 46713"] The GM is given more power compared to 4e? I find that hard to believe. I suppose you mean compared to 3e. Anything more and all you get is a game of 'Mother May I'. I was never into this 'theatre of the mind' thing, we have always played with minis and maps*. The reason being that everyone seems to have their own 'theatre' in their mind with little to no resemblance to any other's 'theatre'. The time you save from not setting up a map is easily consumed by the increased necessity to discuss every little detail that wasn't clear enough from the GM's description... I'm also not fond of the Forgotten Realms setting, but I realize I'm in the minority there... Anyway, thanks for the review! It still seems a few interesting changes have made their way into 5th edition. Backgrounds are definitely one of the better ideas that were first introduced in 4e. And this inspiration rule reminds me quite nicely of the Karma dice pool in Earthdawn. I suppose I have to give this a read myself. *: our maps often were little more than a few scribblings on graph paper - but that still beats having no map by a wide margin! [/QUOTE]
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