Spatzimaus
First Post
comrade raoul said:Against any creature it's worthless, since, like any other weapon enhancement, sure striking can only be placed on weapons with an existing +1 enhancement bonus, which is already sufficient for overcoming any DR of the form n/magic.
Only if you assume they're doing away with /+X type DR entirely. If it's still possible to have 5/+3 DR (especially on backward-compatible stuff) then it's still useful. The Lesser Sure Striking would be able to bypass /+5 DR, effectively.
But you're right, it does get much less effective if /magic is the only way to do that in 3.5E. For Technik's concept the same applies: saying "penetrates DR as +1 or +2 higher" is meaningless in this case.
Hmm, how about move the Blunt/Slashing/Piercing down to +1 then? And combine Material and Alignment into one.
So it's:
Lesser (+1): Magic and Damage Type-based (Slashing, Blunt, Piercing)
Greater (+2): and Material-based and Alignment-based
Epic (+4): and everything else (Epic, DR 1/-, object hardness)
That might be a bit too good, allowing a +2-cost enchantment to bypass so much, but it's still only as powerful as the 3E +1 enchantment was, so no biggie. The important thing is to keep the Material ones at +2; those will be the most common DR, I think, so they shouldn't be trivial to bypass.
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