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Ring Side Report- RPG review of Pathfinder Adventure Path #58: Island of Empty Eyes
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<blockquote data-quote="biotech66" data-source="post: 6279908" data-attributes="member: 60725"><p>Originally posted on <a href="http://www.throatpunchgames.com" target="_blank">www.throatpunchgames.com</a>, a new idea everyday!</p><p></p><p></p><p><strong>Product</strong>- Pathfinder Adventure Path #58 Island of Empty Eyes</p><p><strong>Producer</strong>- Paizo</p><p><strong>Price</strong>- $20</p><p><strong>System</strong>-Pathfinder</p><p><strong>TL;DR</strong>- Another well done Pathfinder Adventure 90%</p><p></p><p></p><p><strong>Basics</strong>- Shiver me timbers! If you've played the last three Skull and Shackles adventure path adventures, the players have won the Free Captains Regatta, and also won a chance to become Free Captains themselves. To do this they must clear the Island of Empty Eyes and prepare a feast for the visiting Free Captains who will judge the players on how well they have prepared. This sounds easy, but it never is.... This book also contains a section describing the Cyclopes, popular rumors of the Shackles, and the fourth part of the story continuing across all the Skull and Shackle Adventures.</p><p></p><p></p><p><strong>Crunch or Mechanics</strong>- This adventure had some interesting mechanics associated with it. There players get to freely explore an island and decide what they will do with anyone they meet there. Overall I liked it, but some things were somewhat problematic like super high DC. My party doesn't min/max much, so the higher, single DC tend to cause them to fail. 4.5/5</p><p></p><p></p><p><strong>Fluff or Story</strong>- This is a pretty free form story for the main adventure. If your party needs to be a bit more on the rails, then they will falter when given some freedom. The story is well done, as are the Cyclopes section and the rumors. Well done. 4.5/5</p><p></p><p></p><p><strong>Execution</strong>- Don't have to say much here. Paizo is awesome at what it does, so they earn their score. Good art, reader friendly, but I could have used a few more section breaks or a better indicated area on how to fix up the island instead of having it buried in the middle of a paragraph. 4.5/5</p><p></p><p></p><p><strong>Summary</strong>- I enjoyed running this for my players, and my players had a ball too. It's not ship heavy, but it's a nice break in the standard pattern. You will have to read your players to find out if they need a little helping had to keep on track on the island. But overall, it's a well done adventure! 90%</p></blockquote><p></p>
[QUOTE="biotech66, post: 6279908, member: 60725"] Originally posted on [URL="http://www.throatpunchgames.com"]www.throatpunchgames.com[/URL], a new idea everyday! [B]Product[/B]- Pathfinder Adventure Path #58 Island of Empty Eyes [B]Producer[/B]- Paizo [B]Price[/B]- $20 [B]System[/B]-Pathfinder [B]TL;DR[/B]- Another well done Pathfinder Adventure 90% [B]Basics[/B]- Shiver me timbers! If you've played the last three Skull and Shackles adventure path adventures, the players have won the Free Captains Regatta, and also won a chance to become Free Captains themselves. To do this they must clear the Island of Empty Eyes and prepare a feast for the visiting Free Captains who will judge the players on how well they have prepared. This sounds easy, but it never is.... This book also contains a section describing the Cyclopes, popular rumors of the Shackles, and the fourth part of the story continuing across all the Skull and Shackle Adventures. [B]Crunch or Mechanics[/B]- This adventure had some interesting mechanics associated with it. There players get to freely explore an island and decide what they will do with anyone they meet there. Overall I liked it, but some things were somewhat problematic like super high DC. My party doesn't min/max much, so the higher, single DC tend to cause them to fail. 4.5/5 [B]Fluff or Story[/B]- This is a pretty free form story for the main adventure. If your party needs to be a bit more on the rails, then they will falter when given some freedom. The story is well done, as are the Cyclopes section and the rumors. Well done. 4.5/5 [B]Execution[/B]- Don't have to say much here. Paizo is awesome at what it does, so they earn their score. Good art, reader friendly, but I could have used a few more section breaks or a better indicated area on how to fix up the island instead of having it buried in the middle of a paragraph. 4.5/5 [B]Summary[/B]- I enjoyed running this for my players, and my players had a ball too. It's not ship heavy, but it's a nice break in the standard pattern. You will have to read your players to find out if they need a little helping had to keep on track on the island. But overall, it's a well done adventure! 90% [/QUOTE]
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Ring Side Report- RPG review of Pathfinder Adventure Path #58: Island of Empty Eyes
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